..
ArrayCast.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
ArrayCast.glsl
Add support for array-cast syntax in SkSL.
2021-08-11 12:56:40 +00:00
ArrayCast.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ArrayComparison.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
ArrayComparison.glsl
Reland "Fix array-of-matrix/struct comparisons in Metal."
2021-08-10 21:05:20 +00:00
ArrayComparison.metal
Reland "Fix Metal codegen error with structs containing compound types."
2021-11-15 13:29:06 +00:00
ArrayConstructors.asm.frag
Use op cache to deduplicate diagonal matrix construction.
2022-04-13 16:35:15 +00:00
ArrayConstructors.glsl
ArrayConstructors.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ArrayFollowedByScalar.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
ArrayFollowedByScalar.glsl
Demonstrate parsing error with structs and arrays.
2021-08-25 17:26:54 +00:00
ArrayFollowedByScalar.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ArrayIndexTypes.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
ArrayIndexTypes.glsl
ArrayIndexTypes.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ArrayNarrowingConversions.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
ArrayNarrowingConversions.glsl
Add tests for array assignment with narrowing conversions.
2021-08-11 12:56:40 +00:00
ArrayNarrowingConversions.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ArrayTypes.asm.frag
Use op cache for pointer and function types.
2022-04-14 13:00:27 +00:00
ArrayTypes.glsl
Fix array-of-struct name mangling in Pipeline stage.
2021-04-28 21:02:36 +00:00
ArrayTypes.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Assignment.asm.frag
Use op cache for constant matrix construction.
2022-04-12 21:43:14 +00:00
Assignment.glsl
Eliminate unused local variables during SkSL optimization.
2021-03-16 17:22:53 +00:00
Assignment.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Caps.asm.frag
Remove various sk_Caps settings
2022-06-06 14:08:38 +00:00
Caps.glsl
Remove various sk_Caps settings
2022-06-06 14:08:38 +00:00
Caps.metal
Remove various sk_Caps settings
2022-06-06 14:08:38 +00:00
CastsRoundTowardZero.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
CastsRoundTowardZero.glsl
CastsRoundTowardZero.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Clockwise.asm.frag
Increase baked-in offset of RTFlip in skslc.
2021-08-12 21:04:45 +00:00
Clockwise.glsl
Reland "Don't key progams/pipelines on origin.""
2021-07-07 14:50:10 +00:00
Clockwise.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ClockwiseNoRTFlip.asm.frag
Fix SPIR-V handling of fForceNoRTFlip
2022-04-15 13:08:35 +00:00
ClockwiseNoRTFlip.glsl
SkSL: Add unit tests for new ForceNoRTFlip code-gen option
2022-04-15 12:59:07 +00:00
ClockwiseNoRTFlip.metal
SkSL: Add unit tests for new ForceNoRTFlip code-gen option
2022-04-15 12:59:07 +00:00
CommaMixedTypes.asm.frag
Prevent comma operator constant-folding or constant-expression-usage.
2022-05-11 22:52:24 +00:00
CommaMixedTypes.glsl
Prevent comma operator constant-folding or constant-expression-usage.
2022-05-11 22:52:24 +00:00
CommaMixedTypes.metal
Prevent comma operator constant-folding or constant-expression-usage.
2022-05-11 22:52:24 +00:00
CommaSideEffects.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
CommaSideEffects.glsl
Fix whitespace when commas are used in a binary-expression.
2022-01-24 16:21:43 +00:00
CommaSideEffects.metal
Fix whitespace when commas are used in a binary-expression.
2022-01-24 16:21:43 +00:00
ComplexDelete.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
ComplexDelete.glsl
Fix whitespace when commas are used in a binary-expression.
2022-01-24 16:21:43 +00:00
ComplexDelete.metal
Fix whitespace when commas are used in a binary-expression.
