skia2/tests/sksl/shared/Caps.glsl
Brian Osman 47b6b5897b Remove various sk_Caps settings
"canUseAnyFunction" was totally unused. All of the others that I removed
are only used from C++ code to control higher level logic (not within
shaders). A few of the remainders don't have sk_Caps references today,
but adding usage seems plausible.

Change-Id: I196f7d8abacde9dc6903d792cd18b58a34dc19f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546858
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-06-06 14:08:38 +00:00

10 lines
155 B
GLSL

out vec4 sk_FragColor;
void main() {
int x = 0;
int y = 0;
int z = 0;
x = 1;
sk_FragColor.xyz = vec3(float(x), float(y), float(z));
}