3a2cc2c2ec
This reverts commit5bb82cbecd
. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit18c52a7b52
. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
30 lines
622 B
C++
30 lines
622 B
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef DisplayParams_DEFINED
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#define DisplayParams_DEFINED
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#include "GrContextOptions.h"
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#include "SkImageInfo.h"
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namespace sk_app {
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struct DisplayParams {
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DisplayParams()
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: fColorType(kN32_SkColorType)
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, fColorSpace(nullptr)
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, fMSAASampleCount(0) {}
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SkColorType fColorType;
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sk_sp<SkColorSpace> fColorSpace;
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int fMSAASampleCount;
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GrContextOptions fGrContextOptions;
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};
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} // namespace sk_app
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#endif
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