2022-01-24 16:21:43 +00:00
ConstantIf.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
ConstantIf.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
ConstantIf.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ConstArray.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ConstArray.glsl
Optimize indexing into an array with a constant-expression.
2021-11-10 19:43:58 +00:00
ConstArray.metal
Optimize indexing into an array with a constant-expression.
2021-11-10 19:43:58 +00:00
ConstVariableComparison.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ConstVariableComparison.glsl
Cleanup TODO for constant-expression handling.
2021-05-14 13:36:33 +00:00
ConstVariableComparison.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Control.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Control.glsl
Remove usage of sqrt() as an optimization barrier in tests.
2021-05-24 17:18:54 +00:00
Control.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DeadDoWhileLoop.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DeadDoWhileLoop.glsl
DeadDoWhileLoop.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DeadIfStatement.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DeadIfStatement.glsl
Eliminate unused local variables during SkSL optimization.
2021-03-16 17:22:53 +00:00
DeadIfStatement.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DeadLoopVariable.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DeadLoopVariable.glsl
DeadLoopVariable.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DeadReturn.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DeadReturn.glsl
Reland "Eliminate unreachable code during optimization."
2021-05-20 20:02:15 +00:00
DeadReturn.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DeadReturnES3.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DeadReturnES3.glsl
Optimize away empty for loops.
2021-10-06 17:56:26 +00:00
DeadReturnES3.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DeadStripFunctions.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
DeadStripFunctions.glsl
Mangle function names in GLSL.
2021-03-22 17:18:26 +00:00
DeadStripFunctions.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DependentInitializers.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
DependentInitializers.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
DependentInitializers.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Derivatives.glsl
DerivativesStandaloneSettings.glsl
DerivativesUnused.asm.frag
Revert "Revert "Refactored SPIR-V RelaxedPrecision handling""
2021-03-18 15:01:15 +00:00
DerivativesUnused.glsl
DerivativesUnused.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Discard.asm.frag
Reland "Eliminate unreachable code during optimization."
2021-05-20 20:02:15 +00:00
Discard.glsl
Reland "Eliminate unreachable code during optimization."
2021-05-20 20:02:15 +00:00
Discard.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DoubleNegation.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DoubleNegation.glsl
Fixed SkSL positioning error with double negation
2022-04-05 17:10:23 +00:00
DoubleNegation.metal
Fixed SkSL positioning error with double negation
2022-04-05 17:10:23 +00:00
DoWhileControlFlow.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DoWhileControlFlow.glsl
DoWhileControlFlow.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
EmptyBlocksES2.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
EmptyBlocksES2.glsl
Optimize away empty for loops.
2021-10-06 17:56:26 +00:00
EmptyBlocksES2.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
EmptyBlocksES3.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
EmptyBlocksES3.glsl
Optimize away empty for loops.
2021-10-06 17:56:26 +00:00
EmptyBlocksES3.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ForLoopControlFlow.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ForLoopControlFlow.glsl
ForLoopControlFlow.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ForLoopMultipleInit.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ForLoopMultipleInit.glsl
Fix whitespace when commas are used in a binary-expression.
2022-01-24 16:21:43 +00:00
ForLoopMultipleInit.metal
Fix whitespace when commas are used in a binary-expression.
2022-01-24 16:21:43 +00:00
FragCoords.asm.frag
Increase baked-in offset of RTFlip in skslc.
2021-08-12 21:04:45 +00:00
FragCoords.glsl
Reland "Don't key progams/pipelines on origin.""
2021-07-07 14:50:10 +00:00
FragCoords.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
FragCoordsNoRTFlip.asm.frag
Fix SPIR-V handling of fForceNoRTFlip
2022-04-15 13:08:35 +00:00
FragCoordsNoRTFlip.glsl
SkSL: Add unit tests for new ForceNoRTFlip code-gen option
2022-04-15 12:59:07 +00:00
FragCoordsNoRTFlip.metal
SkSL: Add unit tests for new ForceNoRTFlip code-gen option
2022-04-15 12:59:07 +00:00
FunctionAnonymousParameters.asm.frag
Use op cache for pointer and function types.
