646f637f4c
This is pulled out of: https://skia-review.googlesource.com/c/skia/+/151983 (Test YUV images in DDL) The YUV images seem to like to have row padding. Change-Id: I517d2b63678beeafef88f86148fca15862176780 Reviewed-on: https://skia-review.googlesource.com/156367 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
322 lines
14 KiB
C++
322 lines
14 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#include "GrBackendSurface.h"
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#include "GrBackendTextureImageGenerator.h"
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrGpu.h"
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#include "GrRenderTargetContext.h"
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#include "GrSemaphore.h"
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#include "GrSurfaceProxyPriv.h"
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#include "GrTexturePriv.h"
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#include "GrTextureProxy.h"
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#include "SkCanvas.h"
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#include "SkImage_Base.h"
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#include "SkGpuDevice.h"
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#include "SkPoint.h"
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#include "SkSurface.h"
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#include "SkSurface_Gpu.h"
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#include "Test.h"
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static constexpr int kSize = 8;
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// Test that the correct mip map states are on the GrTextures when wrapping GrBackendTextures in
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// SkImages and SkSurfaces
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrWrappedMipMappedTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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if (!context->contextPriv().caps()->mipMapSupport()) {
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return;
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}
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GrGpu* gpu = context->contextPriv().getGpu();
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for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) {
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for (auto isRT : {false, true}) {
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// CreateTestingOnlyBackendTexture currently doesn't support uploading data to mip maps
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// so we don't send any. However, we pretend there is data for the checks below which is
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// fine since we are never actually using these textures for any work on the gpu.
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GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
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nullptr, kSize, kSize, GrColorType::kRGBA_8888, isRT, mipMapped);
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sk_sp<GrTextureProxy> proxy;
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sk_sp<SkImage> image;
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if (isRT) {
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sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(
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context,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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0,
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kRGBA_8888_SkColorType,
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nullptr,
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nullptr);
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SkGpuDevice* device = ((SkSurface_Gpu*)surface.get())->getDevice();
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proxy = device->accessRenderTargetContext()->asTextureProxyRef();
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} else {
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image = SkImage::MakeFromTexture(context, backendTex,
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kTopLeft_GrSurfaceOrigin,
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kRGBA_8888_SkColorType,
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kPremul_SkAlphaType, nullptr,
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nullptr, nullptr);
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proxy = as_IB(image)->asTextureProxyRef();
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}
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REPORTER_ASSERT(reporter, proxy);
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if (!proxy) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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return;
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}
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REPORTER_ASSERT(reporter, proxy->isInstantiated());
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GrTexture* texture = proxy->peekTexture();
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REPORTER_ASSERT(reporter, texture);
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if (!texture) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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return;
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}
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if (GrMipMapped::kYes == mipMapped) {
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REPORTER_ASSERT(reporter, GrMipMapped::kYes == texture->texturePriv().mipMapped());
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if (isRT) {
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REPORTER_ASSERT(reporter, texture->texturePriv().mipMapsAreDirty());
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} else {
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REPORTER_ASSERT(reporter, !texture->texturePriv().mipMapsAreDirty());
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}
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} else {
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REPORTER_ASSERT(reporter, GrMipMapped::kNo == texture->texturePriv().mipMapped());
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}
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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}
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}
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}
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// Test that we correctly copy or don't copy GrBackendTextures in the GrBackendTextureImageGenerator
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// based on if we will use mips in the draw and the mip status of the GrBackendTexture.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrBackendTextureImageMipMappedTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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if (!context->contextPriv().caps()->mipMapSupport()) {
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return;
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}
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GrGpu* gpu = context->contextPriv().getGpu();
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for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) {
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for (auto willUseMips : {false, true}) {
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GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
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nullptr, kSize, kSize, GrColorType::kRGBA_8888, false, mipMapped);
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sk_sp<SkImage> image = SkImage::MakeFromTexture(context, backendTex,
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kTopLeft_GrSurfaceOrigin,
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kRGBA_8888_SkColorType,
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kPremul_SkAlphaType, nullptr,
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nullptr, nullptr);
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GrTextureProxy* proxy = as_IB(image)->peekProxy();
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REPORTER_ASSERT(reporter, proxy);
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if (!proxy) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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return;
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}
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REPORTER_ASSERT(reporter, proxy->isInstantiated());
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sk_sp<GrTexture> texture = sk_ref_sp(proxy->peekTexture());
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REPORTER_ASSERT(reporter, texture);
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if (!texture) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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return;
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}
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std::unique_ptr<SkImageGenerator> imageGen = GrBackendTextureImageGenerator::Make(
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texture, kTopLeft_GrSurfaceOrigin, nullptr, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType, nullptr);
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REPORTER_ASSERT(reporter, imageGen);
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if (!imageGen) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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return;
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}
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SkIPoint origin = SkIPoint::Make(0,0);
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SkImageInfo imageInfo = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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sk_sp<GrTextureProxy> genProxy = imageGen->generateTexture(context, imageInfo,
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origin, willUseMips);
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REPORTER_ASSERT(reporter, genProxy);
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if (!genProxy) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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return;
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}
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if (GrSurfaceProxy::LazyState::kNot != genProxy->lazyInstantiationState()) {
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genProxy->priv().doLazyInstantiation(context->contextPriv().resourceProvider());
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} else if (!genProxy->isInstantiated()) {
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genProxy->instantiate(context->contextPriv().resourceProvider());
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}
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REPORTER_ASSERT(reporter, genProxy->isInstantiated());
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if (!genProxy->isInstantiated()) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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return;
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}
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GrTexture* genTexture = genProxy->peekTexture();
