skia2/tests/sksl/runtime/SwitchDefaultOnly.skvm
John Stiles cb40008b43 Implement switch in SkVM.
SkVM implements switches as a pseudo-loop; breaks are handled with the
condition mask just like a for loop. Fallthrough is handled via a
scratch Value in a temporary slot. `writeStore` neeeded to be refactored
to support writing into slot(s) without an associated Variable.

At IR generation time, SwitchStatements are now emitted without error
even in strict-ES2 mode. The GLSL code generator currently reports these
as an error in strict-ES2 mode, but this will be fixed in a followup
coming shortly (the switch will be rewritten as ifs inside a one-shot
loop, similar to our IR-rewrite strategy).

Change-Id: I5507257246c42a35d2f46b4b9a89492a5ffeff9b
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451421
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-09-23 19:58:55 +00:00

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4 registers, 8 instructions:
0 r0 = uniform32 ptr0 4
1 r1 = uniform32 ptr0 8
2 r2 = uniform32 ptr0 C
3 r3 = uniform32 ptr0 10
loop:
4 store32 ptr1 r0
5 store32 ptr2 r1
6 store32 ptr3 r2
7 store32 ptr4 r3