2022-04-14 13:00:27 +00:00
FunctionAnonymousParameters.glsl
Add support for anonymous function parameters in SkSL.
2021-12-28 20:47:05 +00:00
FunctionAnonymousParameters.metal
Add support for anonymous function parameters in SkSL.
2021-12-28 20:47:05 +00:00
FunctionArgTypeMatch.asm.frag
Use op cache for pointer and function types.
2022-04-14 13:00:27 +00:00
FunctionArgTypeMatch.glsl
Allow function declarations to take (void).
2021-05-21 19:21:23 +00:00
FunctionArgTypeMatch.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
FunctionPrototype.asm.frag
Use op cache for pointer and function types.
2022-04-14 13:00:27 +00:00
FunctionPrototype.glsl
Add support for function prototypes in Pipeline stage.
2021-09-30 20:02:19 +00:00
FunctionPrototype.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
FunctionReturnTypeMatch.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
FunctionReturnTypeMatch.glsl
Mangle function names in GLSL.
2021-03-22 17:18:26 +00:00
FunctionReturnTypeMatch.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Functions.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Functions.glsl
Fix const function-parameter assertion discovered by fuzzer.
2021-08-23 19:28:29 +00:00
Functions.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
GaussianBlur.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
GaussianBlur.glsl
Mangle function names in GLSL.
2021-03-22 17:18:26 +00:00
GaussianBlur.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
GeometricIntrinsics.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
GeometricIntrinsics.glsl
Eliminate unused local variables during SkSL optimization.
2021-03-16 17:22:53 +00:00
GeometricIntrinsics.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
HelloWorld.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
HelloWorld.glsl
HelloWorld.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
HelloWorld.wgsl
Fix WGSL pipeline stage attributes
2022-06-10 18:08:51 +00:00
Hex.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Hex.glsl
Hex.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
HexUnsigned.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
HexUnsigned.glsl
HexUnsigned.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
InoutParameters.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
InoutParameters.glsl
Fix up test SkSLInlineWithInoutArgument.
2022-01-25 21:33:45 +00:00
InoutParameters.metal
Fix up test SkSLInlineWithInoutArgument.
2022-01-25 21:33:45 +00:00
InoutParamsAreDistinct.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
InoutParamsAreDistinct.glsl
Improve distinct-out-param test cases.
2022-03-30 18:49:15 +00:00
InoutParamsAreDistinct.metal
Improve distinct-out-param test cases.
2022-03-30 18:49:15 +00:00
InstanceID.asm.vert
InstanceID.glsl
InstanceID.metal
One function for computing rt-adjust uniform once flip is determined.
2021-06-02 19:02:06 +00:00
InstanceID.wgsl
Fix WGSL pipeline stage attributes
2022-06-10 18:08:51 +00:00
InterfaceBlockNamed.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
InterfaceBlockNamed.glsl
InterfaceBlockNamed.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
InterfaceBlockNamedArray.asm.frag
Reland "Use op cache when emitting types."
2022-04-14 17:39:37 +00:00
InterfaceBlockNamedArray.glsl
InterfaceBlockNamedArray.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Matrices.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Matrices.glsl
Implement constant-folding for matrix-op-scalar and scalar-op-matrix.
2022-01-25 17:52:31 +00:00
Matrices.metal
Implement constant-folding for matrix-op-scalar and scalar-op-matrix.
2022-01-25 17:52:31 +00:00
MatricesNonsquare.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
MatricesNonsquare.glsl
Revert "Disallow matrix ctors which overflow a column."
2021-10-14 01:30:08 +00:00
MatricesNonsquare.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MatrixConstructorsES2.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
MatrixConstructorsES2.glsl
Revert "Disallow matrix ctors which overflow a column."
