skia2/tests/sksl/intrinsics/Length.glsl
John Stiles 469fb3c619 Rename variables named input in test files.
`input` is a reserved word in GLSL. http://screen/85m4iRwvJRadKbV

Change-Id: Iffc0a47d916a2419a27767902c839e09bfa7fe26
Bug: skia:11115
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454736
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-09-30 16:39:21 +00:00

10 lines
433 B
GLSL

out vec4 sk_FragColor;
uniform vec4 inputVal;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
vec4 expected = vec4(3.0, 3.0, 5.0, 13.0);
return ((((((length(inputVal.x) == expected.x && length(inputVal.xy) == expected.y) && length(inputVal.xyz) == expected.z) && length(inputVal) == expected.w) && 3.0 == expected.x) && 3.0 == expected.y) && 5.0 == expected.z) && 13.0 == expected.w ? colorGreen : colorRed;
}