skia2/gm/fontmgr.cpp
mtklein dbfd7ab108 Replace a lot of 'static const' with 'constexpr' or 'const'.
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary.  This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.

Generally 'constexpr' or 'const' are better choices.  Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).

This CL prefers constexpr where possible, and uses const where not.  It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.

The scoped-to-class static has nothing to do with any of this, and is not changed.

* Not yet on the bots, which use an older TSAN.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005

Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00

312 lines
9.5 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkFontMgr.h"
#include "SkGraphics.h"
#include "SkTypeface.h"
#ifdef SK_BUILD_FOR_WIN
#include "SkTypeface_win.h"
#endif
// limit this just so we don't take too long to draw
#define MAX_FAMILIES 30
static SkScalar drawString(SkCanvas* canvas, const SkString& text, SkScalar x,
SkScalar y, const SkPaint& paint) {
canvas->drawText(text.c_str(), text.size(), x, y, paint);
return x + paint.measureText(text.c_str(), text.size());
}
static SkScalar drawCharacter(SkCanvas* canvas, uint32_t character, SkScalar x,
SkScalar y, SkPaint& paint, SkFontMgr* fm,
const char* fontName, const char* bcp47[], int bcp47Count,
const SkFontStyle& fontStyle) {
// find typeface containing the requested character and draw it
SkString ch;
ch.appendUnichar(character);
sk_sp<SkTypeface> typeface(fm->matchFamilyStyleCharacter(fontName, fontStyle,
bcp47, bcp47Count, character));
paint.setTypeface(typeface);
x = drawString(canvas, ch, x, y, paint) + 20;
if (nullptr == typeface) {
return x;
}
// repeat the process, but this time use the family name of the typeface
// from the first pass. This emulates the behavior in Blink where it
// it expects to get the same glyph when following this pattern.
SkString familyName;
typeface->getFamilyName(&familyName);
paint.setTypeface(sk_sp<SkTypeface>(fm->legacyCreateTypeface(familyName.c_str(),
typeface->fontStyle())));
return drawString(canvas, ch, x, y, paint) + 20;
}
static const char* zh = "zh";
static const char* ja = "ja";
class FontMgrGM : public skiagm::GM {
public:
FontMgrGM(SkFontMgr* fontMgr = nullptr) {
SkGraphics::SetFontCacheLimit(16 * 1024 * 1024);
fName.set("fontmgr_iter");
if (fontMgr) {
fName.append("_factory");
fFM.reset(fontMgr);
} else {
fFM.reset(SkFontMgr::RefDefault());
}
fName.append(sk_tool_utils::platform_os_name());
fName.append(sk_tool_utils::platform_extra_config("GDI"));
}
protected:
SkString onShortName() override {
return fName;
}
SkISize onISize() override {
return SkISize::Make(1536, 768);
}
void onDraw(SkCanvas* canvas) override {
SkScalar y = 20;
SkPaint paint;
paint.setAntiAlias(true);
paint.setLCDRenderText(true);
paint.setSubpixelText(true);
paint.setTextSize(17);
SkFontMgr* fm = fFM;
int count = SkMin32(fm->countFamilies(), MAX_FAMILIES);
for (int i = 0; i < count; ++i) {
SkString familyName;
fm->getFamilyName(i, &familyName);
paint.setTypeface(nullptr);
(void)drawString(canvas, familyName, 20, y, paint);
SkScalar x = 220;
SkAutoTUnref<SkFontStyleSet> set(fm->createStyleSet(i));
for (int j = 0; j < set->count(); ++j) {
SkString sname;
SkFontStyle fs;
set->getStyle(j, &fs, &sname);
sname.appendf(" [%d %d %d]", fs.weight(), fs.width(), fs.slant());
paint.setTypeface(sk_sp<SkTypeface>(set->createTypeface(j)));
x = drawString(canvas, sname, x, y, paint) + 20;
// check to see that we get different glyphs in japanese and chinese
x = drawCharacter(canvas, 0x5203, x, y, paint, fm, familyName.c_str(), &zh, 1, fs);
x = drawCharacter(canvas, 0x5203, x, y, paint, fm, familyName.c_str(), &ja, 1, fs);
// check that emoji characters are found
x = drawCharacter(canvas, 0x1f601, x, y, paint, fm, familyName.c_str(), nullptr,0, fs);
}
y += 24;
}
}
private:
SkAutoTUnref<SkFontMgr> fFM;
SkString fName;
typedef GM INHERITED;
};
class FontMgrMatchGM : public skiagm::GM {
