skia2/gm/rrects.cpp
John Stiles a6841be235 Enable ClangTidy check llvm-namespace-comment.
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).

Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-08-06 19:07:52 +00:00

274 lines
10 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRRect.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/private/GrSharedEnums.h"
#include "include/private/GrTypesPriv.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrFragmentProcessor.h"
#include "src/gpu/GrPaint.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrRenderTargetContextPriv.h"
#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
#include "src/gpu/effects/GrRRectEffect.h"
#include "src/gpu/ops/GrDrawOp.h"
#include "src/gpu/ops/GrFillRectOp.h"
#include <memory>
#include <utility>
namespace skiagm {
///////////////////////////////////////////////////////////////////////////////
class RRectGM : public GM {
public:
enum Type {
kBW_Draw_Type,
kAA_Draw_Type,
kBW_Clip_Type,
kAA_Clip_Type,
kEffect_Type,
};
RRectGM(Type type) : fType(type) { }
protected:
void onOnceBeforeDraw() override {
this->setBGColor(0xFFDDDDDD);
this->setUpRRects();
}
SkString onShortName() override {
SkString name("rrect");
switch (fType) {
case kBW_Draw_Type:
name.append("_draw_bw");
break;
case kAA_Draw_Type:
name.append("_draw_aa");
break;
case kBW_Clip_Type:
name.append("_clip_bw");
break;
case kAA_Clip_Type:
name.append("_clip_aa");
break;
case kEffect_Type:
name.append("_effect");
break;
}
return name;
}
SkISize onISize() override { return SkISize::Make(kImageWidth, kImageHeight); }
DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
GrRenderTargetContext* renderTargetContext =
canvas->internal_private_accessTopLayerRenderTargetContext();
auto context = canvas->recordingContext();
if (kEffect_Type == fType && (!renderTargetContext || !context)) {
*errorMsg = kErrorMsg_DrawSkippedGpuOnly;
return DrawResult::kSkip;
}
SkPaint paint;
if (kAA_Draw_Type == fType) {
paint.setAntiAlias(true);
}
const SkRect kMaxTileBound = SkRect::MakeWH(SkIntToScalar(kTileX),
SkIntToScalar(kTileY));
#ifdef SK_DEBUG
const SkRect kMaxImageBound = SkRect::MakeWH(SkIntToScalar(kImageWidth),
SkIntToScalar(kImageHeight));
#endif
int lastEdgeType = (kEffect_Type == fType) ? (int) GrClipEdgeType::kLast: 0;
int y = 1;
for (int et = 0; et <= lastEdgeType; ++et) {
int x = 1;
for (int curRRect = 0; curRRect < kNumRRects; ++curRRect) {
bool drew = true;
#ifdef SK_DEBUG
SkASSERT(kMaxTileBound.contains(fRRects[curRRect].getBounds()));
SkRect imageSpaceBounds = fRRects[curRRect].getBounds();
imageSpaceBounds.offset(SkIntToScalar(x), SkIntToScalar(y));
SkASSERT(kMaxImageBound.contains(imageSpaceBounds));
#endif
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
if (kEffect_Type == fType) {
SkRRect rrect = fRRects[curRRect];
rrect.offset(SkIntToScalar(x), SkIntToScalar(y));
GrClipEdgeType edgeType = (GrClipEdgeType) et;
const auto& caps = *renderTargetContext->caps()->shaderCaps();
auto [success, fp] = GrRRectEffect::Make(/*inputFP=*/nullptr,
edgeType, rrect, caps);
if (success) {
GrPaint grPaint;
grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
grPaint.setCoverageFragmentProcessor(std::move(fp));
grPaint.setColor4f({ 0, 0, 0, 1.f });
SkRect bounds = rrect.getBounds();
bounds.outset(2.f, 2.f);
renderTargetContext->priv().testingOnly_addDrawOp(
GrFillRectOp::MakeNonAARect(context, std::move(grPaint),
SkMatrix::I(), bounds));
} else {
drew = false;
}
} else if (kBW_Clip_Type == fType || kAA_Clip_Type == fType) {
bool aaClip = (kAA_Clip_Type == fType);
canvas->clipRRect(fRRects[curRRect], aaClip);
canvas->drawRect(kMaxTileBound, paint);
} else {
canvas->drawRRect(fRRects[curRRect], paint);
}
canvas->restore();
if (drew) {
x = x + kTileX;
if (x > kImageWidth) {
x = 1;
y += kTileY;
}
}
}
if (x != 1) {
y += kTileY;
}
}
return DrawResult::kOk;
}
void setUpRRects() {
// each RRect must fit in a 0x0 -> (kTileX-2)x(kTileY-2) block. These will be tiled across
// the screen in kTileX x kTileY tiles. The extra empty pixels on each side are for AA.