2021-10-14 01:30:08 +00:00
MatrixConstructorsES2.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MatrixConstructorsES3.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
MatrixConstructorsES3.glsl
Revert "Disallow matrix ctors which overflow a column."
2021-10-14 01:30:08 +00:00
MatrixConstructorsES3.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MatrixEquality.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
MatrixEquality.glsl
Revert "Inline functions of the form 'return (expr)' only."
2021-03-15 22:08:48 +00:00
MatrixEquality.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MatrixScalarMath.asm.frag
Move store-cache handling into writeLabel.
2022-04-19 15:17:01 +00:00
MatrixScalarMath.glsl
Reland "Better Matrix/Scalar testing"
2022-01-14 19:12:00 +00:00
MatrixScalarMath.metal
Reland "Better Matrix/Scalar testing"
2022-01-14 19:12:00 +00:00
MatrixToVectorCast.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
MatrixToVectorCast.glsl
Improve constant folding for boolean vectors.
2021-08-24 18:12:12 +00:00
MatrixToVectorCast.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MultipleAssignments.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
MultipleAssignments.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
MultipleAssignments.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
NoFragCoordsPos.asm.vert
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
NoFragCoordsPos.glsl
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
NoFragCoordsPos.metal
One function for computing rt-adjust uniform once flip is determined.
2021-06-02 19:02:06 +00:00
NoFragCoordsPosRT.asm.vert
Roll SPIRV-Headers and SPIRV-Tools
2021-11-19 19:22:54 +00:00
NoFragCoordsPosRT.glsl
Reland "Restrict where 'binding' and 'set' can appear"
2021-11-23 18:03:24 +00:00
NoFragCoordsPosRT.metal
One function for computing rt-adjust uniform once flip is determined.
2021-06-02 19:02:06 +00:00
NormalizationVert.asm.vert
Roll SPIRV-Headers and SPIRV-Tools
2021-11-19 19:22:54 +00:00
NormalizationVert.glsl
Reland "Restrict where 'binding' and 'set' can appear"
2021-11-23 18:03:24 +00:00
NormalizationVert.metal
One function for computing rt-adjust uniform once flip is determined.
2021-06-02 19:02:06 +00:00
NumberCasts.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
NumberCasts.glsl
NumberCasts.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
NumberConversions.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
NumberConversions.glsl
Remove usage of sqrt() as an optimization barrier in tests.
2021-05-24 17:18:54 +00:00
NumberConversions.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Octal.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
Octal.glsl
Add basic unit test for octal parsing support.
2021-11-16 13:49:41 +00:00
Octal.metal
Add basic unit test for octal parsing support.
2021-11-16 13:49:41 +00:00
Offset.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
Offset.glsl
Offset.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
OperatorsES2.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
OperatorsES2.glsl
Remove usage of sqrt() as an optimization barrier in tests.
2021-05-24 17:18:54 +00:00
OperatorsES2.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
OperatorsES3.asm.frag
Prevent comma operator constant-folding or constant-expression-usage.
2022-05-11 22:52:24 +00:00
OperatorsES3.glsl
Prevent comma operator constant-folding or constant-expression-usage.
2022-05-11 22:52:24 +00:00
OperatorsES3.metal
Prevent comma operator constant-folding or constant-expression-usage.
2022-05-11 22:52:24 +00:00
Optimizations.glsl
Disable no-op arithmetic simplification when optimization is off.
2022-05-11 14:39:42 +00:00
OptimizationsStandaloneSettings.glsl
Disable no-op arithmetic simplification when optimization is off.
2022-05-11 14:39:42 +00:00
Ossfuzz26167.asm.frag
Revert "Revert "Refactored SPIR-V RelaxedPrecision handling""
2021-03-18 15:01:15 +00:00
Ossfuzz26167.glsl
Prevent no-op statements in GLSL code generator.
2022-01-19 17:36:54 +00:00
Ossfuzz26167.metal
Prevent no-op statements in Metal code generator.
