skia2/gm/emptypath.cpp
mtklein dbfd7ab108 Replace a lot of 'static const' with 'constexpr' or 'const'.
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary.  This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.

Generally 'constexpr' or 'const' are better choices.  Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).

This CL prefers constexpr where possible, and uses const where not.  It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.

The scoped-to-class static has nothing to do with any of this, and is not changed.

* Not yet on the bots, which use an older TSAN.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005

Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00

210 lines
6.5 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkRandom.h"
namespace skiagm {
class EmptyPathGM : public GM {
public:
EmptyPathGM() {}
protected:
SkString onShortName() {
return SkString("emptypath");
}
SkISize onISize() { return SkISize::Make(600, 280); }
void drawEmpty(SkCanvas* canvas,
SkColor color,
const SkRect& clip,
SkPaint::Style style,
SkPath::FillType fill) {
SkPath path;
path.setFillType(fill);
SkPaint paint;
paint.setColor(color);
paint.setStyle(style);
canvas->save();
canvas->clipRect(clip);
canvas->drawPath(path, paint);
canvas->restore();
}
virtual void onDraw(SkCanvas* canvas) {
struct FillAndName {
SkPath::FillType fFill;
const char* fName;
};
constexpr FillAndName gFills[] = {
{SkPath::kWinding_FillType, "Winding"},
{SkPath::kEvenOdd_FillType, "Even / Odd"},
{SkPath::kInverseWinding_FillType, "Inverse Winding"},
{SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"},
};
struct StyleAndName {
SkPaint::Style fStyle;
const char* fName;
};
constexpr StyleAndName gStyles[] = {
{SkPaint::kFill_Style, "Fill"},
{SkPaint::kStroke_Style, "Stroke"},
{SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
};
SkPaint titlePaint;
titlePaint.setColor(SK_ColorBLACK);
titlePaint.setAntiAlias(true);
sk_tool_utils::set_portable_typeface(&titlePaint);
titlePaint.setTextSize(15 * SK_Scalar1);
const char title[] = "Empty Paths Drawn Into Rectangle Clips With "
"Indicated Style and Fill";
canvas->drawText(title, strlen(title),
20 * SK_Scalar1,
20 * SK_Scalar1,
titlePaint);
SkRandom rand;
SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
int i = 0;
canvas->save();
canvas->translate(10 * SK_Scalar1, 0);
canvas->save();
for (size_t style = 0; style < SK_ARRAY_COUNT(gStyles); ++style) {
for (size_t fill = 0; fill < SK_ARRAY_COUNT(gFills); ++fill) {
if (0 == i % 4) {
canvas->restore();
canvas->translate(0, rect.height() + 40 * SK_Scalar1);
canvas->save();
} else {
canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
}
++i;
SkColor color = rand.nextU();
color = 0xff000000 | color; // force solid
color = sk_tool_utils::color_to_565(color);
this->drawEmpty(canvas, color, rect,
gStyles[style].fStyle, gFills[fill].fFill);
SkPaint rectPaint;
rectPaint.setColor(SK_ColorBLACK);
rectPaint.setStyle(SkPaint::kStroke_Style);
rectPaint.setStrokeWidth(-1);
rectPaint.setAntiAlias(true);
canvas->drawRect(rect, rectPaint);
SkPaint labelPaint;
labelPaint.setColor(color);
labelPaint.setAntiAlias(true);
sk_tool_utils::set_portable_typeface(&labelPaint);
labelPaint.setTextSize(12 * SK_Scalar1);
canvas->drawText(gStyles[style].fName,
strlen(gStyles[style].fName),
0, rect.height() + 15 * SK_Scalar1,
labelPaint);
canvas->drawText(gFills[fill].fName,
strlen(gFills[fill].fName),
0, rect.height() + 28 * SK_Scalar1,
labelPaint);
}
}
canvas->restore();
canvas->restore();
}
private:
typedef GM INHERITED;
};
DEF_GM( return new EmptyPathGM; )
//////////////////////////////////////////////////////////////////////////////
static void make_path_move(SkPath* path, const SkPoint pts[3]) {
for (int i = 0; i < 3; ++i) {
path->moveTo(pts[i]);
}
}
static void make_path_move_close(SkPath* path, const SkPoint pts[3]) {
for (int i = 0; i < 3; ++i) {
path->moveTo(pts[i]);
path->close();
}
}
static void make_path_move_line(SkPath* path, const SkPoint pts[3]) {
for (int i = 0; i < 3; ++i) {
path->moveTo(pts[i]);
path->lineTo(pts[i]);
}
}
typedef void (*MakePathProc)(SkPath*, const SkPoint pts[3]);
static void make_path_move_mix(SkPath* path, const SkPoint pts[3]) {
path->moveTo(pts[0]);
path->moveTo(pts[1]); path->close();
path->moveTo(pts[2]); path->lineTo(pts[2]);
}
class EmptyStrokeGM : public GM {
SkPoint fPts[3];
public:
EmptyStrokeGM() {
fPts[0].set(40, 40);
fPts[1].set(80, 40);
fPts[2].set(120, 40);
}
protected:
SkString onShortName() override {
return SkString("emptystroke");
}
SkISize onISize() override { return SkISize::Make(200, 240); }
void onDraw(SkCanvas* canvas) override {
const MakePathProc procs[] = {
make_path_move, // expect red red red
make_path_move_close, // expect black black black
make_path_move_line, // expect black black black
make_path_move_mix, // expect red black black,
};
SkPaint strokePaint;
strokePaint.setStyle(SkPaint::kStroke_Style);
strokePaint.setStrokeWidth(21);
strokePaint.setStrokeCap(SkPaint::kSquare_Cap);
SkPaint dotPaint;
dotPaint.setColor(SK_ColorRED);
strokePaint.setStyle(SkPaint::kStroke_Style);
dotPaint.setStrokeWidth(7);
for (size_t i = 0; i < SK_ARRAY_COUNT(procs); ++i) {
SkPath path;
procs[i](&path, fPts);
canvas->drawPoints(SkCanvas::kPoints_PointMode, 3, fPts, dotPaint);
canvas->drawPath(path, strokePaint);
canvas->translate(0, 40);
}
}
private:
typedef GM INHERITED;
};
DEF_GM( return new EmptyStrokeGM; )
}