// simple cases
fRRects[0].setRect(SkRect::MakeWH(kTileX-2, kTileY-2));
fRRects[1].setOval(SkRect::MakeWH(kTileX-2, kTileY-2));
fRRects[2].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 10);
fRRects[3].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 5);
// small circular corners are an interesting test case for gpu clipping
fRRects[4].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 1, 1);
fRRects[5].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.5f, 0.5f);
fRRects[6].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.2f, 0.2f);
// The first complex case needs special handling since it is a square
fRRects[kNumSimpleCases].setRectRadii(SkRect::MakeWH(kTileY-2, kTileY-2), gRadii[0]);
for (size_t i = 1; i < SK_ARRAY_COUNT(gRadii); ++i) {
fRRects[kNumSimpleCases+i].setRectRadii(SkRect::MakeWH(kTileX-2, kTileY-2), gRadii[i]);
}
}
private:
Type fType;
static constexpr int kImageWidth = 640;
static constexpr int kImageHeight = 480;
static constexpr int kTileX = 80;
static constexpr int kTileY = 40;
static constexpr int kNumSimpleCases = 7;
static constexpr int kNumComplexCases = 35;
static const SkVector gRadii[kNumComplexCases][4];
static constexpr int kNumRRects = kNumSimpleCases + kNumComplexCases;
SkRRect fRRects[kNumRRects];
typedef GM INHERITED;
};
// Radii for the various test cases. Order is UL, UR, LR, LL
const SkVector RRectGM::gRadii[kNumComplexCases][4] = {
// a circle
{ { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY } },
// odd ball cases
{ { 8, 8 }, { 32, 32 }, { 8, 8 }, { 32, 32 } },
{ { 16, 8 }, { 8, 16 }, { 16, 8 }, { 8, 16 } },
{ { 0, 0 }, { 16, 16 }, { 8, 8 }, { 32, 32 } },
// UL
{ { 30, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
{ { 30, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
{ { 15, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
// UR
{ { 0, 0 }, { 30, 30 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 30, 15 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 15, 30 }, { 0, 0 }, { 0, 0 } },
// LR
{ { 0, 0 }, { 0, 0 }, { 30, 30 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 30, 15 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 15, 30 }, { 0, 0 } },
// LL
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 30 } },
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 15 } },
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 30 } },
// over-sized radii
{ { 0, 0 }, { 100, 400 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 400, 400 }, { 0, 0 }, { 0, 0 } },
{ { 400, 400 }, { 400, 400 }, { 400, 400 }, { 400, 400 } },
// circular corner tabs
{ { 0, 0 }, { 20, 20 }, { 20, 20 }, { 0, 0 } },
{ { 20, 20 }, { 20, 20 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 20, 20 }, { 20, 20 } },
{ { 20, 20 }, { 0, 0 }, { 0, 0 }, { 20, 20 } },
// small radius circular corner tabs
{ { 0, 0 }, { 0.2f, 0.2f }, { 0.2f, 0.2f }, { 0, 0 } },
{ { 0.3f, 0.3f }, { 0.3f, .3f }, { 0, 0 }, { 0, 0 } },
// single circular corner cases
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 15 } },
{ { 0, 0 }, { 0, 0 }, { 15, 15 }, { 0, 0 } },
{ { 0, 0 }, { 15, 15 }, { 0, 0 }, { 0, 0 } },
{ { 15, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
// nine patch elliptical
{ { 5, 7 }, { 8, 7 }, { 8, 12 }, { 5, 12 } },
{ { 0, 7 }, { 8, 7 }, { 8, 12 }, { 0, 12 } },
// nine patch elliptical, small radii
{ { 0.4f, 7 }, { 8, 7 }, { 8, 12 }, { 0.4f, 12 } },
{ { 0.4f, 0.4f }, { 8, 0.4f }, { 8, 12 }, { 0.4f, 12 } },
{ { 20, 0.4f }, { 18, 0.4f }, { 18, 0.4f }, { 20, 0.4f } },
{ { 0.3f, 0.4f }, { 0.3f, 0.4f }, { 0.3f, 0.4f }, { 0.3f, 0.4f } },
};
///////////////////////////////////////////////////////////////////////////////
DEF_GM( return new RRectGM(RRectGM::kAA_Draw_Type); )
DEF_GM( return new RRectGM(RRectGM::kBW_Draw_Type); )
DEF_GM( return new RRectGM(RRectGM::kAA_Clip_Type); )
DEF_GM( return new RRectGM(RRectGM::kBW_Clip_Type); )
DEF_GM( return new RRectGM(RRectGM::kEffect_Type); )
} // namespace skiagm