2022-01-19 17:34:59 +00:00
Ossfuzz26759.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Ossfuzz26759.glsl
Fix up outdated tests.
2021-03-22 21:11:47 +00:00
Ossfuzz26759.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Ossfuzz28794.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Ossfuzz28794.glsl
Implement compile-time optimization for sqrt(constant).
2021-05-25 04:43:10 +00:00
Ossfuzz28794.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Ossfuzz28904.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Ossfuzz28904.glsl
Prevent no-op statements in GLSL code generator.
2022-01-19 17:36:54 +00:00
Ossfuzz28904.metal
Prevent no-op statements in Metal code generator.
2022-01-19 17:34:59 +00:00
Ossfuzz29085.asm.frag
Fix various fuzzer-generated tests.
2021-04-12 13:44:59 +00:00
Ossfuzz29085.glsl
Fix various fuzzer-generated tests.
2021-04-12 13:44:59 +00:00
Ossfuzz29085.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Ossfuzz29494.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Ossfuzz29494.glsl
Prevent no-op statements in GLSL code generator.
2022-01-19 17:36:54 +00:00
Ossfuzz29494.metal
Prevent no-op statements in Metal code generator.
2022-01-19 17:34:59 +00:00
Ossfuzz36770.asm.frag
Update vulkan validation errors in generated files
2022-04-14 15:09:37 +00:00
Ossfuzz36770.glsl
Allow builtin code to reference builtin variables.
2022-03-28 15:37:20 +00:00
Ossfuzz36770.metal
Allow builtin code to reference builtin variables.
2022-03-28 15:37:20 +00:00
Ossfuzz36852.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Ossfuzz36852.glsl
Fix fuzzer-discovered error with swizzling matrices.
2021-08-05 21:59:23 +00:00
Ossfuzz36852.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Ossfuzz37466.asm.frag
Fix inliner bug discovered by fuzzer.
2021-08-24 14:44:43 +00:00
Ossfuzz37466.glsl
Fix inliner bug discovered by fuzzer.
2021-08-24 14:44:43 +00:00
Ossfuzz37466.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Ossfuzz37677.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Ossfuzz37677.glsl
Prevent comma operator constant-folding or constant-expression-usage.
2022-05-11 22:52:24 +00:00
Ossfuzz37677.metal
Prevent comma operator constant-folding or constant-expression-usage.
2022-05-11 22:52:24 +00:00
Ossfuzz37900.asm.frag
Added range highlighting to SkSL error reports
2022-04-07 13:29:48 +00:00
Ossfuzz37900.glsl
Added range highlighting to SkSL error reports
2022-04-07 13:29:48 +00:00
Ossfuzz37900.metal
Added range highlighting to SkSL error reports
2022-04-07 13:29:48 +00:00
Ossfuzz41000.asm.frag
Replace getConstantSubexpression with getConstantValue.
2021-11-15 14:46:21 +00:00
Ossfuzz41000.glsl
Replace getConstantSubexpression with getConstantValue.
2021-11-15 14:46:21 +00:00
Ossfuzz41000.metal
Replace getConstantSubexpression with getConstantValue.
2021-11-15 14:46:21 +00:00
OutParams.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
OutParams.glsl
Mangle function names in GLSL.
2021-03-22 17:18:26 +00:00
OutParams.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
OutParamsAreDistinct.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
OutParamsAreDistinct.glsl
Fix up SkSL test on Wembley.
2022-01-31 21:17:40 +00:00
OutParamsAreDistinct.metal
Fix up SkSL test on Wembley.
2022-01-31 21:17:40 +00:00
OutParamsAreDistinctFromGlobal.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
OutParamsAreDistinctFromGlobal.glsl
Improve distinct-out-param test cases.
2022-03-30 18:49:15 +00:00
OutParamsAreDistinctFromGlobal.metal
Improve distinct-out-param test cases.
