skia2/include/lazy/SkBitmapFactory.h
scroggo@google.com bb281f7f96 Improvements/additions to SkImageCache/SkLazyPixelRef.
SkPurgeableImageCache:
New image cache that uses virtual memory to store the pixels. Combines
features of SkAshmemImageCache (which has been removed) with SkPurgeableMemoryBlock, which has android and Mac versions.

SkImageCache:
Modified the API. pinCache now returns a status out parameter which
states whether the pinned memory retained the old data. This allows
allocAndPinCache to only be used for allocations.
Add a new debug only interface to purge unpinned data.
Updates to documentation, clarifying behavior.
Changed CachedStatus to MemoryStatus

SkLruImageCache:
Implement the new function purgeAllUnpinnedCaches and change implementation
of pinCache for the new behavior.

SkLazyPixelRef:
Rewrite onLockPixels to account for the new behavior of pinCache.

BitmapFactoryTest:
Test the new SkPurgeableImageCache.
Write tests which directly test the SkImageCaches.
Create a larger bitmap, since some of the SkImageCaches are designed
to handle large bitmaps.

bench_ and render_pictures:
Consolidate lazy_decode_bitmap into one function.
Allow using a flag to specify using the purgeable image cache.
Clean up some #includes.

Review URL: https://codereview.chromium.org/12433020

git-svn-id: http://skia.googlecode.com/svn/trunk@8207 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-18 21:37:39 +00:00

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2.6 KiB
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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkBitmapFactory_DEFINED
#define SkBitmapFactory_DEFINED
#include "SkImage.h"
#include "SkTypes.h"
class SkBitmap;
class SkData;
class SkImageCache;
/**
* Factory for creating a bitmap from encoded data.
*/
class SkBitmapFactory {
public:
/**
* Struct containing information about a pixel destination.
*/
struct Target {
/**
* Pre-allocated memory.
*/
void* fAddr;
/**
* Rowbytes of the allocated memory.
*/
size_t fRowBytes;
};
/**
* Signature for a function to decode an image from encoded data.
*/
typedef bool (*DecodeProc)(const void* data, size_t length, SkImage::Info*, const Target*);
/**
* Create a bitmap factory which uses DecodeProc for decoding.
* @param DecodeProc Must not be NULL.
*/
SkBitmapFactory(DecodeProc);
~SkBitmapFactory();
/**
* Set an image cache to use on pixelrefs provided by installPixelRef. Mutually exclusive
* with fCacheSelector.
*/
void setImageCache(SkImageCache* cache);
/**
* Sets up an SkBitmap from encoded data. On success, the SkBitmap will have its Config,
* width, height, rowBytes and pixelref set. If fImageCache is non-NULL, or if fCacheSelector
* is set and returns non-NULL, the pixelref will lazily decode, and that SkImageCache will
* handle the pixel memory. Otherwise installPixelRef will do an immediate decode.
* @param SkData Encoded data.
* @param SkBitmap to install the pixel ref on.
* @return bool Whether or not a pixel ref was successfully installed.
*/
bool installPixelRef(SkData*, SkBitmap*);
/**
* An object for selecting an SkImageCache to use based on an SkImage::Info.
*/
class CacheSelector : public SkRefCnt {
public:
/**
* Return an SkImageCache to use based on the provided SkImage::Info. If the caller decides
* to hang on to the result, it will call ref, so the implementation should not add a ref
* as a result of this call.
*/
virtual SkImageCache* selectCache(const SkImage::Info&) = 0;
};
/**
* Set the function to be used to select which SkImageCache to use. Mutually exclusive with
* fImageCache.
*/
void setCacheSelector(CacheSelector*);
private:
DecodeProc fDecodeProc;
SkImageCache* fImageCache;
CacheSelector* fCacheSelector;
};
#endif // SkBitmapFactory_DEFINED