skia2/tests/sksl/intrinsics/RoundEven.asm.frag
John Stiles ffc9dec755 Eliminate redundant loads following stores.
We now have two functions `writeOpLoad` and `writeOpStore` which are
in charge of writing SpvOpLoad and SpvOpStore instructions.
`writeOpStore` also keeps track of pointer stores in a "store cache."
Subsequent loads from that same pointer will be found in the cache and
will return the value stored in that pointer instead.

Such a cache definitely cannot work in the face of control flow, so we
make the following concessions:
- `pruneReachableOps` is now `pruneConditionalOps`. Any pointers that
  are altered inside a potentially-unreachable block are cleared from
  the cache entirely.
- The entire store cache is cleared at all OpLabels within a loop.

The cache also cannot work in the presence of swizzled stores, so we
make another significant concession:
- The entire store cache is cleared whenever we store into a non-memory
  pointer (e.g., assigning into a swizzled LValue, such as `foo.xz`).

Despite these significant limitations, this manages to dramatically
shrink many real-world examples.

Change-Id: I0981a0cf7b45b064e153e9ada271494c8e00cad5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/530054
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-04-18 14:57:48 +00:00

146 lines
4.8 KiB
JavaScript

OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
OpExecutionMode %_entrypoint_v OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %_UniformBuffer "_UniformBuffer"
OpMemberName %_UniformBuffer 0 "testInputs"
OpMemberName %_UniformBuffer 1 "colorGreen"
OpMemberName %_UniformBuffer 2 "colorRed"
OpName %_entrypoint_v "_entrypoint_v"
OpName %main "main"
OpName %expectedA "expectedA"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpMemberDecorate %_UniformBuffer 0 Offset 0
OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
OpMemberDecorate %_UniformBuffer 1 Offset 16
OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
OpMemberDecorate %_UniformBuffer 2 Offset 32
OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
OpDecorate %_UniformBuffer Block
OpDecorate %10 Binding 0
OpDecorate %10 DescriptorSet 0
OpDecorate %33 RelaxedPrecision
OpDecorate %38 RelaxedPrecision
OpDecorate %39 RelaxedPrecision
OpDecorate %43 RelaxedPrecision
OpDecorate %45 RelaxedPrecision
OpDecorate %46 RelaxedPrecision
OpDecorate %54 RelaxedPrecision
OpDecorate %56 RelaxedPrecision
OpDecorate %57 RelaxedPrecision
OpDecorate %66 RelaxedPrecision
OpDecorate %68 RelaxedPrecision
OpDecorate %79 RelaxedPrecision
OpDecorate %82 RelaxedPrecision
OpDecorate %83 RelaxedPrecision
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float
%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
%void = OpTypeVoid
%15 = OpTypeFunction %void
%float_0 = OpConstant %float 0
%v2float = OpTypeVector %float 2
%19 = OpConstantComposite %v2float %float_0 %float_0
%_ptr_Function_v2float = OpTypePointer Function %v2float
%23 = OpTypeFunction %v4float %_ptr_Function_v2float
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_n1 = OpConstant %float -1
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%31 = OpConstantComposite %v4float %float_n1 %float_0 %float_1 %float_2
%false = OpConstantFalse %bool
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%47 = OpConstantComposite %v2float %float_n1 %float_0
%v2bool = OpTypeVector %bool 2
%v3float = OpTypeVector %float 3
%59 = OpConstantComposite %v3float %float_n1 %float_0 %float_1
%v3bool = OpTypeVector %bool 3
%v4bool = OpTypeVector %bool 4
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%_entrypoint_v = OpFunction %void None %15
%16 = OpLabel
%20 = OpVariable %_ptr_Function_v2float Function
OpStore %20 %19
%22 = OpFunctionCall %v4float %main %20
OpStore %sk_FragColor %22
OpReturn
OpFunctionEnd
%main = OpFunction %v4float None %23
%24 = OpFunctionParameter %_ptr_Function_v2float
%25 = OpLabel
%expectedA = OpVariable %_ptr_Function_v4float Function
%73 = OpVariable %_ptr_Function_v4float Function
OpStore %expectedA %31
%34 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
%38 = OpLoad %v4float %34
%39 = OpCompositeExtract %float %38 0
%33 = OpExtInst %float %1 RoundEven %39
%40 = OpFOrdEqual %bool %33 %float_n1
OpSelectionMerge %42 None
OpBranchConditional %40 %41 %42
%41 = OpLabel
%44 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
%45 = OpLoad %v4float %44
%46 = OpVectorShuffle %v2float %45 %45 0 1
%43 = OpExtInst %v2float %1 RoundEven %46
%48 = OpFOrdEqual %v2bool %43 %47
%50 = OpAll %bool %48
OpBranch %42
%42 = OpLabel
%51 = OpPhi %bool %false %25 %50 %41
OpSelectionMerge %53 None
OpBranchConditional %51 %52 %53
%52 = OpLabel
%55 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
%56 = OpLoad %v4float %55
%57 = OpVectorShuffle %v3float %56 %56 0 1 2
%54 = OpExtInst %v3float %1 RoundEven %57
%60 = OpFOrdEqual %v3bool %54 %59
%62 = OpAll %bool %60
OpBranch %53
%53 = OpLabel
%63 = OpPhi %bool %false %42 %62 %52
OpSelectionMerge %65 None
OpBranchConditional %63 %64 %65
%64 = OpLabel
%67 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
%68 = OpLoad %v4float %67
%66 = OpExtInst %v4float %1 RoundEven %68
%69 = OpFOrdEqual %v4bool %66 %31
%71 = OpAll %bool %69
OpBranch %65
%65 = OpLabel
%72 = OpPhi %bool %false %53 %71 %64
OpSelectionMerge %76 None
OpBranchConditional %72 %74 %75
%74 = OpLabel
%77 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1
%79 = OpLoad %v4float %77
OpStore %73 %79
OpBranch %76
%75 = OpLabel
%80 = OpAccessChain %_ptr_Uniform_v4float %10 %int_2
%82 = OpLoad %v4float %80
OpStore %73 %82
OpBranch %76
%76 = OpLabel
%83 = OpLoad %v4float %73
OpReturnValue %83
OpFunctionEnd