2022-03-30 18:49:15 +00:00
OutParamsTricky.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
OutParamsTricky.glsl
Mangle function names in GLSL.
2021-03-22 17:18:26 +00:00
OutParamsTricky.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Overflow.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Overflow.glsl
Add overflow protection to vector-arithmetic folding.
2021-10-27 16:49:02 +00:00
Overflow.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
RectangleTexture.asm.frag
Reland "Use op cache when emitting types."
2022-04-14 17:39:37 +00:00
RectangleTexture.glsl
RectangleTexture.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ResizeMatrix.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
ResizeMatrix.glsl
ResizeMatrix.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ResizeMatrixNonsquare.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
ResizeMatrixNonsquare.glsl
Add GLSL workaround for 4x2 diagonal matrix bug.
2021-05-18 22:50:19 +00:00
ResizeMatrixNonsquare.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ReturnBadTypeFromMain.asm.frag
Revert "Revert "Refactored SPIR-V RelaxedPrecision handling""
2021-03-18 15:01:15 +00:00
ReturnBadTypeFromMain.glsl
ReturnBadTypeFromMain.metal
Added range highlighting to SkSL error reports
2022-04-07 13:29:48 +00:00
ReturnColorFromMain.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ReturnColorFromMain.glsl
ReturnColorFromMain.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ReturnsValueOnEveryPathES2.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ReturnsValueOnEveryPathES2.glsl
Prevent no-op statements in GLSL code generator.
2022-01-19 17:36:54 +00:00
ReturnsValueOnEveryPathES2.metal
Prevent no-op statements in Metal code generator.
2022-01-19 17:34:59 +00:00
ReturnsValueOnEveryPathES3.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ReturnsValueOnEveryPathES3.glsl
Revert "Enable various switch tests in ES2 mode."
2021-12-02 19:03:11 +00:00
ReturnsValueOnEveryPathES3.metal
Revert "Enable various switch tests in ES2 mode."
2021-12-02 19:03:11 +00:00
SampleLocations.asm.vert
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
SampleLocations.glsl
Emit qualifiers in the GLSL ES-required order.
2021-10-01 19:09:43 +00:00
SampleLocations.metal
One function for computing rt-adjust uniform once flip is determined.
2021-06-02 19:02:06 +00:00
ScalarConversionConstructorsES2.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
ScalarConversionConstructorsES2.glsl
ScalarConversionConstructorsES2.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ScalarConversionConstructorsES3.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
ScalarConversionConstructorsES3.glsl
ScalarConversionConstructorsES3.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ScopedSymbol.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
ScopedSymbol.glsl
Match GLSL scoping rules more closely in SkSL.
2021-10-12 21:53:28 +00:00
ScopedSymbol.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StackingVectorCasts.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
StackingVectorCasts.glsl
StackingVectorCasts.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticIf.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
StaticIf.glsl
Eliminate unused local variables during SkSL optimization.
2021-03-16 17:22:53 +00:00
StaticIf.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitch.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
StaticSwitch.glsl
Enable additional SkSL tests which require non-ES2 features.
2021-05-17 20:24:50 +00:00
StaticSwitch.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithBreak.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
StaticSwitchWithBreak.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
StaticSwitchWithBreak.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithBreakInsideBlock.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
StaticSwitchWithBreakInsideBlock.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
StaticSwitchWithBreakInsideBlock.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithConditionalBreak.asm.frag
Remove usage of sqrt() as an optimization barrier in tests.
2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreak.glsl
Remove usage of sqrt() as an optimization barrier in tests.
2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreak.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithConditionalBreakInsideBlock.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
StaticSwitchWithConditionalBreakInsideBlock.glsl
Remove usage of sqrt() as an optimization barrier in tests.
2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreakInsideBlock.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithContinue.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
StaticSwitchWithContinue.glsl
Evaluate single-argument generic intrinsics at compile time.
