6069ddabd8
In this function, it first check whether this arc is a lone point or not. If not, it converts angles to unit vectors. The problem here is that when the radius is huge and the sweepAngle is small, the function angles_to_unit_vectors() could return a startV ==stopV. When that happens, it will draw a dot at the point that corresponding to the startAngle. This CL adds a special branch for this case, and draw a connecting line between the points at startAngle and endAngle. BUG=640031, skia:5807 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2388833002 Review-Url: https://codereview.chromium.org/2388833002
323 lines
9.3 KiB
C++
323 lines
9.3 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkAnimTimer.h"
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#include "SkCanvas.h"
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#include "SkPathMeasure.h"
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#include "SkRandom.h"
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class AddArcGM : public skiagm::GM {
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public:
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AddArcGM() : fRotate(0) {}
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protected:
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SkString onShortName() override { return SkString("addarc"); }
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SkISize onISize() override { return SkISize::Make(1040, 1040); }
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void onDraw(SkCanvas* canvas) override {
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canvas->translate(20, 20);
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SkRect r = SkRect::MakeWH(1000, 1000);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(15);
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const SkScalar inset = paint.getStrokeWidth() + 4;
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const SkScalar sweepAngle = 345;
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SkRandom rand;
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SkScalar sign = 1;
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while (r.width() > paint.getStrokeWidth() * 3) {
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paint.setColor(sk_tool_utils::color_to_565(rand.nextU() | (0xFF << 24)));
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SkScalar startAngle = rand.nextUScalar1() * 360;
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SkScalar speed = SkScalarSqrt(16 / r.width()) * 0.5f;
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startAngle += fRotate * 360 * speed * sign;
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SkPath path;
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path.addArc(r, startAngle, sweepAngle);
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canvas->drawPath(path, paint);
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r.inset(inset, inset);
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sign = -sign;
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}
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}
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bool onAnimate(const SkAnimTimer& timer) override {
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fRotate = timer.scaled(1, 360);
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return true;
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}
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private:
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SkScalar fRotate;
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new AddArcGM; )
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///////////////////////////////////////////////////
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#define R 400
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class AddArcMeasGM : public skiagm::GM {
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public:
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AddArcMeasGM() {}
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protected:
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SkString onShortName() override { return SkString("addarc_meas"); }
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SkISize onISize() override { return SkISize::Make(2*R + 40, 2*R + 40); }
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void onDraw(SkCanvas* canvas) override {
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canvas->translate(R + 20, R + 20);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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SkPaint measPaint;
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measPaint.setAntiAlias(true);
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measPaint.setColor(SK_ColorRED);
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const SkRect oval = SkRect::MakeLTRB(-R, -R, R, R);
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canvas->drawOval(oval, paint);
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for (SkScalar deg = 0; deg < 360; deg += 10) {
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const SkScalar rad = SkDegreesToRadians(deg);
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SkScalar rx = SkScalarCos(rad) * R;
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SkScalar ry = SkScalarSin(rad) * R;
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canvas->drawLine(0, 0, rx, ry, paint);
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SkPath path;
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path.addArc(oval, 0, deg);
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SkPathMeasure meas(path, false);
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SkScalar arcLen = rad * R;
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SkPoint pos;
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if (meas.getPosTan(arcLen, &pos, nullptr)) {
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canvas->drawLine(0, 0, pos.x(), pos.y(), measPaint);
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}
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}
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new AddArcMeasGM; )
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///////////////////////////////////////////////////
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// Emphasize drawing a stroked oval (containing conics) and then scaling the results up,
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// to ensure that we compute the stroke taking the CTM into account
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//
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class StrokeCircleGM : public skiagm::GM {
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public:
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StrokeCircleGM() : fRotate(0) {}
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protected:
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SkString onShortName() override { return SkString("strokecircle"); }
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SkISize onISize() override { return SkISize::Make(520, 520); }
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void onDraw(SkCanvas* canvas) override {
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canvas->scale(20, 20);
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canvas->translate(13, 13);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(SK_Scalar1 / 2);
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const SkScalar delta = paint.getStrokeWidth() * 3 / 2;
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SkRect r = SkRect::MakeXYWH(-12, -12, 24, 24);
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SkRandom rand;
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SkScalar sign = 1;
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while (r.width() > paint.getStrokeWidth() * 2) {
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SkAutoCanvasRestore acr(canvas, true);
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canvas->rotate(fRotate * sign);
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paint.setColor(sk_tool_utils::color_to_565(rand.nextU() | (0xFF << 24)));
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canvas->drawOval(r, paint);
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r.inset(delta, delta);
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sign = -sign;
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}
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}
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bool onAnimate(const SkAnimTimer& timer) override {
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fRotate = timer.scaled(60, 360);
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return true;
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}
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private:
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SkScalar fRotate;
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new StrokeCircleGM; )
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//////////////////////
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// Fill circles and rotate them to test our Analytic Anti-Aliasing.
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// This test is based on StrokeCircleGM.