SkAutoTUnref<SkFontMgr> fFM;
public:
FontMgrMatchGM() : fFM(SkFontMgr::RefDefault()) {
SkGraphics::SetFontCacheLimit(16 * 1024 * 1024);
}
protected:
SkString onShortName() override {
SkString name("fontmgr_match");
name.append(sk_tool_utils::platform_os_name());
name.append(sk_tool_utils::platform_extra_config("GDI"));
return name;
}
SkISize onISize() override {
return SkISize::Make(640, 1024);
}
void iterateFamily(SkCanvas* canvas, const SkPaint& paint,
SkFontStyleSet* fset) {
SkPaint p(paint);
SkScalar y = 0;
for (int j = 0; j < fset->count(); ++j) {
SkString sname;
SkFontStyle fs;
fset->getStyle(j, &fs, &sname);
sname.appendf(" [%d %d]", fs.weight(), fs.width());
p.setTypeface(sk_sp<SkTypeface>(fset->createTypeface(j)));
(void)drawString(canvas, sname, 0, y, p);
y += 24;
}
}
void exploreFamily(SkCanvas* canvas, const SkPaint& paint,
SkFontStyleSet* fset) {
SkPaint p(paint);
SkScalar y = 0;
for (int weight = 100; weight <= 900; weight += 200) {
for (int width = 1; width <= 9; width += 2) {
SkFontStyle fs(weight, width, SkFontStyle::kUpright_Slant);
sk_sp<SkTypeface> face(fset->matchStyle(fs));
if (face) {
SkString str;
str.printf("request [%d %d]", fs.weight(), fs.width());
p.setTypeface(std::move(face));
(void)drawString(canvas, str, 0, y, p);
y += 24;
}
}
}
}
void onDraw(SkCanvas* canvas) override {
SkPaint paint;
paint.setAntiAlias(true);
paint.setLCDRenderText(true);
paint.setSubpixelText(true);
paint.setTextSize(17);
const char* gNames[] = {
"Helvetica Neue", "Arial"
};
SkAutoTUnref<SkFontStyleSet> fset;
for (size_t i = 0; i < SK_ARRAY_COUNT(gNames); ++i) {
fset.reset(fFM->matchFamily(gNames[i]));
if (fset->count() > 0) {
break;
}
}
if (nullptr == fset.get()) {
return;
}
canvas->translate(20, 40);
this->exploreFamily(canvas, paint, fset);
canvas->translate(150, 0);
this->iterateFamily(canvas, paint, fset);
}
private:
typedef GM INHERITED;
};
class FontMgrBoundsGM : public skiagm::GM {
public:
FontMgrBoundsGM(double scale, double skew)
: fScaleX(SkDoubleToScalar(scale))
, fSkewX(SkDoubleToScalar(skew))
{
fName.set("fontmgr_bounds");
if (scale != 1 || skew != 0) {
fName.appendf("_%g_%g", scale, skew);
}
fName.append(sk_tool_utils::platform_os_name());
fName.append(sk_tool_utils::platform_extra_config("GDI"));
fFM.reset(SkFontMgr::RefDefault());
}
static void show_bounds(SkCanvas* canvas, const SkPaint& paint, SkScalar x, SkScalar y,
SkColor boundsColor) {
const char str[] = "jyHO[]{}@-_&%$";
for (int i = 0; str[i]; ++i) {
canvas->drawText(&str[i], 1, x, y, paint);
}
SkRect r = paint.getFontBounds();
r.offset(x, y);
SkPaint p(paint);
p.setColor(boundsColor);
canvas->drawRect(r, p);
}
protected:
SkString onShortName() override {
return fName;
}
SkISize onISize() override {
return SkISize::Make(1024, 850);
}
void onDraw(SkCanvas* canvas) override {
SkPaint paint;
paint.setAntiAlias(true);
paint.setSubpixelText(true);
paint.setTextSize(100);
paint.setStyle(SkPaint::kStroke_Style);
paint.setTextScaleX(fScaleX);
paint.setTextSkewX(fSkewX);
const SkColor boundsColors[2] = { SK_ColorRED, SK_ColorBLUE };
SkFontMgr* fm = fFM;
int count = SkMin32(fm->countFamilies(), 32);
int index = 0;
SkScalar x = 0, y = 0;
canvas->translate(80, 120);
for (int i = 0; i < count; ++i) {
SkAutoTUnref<SkFontStyleSet> set(fm->createStyleSet(i));
for (int j = 0; j < set->count(); ++j) {
paint.setTypeface(sk_sp<SkTypeface>(set->createTypeface(j)));
if (paint.getTypeface()) {
show_bounds(canvas, paint, x, y, boundsColors[index & 1]);
index += 1;
x += 160;
if (0 == (index % 6)) {
x = 0;
y += 160;
}
if (index >= 30) {
return;
}
}
}
}
}
private:
SkAutoTUnref<SkFontMgr> fFM;
SkString fName;
SkScalar fScaleX, fSkewX;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new FontMgrGM;)
DEF_GM(return new FontMgrMatchGM;)
DEF_GM(return new FontMgrBoundsGM(1.0, 0);)
DEF_GM(return new FontMgrBoundsGM(0.75, 0);)
DEF_GM(return new FontMgrBoundsGM(1.0, -0.25);)
#ifdef SK_BUILD_FOR_WIN
DEF_GM(return new FontMgrGM(SkFontMgr_New_DirectWrite());)
#endif