2021-05-10 14:50:50 +00:00
StaticSwitchWithContinue.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithFallthroughA.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
StaticSwitchWithFallthroughA.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
StaticSwitchWithFallthroughA.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithFallthroughB.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
StaticSwitchWithFallthroughB.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
StaticSwitchWithFallthroughB.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithStaticConditionalBreak.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
StaticSwitchWithStaticConditionalBreak.glsl
StaticSwitchWithStaticConditionalBreak.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.glsl
StaticSwitchWithStaticConditionalBreakInsideBlock.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StructArrayFollowedByScalar.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
StructArrayFollowedByScalar.glsl
Fix parsing error with structs containing arrays.
2021-08-25 17:27:12 +00:00
StructArrayFollowedByScalar.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StructMaxDepth.asm.frag
Reland "Use SkSL "offset" to actually mean "line""
2021-09-27 19:48:39 +00:00
StructMaxDepth.glsl
Enforce basic limits on global size in SkSL.
2021-11-04 18:34:19 +00:00
StructMaxDepth.metal
Enforce basic limits on global size in SkSL.
2021-11-04 18:34:19 +00:00
Structs.asm.frag
Roll SPIRV-Headers and SPIRV-Tools
2021-11-19 19:22:54 +00:00
Structs.glsl
Roll SPIRV-Headers and SPIRV-Tools
2021-11-19 19:22:54 +00:00
Structs.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
StructsInFunctions.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
StructsInFunctions.glsl
Reland "Fix Metal codegen error with structs containing compound types."
2021-11-15 13:29:06 +00:00
StructsInFunctions.metal
Reland "Fix Metal codegen error with structs containing compound types."
2021-11-15 13:29:06 +00:00
Switch.asm.frag
Generate SPIR-V golden outputs for switch tests.
2022-04-26 22:16:43 +00:00
Switch.glsl
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
2021-09-27 14:35:19 +00:00
SwitchDefaultOnly.asm.frag
Generate SPIR-V golden outputs for switch tests.
2022-04-26 22:16:43 +00:00
SwitchDefaultOnly.glsl
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
2021-09-27 14:35:19 +00:00
SwitchDefaultOnlyStandaloneSettings.glsl
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
2021-09-27 14:35:19 +00:00
SwitchStandaloneSettings.glsl
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
2021-09-27 14:35:19 +00:00
SwitchWithFallthrough.asm.frag
Generate SPIR-V golden outputs for switch tests.
2022-04-26 22:16:43 +00:00
SwitchWithFallthrough.glsl
Distinguish between unscoped blocks and compound statements.
2022-04-11 14:34:07 +00:00
SwitchWithFallthroughStandaloneSettings.glsl
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
2021-09-27 14:35:19 +00:00
SwitchWithLoops.asm.frag
Generate SPIR-V golden outputs for switch tests.
2022-04-26 22:16:43 +00:00
SwitchWithLoops.glsl
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
2021-09-27 14:35:19 +00:00
SwitchWithLoopsStandaloneSettings.glsl
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
2021-09-27 14:35:19 +00:00
SwizzleBoolConstants.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
SwizzleBoolConstants.glsl
SwizzleBoolConstants.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SwizzleByConstantIndex.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
SwizzleByConstantIndex.glsl
Eliminate unused local variables during SkSL optimization.
2021-03-16 17:22:53 +00:00
SwizzleByConstantIndex.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SwizzleByIndex.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
SwizzleByIndex.glsl
Revert "Inline functions of the form 'return (expr)' only."
2021-03-15 22:08:48 +00:00
SwizzleByIndex.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SwizzleConstants.asm.frag
Optimize away self comparisons in SPIR-V.
2022-04-19 16:10:03 +00:00
SwizzleConstants.glsl
SwizzleConstants.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SwizzleLTRB.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
SwizzleLTRB.glsl
SwizzleLTRB.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SwizzleOpt.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
SwizzleOpt.glsl
Mangle function names in GLSL.
