ffc9dec755
We now have two functions `writeOpLoad` and `writeOpStore` which are in charge of writing SpvOpLoad and SpvOpStore instructions. `writeOpStore` also keeps track of pointer stores in a "store cache." Subsequent loads from that same pointer will be found in the cache and will return the value stored in that pointer instead. Such a cache definitely cannot work in the face of control flow, so we make the following concessions: - `pruneReachableOps` is now `pruneConditionalOps`. Any pointers that are altered inside a potentially-unreachable block are cleared from the cache entirely. - The entire store cache is cleared at all OpLabels within a loop. The cache also cannot work in the presence of swizzled stores, so we make another significant concession: - The entire store cache is cleared whenever we store into a non-memory pointer (e.g., assigning into a swizzled LValue, such as `foo.xz`). Despite these significant limitations, this manages to dramatically shrink many real-world examples. Change-Id: I0981a0cf7b45b064e153e9ada271494c8e00cad5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/530054 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
170 lines
5.4 KiB
JavaScript
170 lines
5.4 KiB
JavaScript
OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
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OpExecutionMode %_entrypoint_v OriginUpperLeft
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OpName %sk_FragColor "sk_FragColor"
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OpName %sk_Clockwise "sk_Clockwise"
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OpName %_UniformBuffer "_UniformBuffer"
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OpMemberName %_UniformBuffer 0 "colorGreen"
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OpMemberName %_UniformBuffer 1 "colorRed"
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OpName %_entrypoint_v "_entrypoint_v"
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OpName %main "main"
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OpName %f "f"
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OpName %i "i"
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OpName %b "b"
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OpName %f1 "f1"
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OpName %f2 "f2"
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OpName %f3 "f3"
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OpName %i1 "i1"
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OpName %i2 "i2"
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OpName %i3 "i3"
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OpName %b1 "b1"
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OpName %b2 "b2"
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OpName %b3 "b3"
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OpDecorate %sk_FragColor RelaxedPrecision
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OpDecorate %sk_FragColor Location 0
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OpDecorate %sk_FragColor Index 0
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OpDecorate %sk_Clockwise BuiltIn FrontFacing
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OpMemberDecorate %_UniformBuffer 0 Offset 0
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OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
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OpMemberDecorate %_UniformBuffer 1 Offset 16
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OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
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OpDecorate %_UniformBuffer Block
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OpDecorate %10 Binding 0
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OpDecorate %10 DescriptorSet 0
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OpDecorate %32 RelaxedPrecision
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OpDecorate %33 RelaxedPrecision
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OpDecorate %37 RelaxedPrecision
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OpDecorate %38 RelaxedPrecision
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OpDecorate %43 RelaxedPrecision
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OpDecorate %44 RelaxedPrecision
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OpDecorate %63 RelaxedPrecision
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OpDecorate %64 RelaxedPrecision
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OpDecorate %65 RelaxedPrecision
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OpDecorate %66 RelaxedPrecision
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OpDecorate %67 RelaxedPrecision
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OpDecorate %68 RelaxedPrecision
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OpDecorate %69 RelaxedPrecision
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OpDecorate %70 RelaxedPrecision
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OpDecorate %71 RelaxedPrecision
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OpDecorate %72 RelaxedPrecision
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OpDecorate %73 RelaxedPrecision
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OpDecorate %74 RelaxedPrecision
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OpDecorate %75 RelaxedPrecision
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OpDecorate %76 RelaxedPrecision
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OpDecorate %85 RelaxedPrecision
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OpDecorate %87 RelaxedPrecision
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OpDecorate %88 RelaxedPrecision
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%sk_FragColor = OpVariable %_ptr_Output_v4float Output
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%bool = OpTypeBool
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%_ptr_Input_bool = OpTypePointer Input %bool
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%sk_Clockwise = OpVariable %_ptr_Input_bool Input
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%_UniformBuffer = OpTypeStruct %v4float %v4float
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%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
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%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
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%void = OpTypeVoid
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%15 = OpTypeFunction %void
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%float_0 = OpConstant %float 0
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%v2float = OpTypeVector %float 2
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%19 = OpConstantComposite %v2float %float_0 %float_0
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%_ptr_Function_v2float = OpTypePointer Function %v2float
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%23 = OpTypeFunction %v4float %_ptr_Function_v2float
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%_ptr_Function_float = OpTypePointer Function %float
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%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%_ptr_Function_int = OpTypePointer Function %int
