372a39c91d
Notes to reviewer: - modules/canvaskit/npm_build/types/canvaskit-wasm-tests.ts is not actual test code that is executed. It is parsed with our types (index.d.ts) only, as a way to make sure the declared types match up with how one would write code. - MakeDisplacementMap looked a bit strange when I tried to use it. It might be easiest to debug if we land as is, so we can use jsfiddle to test dynamic parameters. - modules/canvaskit/package-lock.json was updated by running npm audit fix. - There are two copies of the test cases, one for the old way, and one for Bazel. Getting Bazel on the CI is currently blocked (http://review.skia.org/547576) - I am adding all the image filters in by default for now, we can measure code size and adjust them if needed later. Change-Id: I2f4eae71de7ee5d53f0c74147d0662f156522d18 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/555596 Owners-Override: Kevin Lubick <kjlubick@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> |
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.. | ||
BUILD.bazel | ||
Sk1DPathEffect.h | ||
Sk2DPathEffect.h | ||
SkBlenders.h | ||
SkBlurDrawLooper.h | ||
SkBlurMaskFilter.h | ||
SkColorMatrix.h | ||
SkColorMatrixFilter.h | ||
SkCornerPathEffect.h | ||
SkDashPathEffect.h | ||
SkDiscretePathEffect.h | ||
SkGradientShader.h | ||
SkHighContrastFilter.h | ||
SkImageFilters.h | ||
SkLayerDrawLooper.h | ||
SkLumaColorFilter.h | ||
SkOpPathEffect.h | ||
SkOverdrawColorFilter.h | ||
SkPerlinNoiseShader.h | ||
SkRuntimeEffect.h | ||
SkShaderMaskFilter.h | ||
SkStrokeAndFillPathEffect.h | ||
SkTableColorFilter.h | ||
SkTableMaskFilter.h | ||
SkTrimPathEffect.h |