skia2/tests/sksl
Ethan Nicholas 4144b8abb4 Added preliminary SkSL Metal compute shader support
This adds mostly-functional compute shader output to SkSL. This does not
add overall compute shader support to Skia; it still needs to be
integrated into the Skia pipeline before it is possible to actually use
compute shaders in practice.

Change-Id: Ic5c69863704f141d16bb191224a817e44f4a8565
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/539060
Reviewed-by: Arman Uguray <armansito@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-06-15 18:52:42 +00:00
..
blend Add ReducedBlendModeInfo to shared code. 2022-04-22 17:18:31 +00:00
compute Added preliminary SkSL Metal compute shader support 2022-06-15 18:52:42 +00:00
errors Added preliminary SkSL Metal compute shader support 2022-06-15 18:52:42 +00:00
folding Optimize away equality checks for structs with known values. 2022-06-06 20:59:15 +00:00
glsl Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
inliner Optimize away field accesses to known structs. 2022-06-06 20:38:43 +00:00
intrinsics Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
runtime Add #version directive to SkSL 2022-05-17 15:42:31 +00:00
runtime_errors Further reduce the size of DSLType. 2022-06-02 14:02:29 +00:00
shared Fix WGSL pipeline stage attributes 2022-06-10 18:08:51 +00:00
spirv Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
wgsl Fix WGSL pipeline stage attributes 2022-06-10 18:08:51 +00:00
workarounds [sksl] Disallow boolean uniforms 2022-06-01 18:07:08 +00:00
README.txt

This directory contains skslc-compiled output from matching source files
in the /resources/sksl/ directory.