6460541ee4
This reverts commit3aaed99930
. Reason for revert: removing changes to PrecisionQualifiers Original change's description: > Revert "Fix Metal codegen error with structs containing compound types." > > This reverts commit2a6c41571b
. > > Reason for revert: causing Mali G7x failures on tree > > Original change's description: > > Fix Metal codegen error with structs containing compound types. > > > > While working on an unrelated test, I accidentally triggered a bug in > > Metal code generation. Our struct-equality helper functions did not > > properly handle vector fields. Wrapping each comparison in `all(...)` > > fixes the problem. (all() on a scalar is allowed and does nothing.) > > > > Our struct comparison tests now include a vector and a matrix. > > > > Change-Id: I59061ae9c3c3ab2c2dbdcb5257bc23e2257152af > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470399 > > Commit-Queue: John Stiles <johnstiles@google.com> > > Auto-Submit: John Stiles <johnstiles@google.com> > > Reviewed-by: Brian Osman <brianosman@google.com> > > TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com > > Change-Id: Ieb5d5a1839978fb82525863488e9d54fdf44adbd > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471097 > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Reviewed-by: Chris Dalton <csmartdalton@google.com> > Commit-Queue: John Stiles <johnstiles@google.com> Change-Id: I8ee90df3de075cf82c0fcf3b4787577b09bb1a70 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471156 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: John Stiles <johnstiles@google.com>
52 lines
1.2 KiB
GLSL
52 lines
1.2 KiB
GLSL
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out vec4 sk_FragColor;
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uniform vec4 colorRed;
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uniform vec4 colorGreen;
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struct S {
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float x;
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int y;
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};
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struct Nested {
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S a;
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S b;
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};
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struct Compound {
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vec4 f4;
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ivec3 i3;
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};
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S returns_a_struct_S() {
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S s;
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s.x = 1.0;
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s.y = 2;
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return s;
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}
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S constructs_a_struct_S() {
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return S(2.0, 3);
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}
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float accepts_a_struct_fS(S s) {
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return s.x + float(s.y);
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}
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void modifies_a_struct_vS(inout S s) {
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s.x++;
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s.y++;
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}
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vec4 main() {
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S s = returns_a_struct_S();
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float x = accepts_a_struct_fS(s);
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modifies_a_struct_vS(s);
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S expected = constructs_a_struct_S();
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Nested n1;
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Nested n2;
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Nested n3;
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n1.a = returns_a_struct_S();
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n1.b = n1.a;
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n2 = n1;
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n3 = n2;
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modifies_a_struct_vS(n3.b);
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Compound c1 = Compound(vec4(1.0, 2.0, 3.0, 4.0), ivec3(5, 6, 7));
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Compound c2 = Compound(vec4(colorGreen.y, 2.0, 3.0, 4.0), ivec3(5, 6, 7));
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Compound c3 = Compound(vec4(colorGreen.x, 2.0, 3.0, 4.0), ivec3(5, 6, 7));
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bool valid = (((((((((x == 3.0 && s.x == 2.0) && s.y == 3) && s == expected) && s == S(2.0, 3)) && s != returns_a_struct_S()) && n1 == n2) && n1 != n3) && n3 == Nested(S(1.0, 2), S(2.0, 3))) && c1 == c2) && c2 != c3;
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return valid ? colorGreen : colorRed;
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}
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