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REPORTER_ASSERT(reporter, genTexture);
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if (!genTexture) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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return;
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}
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GrBackendTexture genBackendTex = genTexture->getBackendTexture();
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if (kOpenGL_GrBackend == genBackendTex.backend()) {
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GrGLTextureInfo genTexInfo;
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GrGLTextureInfo origTexInfo;
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if (genBackendTex.getGLTextureInfo(&genTexInfo) &&
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backendTex.getGLTextureInfo(&origTexInfo)) {
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if (willUseMips && GrMipMapped::kNo == mipMapped) {
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// We did a copy so the texture IDs should be different
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REPORTER_ASSERT(reporter, origTexInfo.fID != genTexInfo.fID);
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} else {
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REPORTER_ASSERT(reporter, origTexInfo.fID == genTexInfo.fID);
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}
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} else {
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ERRORF(reporter, "Failed to get GrGLTextureInfo");
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}
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#ifdef SK_VULKAN
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} else if (kVulkan_GrBackend == genBackendTex.backend()) {
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GrVkImageInfo genImageInfo;
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GrVkImageInfo origImageInfo;
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if (genBackendTex.getVkImageInfo(&genImageInfo) &&
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backendTex.getVkImageInfo(&origImageInfo)) {
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if (willUseMips && GrMipMapped::kNo == mipMapped) {
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// We did a copy so the texture IDs should be different
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REPORTER_ASSERT(reporter, origImageInfo.fImage != genImageInfo.fImage);
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} else {
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REPORTER_ASSERT(reporter, origImageInfo.fImage == genImageInfo.fImage);
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}
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} else {
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ERRORF(reporter, "Failed to get GrVkImageInfo");
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}
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#endif
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} else {
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REPORTER_ASSERT(reporter, false);
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}
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// Must make sure the uses of the backend texture have finished (we possibly have a
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// queued up copy) before we delete the backend texture.
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context->flush();
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gpu->testingOnly_flushGpuAndSync();
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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}
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}
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}
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// Test that when we call makeImageSnapshot on an SkSurface we retains the same mip status as the
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// resource we took the snapshot of.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrImageSnapshotMipMappedTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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if (!context->contextPriv().caps()->mipMapSupport()) {
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return;
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}
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auto resourceProvider = context->contextPriv().resourceProvider();
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GrGpu* gpu = context->contextPriv().getGpu();
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for (auto willUseMips : {false, true}) {
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for (auto isWrapped : {false, true}) {
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GrMipMapped mipMapped = willUseMips ? GrMipMapped::kYes : GrMipMapped::kNo;
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sk_sp<SkSurface> surface;
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GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
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nullptr, kSize, kSize, GrColorType::kRGBA_8888, true, mipMapped);
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if (isWrapped) {
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surface = SkSurface::MakeFromBackendTexture(context,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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0,
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kRGBA_8888_SkColorType,
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nullptr,
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nullptr);
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} else {
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SkImageInfo info = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info, 0,
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kTopLeft_GrSurfaceOrigin, nullptr,
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willUseMips);
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}
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REPORTER_ASSERT(reporter, surface);
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if (!surface) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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}
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SkGpuDevice* device = ((SkSurface_Gpu*)surface.get())->getDevice();
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GrTextureProxy* texProxy = device->accessRenderTargetContext()->asTextureProxy();
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REPORTER_ASSERT(reporter, mipMapped == texProxy->mipMapped());
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texProxy->instantiate(resourceProvider);
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GrTexture* texture = texProxy->peekTexture();
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REPORTER_ASSERT(reporter, mipMapped == texture->texturePriv().mipMapped());
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sk_sp<SkImage> image = surface->makeImageSnapshot();
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REPORTER_ASSERT(reporter, image);
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if (!image) {
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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}
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texProxy = as_IB(image)->peekProxy();
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REPORTER_ASSERT(reporter, mipMapped == texProxy->mipMapped());
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texProxy->instantiate(resourceProvider);
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texture = texProxy->peekTexture();
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REPORTER_ASSERT(reporter, mipMapped == texture->texturePriv().mipMapped());
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// Must flush the context to make sure all the cmds (copies, etc.) from above are sent
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// to the gpu before we delete the backendHandle.
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context->flush();
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gpu->testingOnly_flushGpuAndSync();
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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}
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}
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}
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// Test that we don't create a mip mapped texture if the size is 1x1 even if the filter mode is set
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// to use mips. This test passes by not crashing or hitting asserts in code.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(Gr1x1TextureMipMappedTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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if (!context->contextPriv().caps()->mipMapSupport()) {
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return;
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}
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// Make surface to draw into
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SkImageInfo info = SkImageInfo::MakeN32(16, 16, kPremul_SkAlphaType);
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sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info);
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// Make 1x1 raster bitmap
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SkBitmap bmp;
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bmp.allocN32Pixels(1, 1);
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SkPMColor* pixel = reinterpret_cast<SkPMColor*>(bmp.getPixels());
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*pixel = 0;
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sk_sp<SkImage> bmpImage = SkImage::MakeFromBitmap(bmp);
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// Make sure we scale so we don't optimize out the use of mips.
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surface->getCanvas()->scale(0.5f, 0.5f);
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SkPaint paint;
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// This should upload the image to a non mipped GrTextureProxy.
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surface->getCanvas()->drawImage(bmpImage, 0, 0, &paint);
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surface->flush();
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// Now set the filter quality to high so we use mip maps. We should find the non mipped texture
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// in the cache for the SkImage. Since the texture is 1x1 we should just use that texture
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// instead of trying to do a copy to a mipped texture.
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paint.setFilterQuality(kHigh_SkFilterQuality);
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surface->getCanvas()->drawImage(bmpImage, 0, 0, &paint);
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surface->flush();
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}
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