2021-03-22 17:18:26 +00:00
SwizzleOpt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SwizzleScalar.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
SwizzleScalar.glsl
Add scalar-swizzling tests for int and bool types.
2021-07-12 19:54:40 +00:00
SwizzleScalar.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SwizzleScalarBool.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
SwizzleScalarBool.glsl
Allow swizzles on Boolean scalar expressions.
2021-07-12 20:33:10 +00:00
SwizzleScalarBool.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SwizzleScalarInt.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
SwizzleScalarInt.glsl
Add scalar-swizzling tests for int and bool types.
2021-07-12 19:54:40 +00:00
SwizzleScalarInt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
TernaryAsLValueEntirelyFoldable.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
TernaryAsLValueEntirelyFoldable.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
TernaryAsLValueEntirelyFoldable.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
TernaryAsLValueFoldableTest.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
TernaryAsLValueFoldableTest.glsl
Remove extraneous line-breaks in generated GLSL/Metal code.
2021-03-12 18:39:57 +00:00
TernaryAsLValueFoldableTest.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
TernaryExpression.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
TernaryExpression.glsl
Eliminate unused local variables during SkSL optimization.
2021-03-16 17:22:53 +00:00
TernaryExpression.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Texture1D.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Texture1D.glsl
Texture1D.metal
Added range highlighting to SkSL error reports
2022-04-07 13:29:48 +00:00
Texture2D.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
Texture2D.glsl
Texture2D.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
TextureSharpen.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
TextureSharpen.glsl
Reland "Always apply mipmap sharpening on GPU"
2022-04-01 17:53:28 +00:00
TextureSharpen.metal
Added range highlighting to SkSL error reports
2022-04-07 13:29:48 +00:00
UnaryPositiveNegative.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
UnaryPositiveNegative.glsl
[sksl] Special-case unary negation on matrix types in MSL/SPIR-V
2022-03-01 20:14:46 +00:00
UnaryPositiveNegative.metal
[sksl] Special-case unary negation on matrix types in MSL/SPIR-V
2022-03-01 20:14:46 +00:00
UniformArray.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
UniformArray.glsl
Add SkSL test for uniform arrays.
2021-10-05 13:25:00 +00:00
UniformArray.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
UniformBuffers.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
UniformBuffers.glsl
UniformBuffers.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Uniforms.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Uniforms.glsl
Uniforms.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
UnusedVariables.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
UnusedVariables.glsl
Replace break with continue inside empty (post-optimization) loop.
2021-09-21 13:06:50 +00:00
UnusedVariables.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
VectorConstructors.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
VectorConstructors.glsl
Remove usage of sqrt() as an optimization barrier in tests.
2021-05-24 17:18:54 +00:00
VectorConstructors.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
VectorScalarMath.asm.frag
Fix UnitTest_SkSLVectorScalarMath_GPU FP16 precision-issue
2022-06-10 17:20:59 +00:00
VectorScalarMath.glsl
Fix UnitTest_SkSLVectorScalarMath_GPU FP16 precision-issue
2022-06-10 17:20:59 +00:00
VectorScalarMath.metal
Fix UnitTest_SkSLVectorScalarMath_GPU FP16 precision-issue
2022-06-10 17:20:59 +00:00
VectorToMatrixCast.asm.frag
Eliminate redundant loads following stores.
2022-04-18 14:57:48 +00:00
VectorToMatrixCast.glsl
Shore up matrix/vector conversion tests.
2021-07-12 15:02:51 +00:00
VectorToMatrixCast.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
VertexID.asm.vert
VertexID.glsl
VertexID.metal
One function for computing rt-adjust uniform once flip is determined.
2021-06-02 19:02:06 +00:00
VertexID.wgsl
Fix WGSL pipeline stage attributes
2022-06-10 18:08:51 +00:00
WhileLoopControlFlow.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
WhileLoopControlFlow.glsl
WhileLoopControlFlow.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00