f5bc8fba95
Flutter on the web wants to be able to extract arbitrary frames from an animated image and pass those into functions like: drawAtlas, drawImage, drawImageRect This should allow that to happen w/o having to add lots of variants like drawAnimatedImage. If this sticks, is drawAnimatedImage still useful? (maybe it saves a copy?) Change-Id: I99d7045c5dea61d0a1bd6d335c88e7517f2c4fc2 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263020 Commit-Queue: Kevin Lubick <kjlubick@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Mike Reed <reed@google.com>
186 lines
5.6 KiB
C++
186 lines
5.6 KiB
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkAnimatedImage_DEFINED
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#define SkAnimatedImage_DEFINED
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#include "include/codec/SkCodecAnimation.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkDrawable.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkRect.h"
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class SkAndroidCodec;
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class SkImage;
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class SkPicture;
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/**
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* Thread unsafe drawable for drawing animated images (e.g. GIF).
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*/
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class SK_API SkAnimatedImage : public SkDrawable {
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public:
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/**
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* Create an SkAnimatedImage from the SkAndroidCodec.
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*
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* Returns null on failure to allocate pixels. On success, this will
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* decode the first frame.
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*
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* @param info Width and height may require scaling.
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* @param cropRect Rectangle to crop to after scaling.
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* @param postProcess Picture to apply after scaling and cropping.
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*/
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static sk_sp<SkAnimatedImage> Make(std::unique_ptr<SkAndroidCodec>,
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const SkImageInfo& info, SkIRect cropRect, sk_sp<SkPicture> postProcess);
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/**
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* Create an SkAnimatedImage from the SkAndroidCodec.
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*
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* Returns null on failure to allocate pixels. On success, this will
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* decode the first frame.
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*
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* @param scaledSize Size to draw the image, possibly requiring scaling.
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* @param cropRect Rectangle to crop to after scaling.
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* @param postProcess Picture to apply after scaling and cropping.
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*/
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static sk_sp<SkAnimatedImage> Make(std::unique_ptr<SkAndroidCodec>,
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SkISize scaledSize, SkIRect cropRect, sk_sp<SkPicture> postProcess);
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/**
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* Simpler version that uses the default size, no cropping, and no postProcess.
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*/
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static sk_sp<SkAnimatedImage> Make(std::unique_ptr<SkAndroidCodec>);
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~SkAnimatedImage() override;
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/**
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* Reset the animation to the beginning.
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*/
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void reset();
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/**
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* Whether the animation completed.
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*
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* Returns true after all repetitions are complete, or an error stops the
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* animation. Gets reset to false if the animation is restarted.
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*/
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bool isFinished() const { return fFinished; }
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/**
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* Returned by decodeNextFrame and currentFrameDuration if the animation
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* is not running.
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*/
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static constexpr int kFinished = -1;
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/**
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* Decode the next frame.
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*
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* If the animation is on the last frame or has hit an error, returns
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* kFinished.
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*/
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int decodeNextFrame();
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/**
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* Returns the current frame as an SkImage. The SkImage will not change
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* after it has been returned.
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* If there is no current frame, nullptr will be returned.
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*/
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sk_sp<SkImage> getCurrentFrame();
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/**
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* How long to display the current frame.
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*
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* Useful for the first frame, for which decodeNextFrame is called
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* internally.
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*/
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int currentFrameDuration() {
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return fCurrentFrameDuration;
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}
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/**
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* Change the repetition count.
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*
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* By default, the image will repeat the number of times indicated in the
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* encoded data.
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*
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* Use SkCodec::kRepetitionCountInfinite for infinite, and 0 to show all
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* frames once and then stop.
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*/
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void setRepetitionCount(int count);
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/**
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* Return the currently set repetition count.
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*/
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int getRepetitionCount() const {
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return fRepetitionCount;
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}
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/**
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* Return the total number of frames in the animation.
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*/
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int getFrameCount() const { return fFrameCount; }
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/**
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* Return the (possibly scaled) dimensions of the image.
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*/
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SkISize dimensions() const { return fScaledSize; }
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protected:
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SkRect onGetBounds() override;
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void onDraw(SkCanvas*) override;
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private:
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struct Frame {
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SkBitmap fBitmap;
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int fIndex;
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SkCodecAnimation::DisposalMethod fDisposalMethod;
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// init() may have to create a new SkPixelRef, if the
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// current one is already in use by another owner (e.g.
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// an SkPicture). This determines whether to copy the
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// existing one to the new one.
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enum class OnInit {
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// Restore the image from the old SkPixelRef to the
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// new one.
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kRestoreIfNecessary,
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// No need to restore.
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kNoRestore,
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};
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Frame();
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bool init(const SkImageInfo& info, OnInit);
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bool copyTo(Frame*) const;
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};
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std::unique_ptr<SkAndroidCodec> fCodec;
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const SkISize fScaledSize;
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const SkImageInfo fDecodeInfo;
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const SkIRect fCropRect;
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const sk_sp<SkPicture> fPostProcess;
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const int fFrameCount;
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const bool fSimple; // no crop, scale, or postprocess
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SkMatrix fMatrix; // used only if !fSimple
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bool fFinished;
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int fCurrentFrameDuration;
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Frame fDisplayFrame;
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Frame fDecodingFrame;
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Frame fRestoreFrame;
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int fRepetitionCount;
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int fRepetitionsCompleted;
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SkAnimatedImage(std::unique_ptr<SkAndroidCodec>, SkISize scaledSize,
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SkImageInfo decodeInfo, SkIRect cropRect, sk_sp<SkPicture> postProcess);
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SkAnimatedImage(std::unique_ptr<SkAndroidCodec>);
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int computeNextFrame(int current, bool* animationEnded);
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double finish();
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typedef SkDrawable INHERITED;
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};
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#endif // SkAnimatedImage_DEFINED
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