skia2/modules/particles/include
Brian Osman 38d8deae8f Revert "Add particle GM that uses uniforms, fix related bug in particle effect"
This reverts commit 964b4465c4.

Reason for revert: Earlier CL needs revert

Original change's description:
> Add particle GM that uses uniforms, fix related bug in particle effect
>
> We weren't allocating uniform storage until after the first update, far
> too late for users to pump uniform values in. They're now allocated as
> soon as the effect is created, which is tested by the new GM.
>
> Change-Id: Ia0084bcec5986479c350ead27d14344c3ed82520
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362176
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com

Change-Id: Ib6f963840af2abba0a4e6b99185f4010b61dde54
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362418
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-01-29 19:21:49 +00:00
..
SkParticleBinding.h Update particle system to use skvm, rather than ByteCode 2021-01-21 23:07:29 +00:00
SkParticleData.h Remove use of uint from particle random system 2020-12-23 16:21:17 +00:00
SkParticleDrawable.h Particles: Do a cleanup/standardization pass on the API 2019-12-03 20:06:18 +00:00
SkParticleEffect.h Revert "Add particle GM that uses uniforms, fix related bug in particle effect" 2021-01-29 19:21:49 +00:00
SkParticleSerialization.h Particles: Better integration for ResourceProvider 2019-12-03 14:12:50 +00:00
SkReflected.h Particles: Better integration for ResourceProvider 2019-12-03 14:12:50 +00:00