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%_ptr_Function_bool = OpTypePointer Function %bool
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%float_1 = OpConstant %float 1
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%int_1 = OpConstant %int 1
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%float_9 = OpConstant %float 9
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%_entrypoint_v = OpFunction %void None %15
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%16 = OpLabel
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%20 = OpVariable %_ptr_Function_v2float Function
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OpStore %20 %19
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%22 = OpFunctionCall %v4float %main %20
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OpStore %sk_FragColor %22
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OpReturn
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OpFunctionEnd
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%main = OpFunction %v4float None %23
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%24 = OpFunctionParameter %_ptr_Function_v2float
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%25 = OpLabel
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%f = OpVariable %_ptr_Function_float Function
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%i = OpVariable %_ptr_Function_int Function
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%b = OpVariable %_ptr_Function_bool Function
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%f1 = OpVariable %_ptr_Function_float Function
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%f2 = OpVariable %_ptr_Function_float Function
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%f3 = OpVariable %_ptr_Function_float Function
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%i1 = OpVariable %_ptr_Function_int Function
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%i2 = OpVariable %_ptr_Function_int Function
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%i3 = OpVariable %_ptr_Function_int Function
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%b1 = OpVariable %_ptr_Function_bool Function
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%b2 = OpVariable %_ptr_Function_bool Function
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%b3 = OpVariable %_ptr_Function_bool Function
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%79 = OpVariable %_ptr_Function_v4float Function
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%28 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
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%32 = OpLoad %v4float %28
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%33 = OpCompositeExtract %float %32 1
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OpStore %f %33
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%36 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
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%37 = OpLoad %v4float %36
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%38 = OpCompositeExtract %float %37 1
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%39 = OpConvertFToS %int %38
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OpStore %i %39
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%42 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
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%43 = OpLoad %v4float %42
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%44 = OpCompositeExtract %float %43 1
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%45 = OpFUnordNotEqual %bool %44 %float_0
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OpStore %b %45
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OpStore %f1 %33
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%48 = OpConvertSToF %float %39
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OpStore %f2 %48
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%50 = OpSelect %float %45 %float_1 %float_0
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OpStore %f3 %50
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%53 = OpConvertFToS %int %33
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OpStore %i1 %53
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OpStore %i2 %39
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%56 = OpSelect %int %45 %int_1 %int_0
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OpStore %i3 %56
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%59 = OpFUnordNotEqual %bool %33 %float_0
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OpStore %b1 %59
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%61 = OpINotEqual %bool %39 %int_0
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OpStore %b2 %61
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OpStore %b3 %45
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%63 = OpFAdd %float %33 %48
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%64 = OpFAdd %float %63 %50
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%65 = OpConvertSToF %float %53
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%66 = OpFAdd %float %64 %65
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%67 = OpConvertSToF %float %39
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%68 = OpFAdd %float %66 %67
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%69 = OpConvertSToF %float %56
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%70 = OpFAdd %float %68 %69
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%71 = OpSelect %float %59 %float_1 %float_0
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%72 = OpFAdd %float %70 %71
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%73 = OpSelect %float %61 %float_1 %float_0
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%74 = OpFAdd %float %72 %73
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%75 = OpSelect %float %45 %float_1 %float_0
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%76 = OpFAdd %float %74 %75
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%78 = OpFOrdEqual %bool %76 %float_9
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OpSelectionMerge %83 None
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OpBranchConditional %78 %81 %82
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%81 = OpLabel
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%84 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
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%85 = OpLoad %v4float %84
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OpStore %79 %85
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OpBranch %83
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%82 = OpLabel
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%86 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1
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%87 = OpLoad %v4float %86
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OpStore %79 %87
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OpBranch %83
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%83 = OpLabel
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%88 = OpLoad %v4float %79
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OpReturnValue %88
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OpFunctionEnd
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