skia2/tests/sksl/glsl/SwizzleConstants.sksl
John Stiles 7f6378f7f8 Migrate swizzle tests to golden SkSL files.
This simplifies life when revising the swizzle logic.

Change-Id: I7fc63c0cc845c4741c17c82b3078040264b61ba0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317379
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-09-16 18:16:07 +00:00

30 lines
863 B
Plaintext

void main() {
half4 v = half4(half(sqrt(1)));
sk_FragColor = half4(v.x, 1, 1, 1);
sk_FragColor = half4(v.xy, 1, 1);
sk_FragColor = half4(v.x1, 1, 1);
sk_FragColor = half4(v.0y, 1, 1);
sk_FragColor = half4(v.xyz, 1);
sk_FragColor = half4(v.xy1, 1);
sk_FragColor = half4(v.x0z, 1);
sk_FragColor = half4(v.x10, 1);
sk_FragColor = half4(v.1yz, 1);
sk_FragColor = half4(v.0y1, 1);
sk_FragColor = half4(v.11z, 1);
sk_FragColor = v.xyzw;
sk_FragColor = v.xyz1;
sk_FragColor = v.xy0w;
sk_FragColor = v.xy10;
sk_FragColor = v.x1zw;
sk_FragColor = v.x0z1;
sk_FragColor = v.x11w;
sk_FragColor = v.x101;
sk_FragColor = v.1yzw;
sk_FragColor = v.0yz1;
sk_FragColor = v.0y1w;
sk_FragColor = v.1y11;
sk_FragColor = v.00zw;
sk_FragColor = v.00z1;
sk_FragColor = v.011w;
}