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class FillCircleGM : public skiagm::GM {
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public:
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FillCircleGM() : fRotate(0) {}
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protected:
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SkString onShortName() override { return SkString("fillcircle"); }
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SkISize onISize() override { return SkISize::Make(520, 520); }
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void onDraw(SkCanvas* canvas) override {
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canvas->scale(20, 20);
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canvas->translate(13, 13);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(SK_Scalar1 / 2);
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const SkScalar strokeWidth = paint.getStrokeWidth();
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const SkScalar delta = strokeWidth * 3 / 2;
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SkRect r = SkRect::MakeXYWH(-12, -12, 24, 24);
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SkRandom rand;
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// Reset style to fill. We only need stroke stype for producing delta and strokeWidth
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paint.setStyle(SkPaint::kFill_Style);
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SkScalar sign = 1;
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while (r.width() > strokeWidth * 2) {
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SkAutoCanvasRestore acr(canvas, true);
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canvas->rotate(fRotate * sign);
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paint.setColor(sk_tool_utils::color_to_565(rand.nextU() | (0xFF << 24)));
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canvas->drawOval(r, paint);
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r.inset(delta, delta);
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sign = -sign;
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}
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}
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bool onAnimate(const SkAnimTimer& timer) override {
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fRotate = timer.scaled(60, 360);
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return true;
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}
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private:
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SkScalar fRotate;
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new FillCircleGM; )
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//////////////////////
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static void html_canvas_arc(SkPath* path, SkScalar x, SkScalar y, SkScalar r, SkScalar start,
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SkScalar end, bool ccw, bool callArcTo) {
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SkRect bounds = { x - r, y - r, x + r, y + r };
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SkScalar sweep = ccw ? end - start : start - end;
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if (callArcTo)
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path->arcTo(bounds, start, sweep, false);
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else
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path->addArc(bounds, start, sweep);
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}
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// Lifted from canvas-arc-circumference-fill-diffs.html
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class ManyArcsGM : public skiagm::GM {
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public:
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ManyArcsGM() {}
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protected:
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SkString onShortName() override { return SkString("manyarcs"); }
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SkISize onISize() override { return SkISize::Make(620, 330); }
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void onDraw(SkCanvas* canvas) override {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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canvas->translate(10, 10);
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// 20 angles.
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SkScalar sweepAngles[] = {
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-123.7f, -2.3f, -2, -1, -0.3f, -0.000001f, 0, 0.000001f, 0.3f, 0.7f,
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1, 1.3f, 1.5f, 1.7f, 1.99999f, 2, 2.00001f, 2.3f, 4.3f, 3934723942837.3f
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};
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for (size_t i = 0; i < SK_ARRAY_COUNT(sweepAngles); ++i) {
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sweepAngles[i] *= 180;
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}
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SkScalar startAngles[] = { -1, -0.5f, 0, 0.5f };
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for (size_t i = 0; i < SK_ARRAY_COUNT(startAngles); ++i) {
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startAngles[i] *= 180;
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}
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bool anticlockwise = false;
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SkScalar sign = 1;
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for (size_t i = 0; i < SK_ARRAY_COUNT(startAngles) * 2; ++i) {
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if (i == SK_ARRAY_COUNT(startAngles)) {
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anticlockwise = true;
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sign = -1;
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}
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SkScalar startAngle = startAngles[i % SK_ARRAY_COUNT(startAngles)] * sign;
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canvas->save();
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for (size_t j = 0; j < SK_ARRAY_COUNT(sweepAngles); ++j) {
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SkPath path;
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path.moveTo(0, 2);
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html_canvas_arc(&path, 18, 15, 10, startAngle, startAngle + (sweepAngles[j] * sign),
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anticlockwise, true);
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path.lineTo(0, 28);
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canvas->drawPath(path, paint);
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canvas->translate(30, 0);
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}
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canvas->restore();
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canvas->translate(0, 40);
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}
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new ManyArcsGM; )
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// Lifted from https://bugs.chromium.org/p/chromium/issues/detail?id=640031
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class TinyAngleBigRadiusArcsGM : public skiagm::GM {
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public:
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TinyAngleBigRadiusArcsGM() {}
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protected:
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SkString onShortName() override { return SkString("tinyanglearcs"); }
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SkISize onISize() override { return SkISize::Make(620, 330); }
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void onDraw(SkCanvas* canvas) override {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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canvas->translate(50, 50);
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SkPath path;
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path.moveTo(50, 20);
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path.lineTo(50, 0);
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// A combination of tiny sweepAngle + large radius, we should draw a line.
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html_canvas_arc(&path, 50, 100000, 100000, 270, 270.0f - 0.00572957795f,
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false, true);
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path.lineTo(60, 20);
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html_canvas_arc(&path, 50, 100000, 99980, 270.0f - 0.00572957795f, 270,
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false, false);
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canvas->drawPath(path, paint);
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new TinyAngleBigRadiusArcsGM; )
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