skia2/tools/gpu
Brian Osman 2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
..
atlastext Add matrix stack to SkAtlasTextTarget. 2017-12-20 14:00:44 +00:00
gl Revert "Check for ANGLE's implementation of texture_rectangle" 2018-05-30 20:54:49 +00:00
mock Remove legacy GrContext factories function and supporting code/types. 2018-03-23 21:12:50 +00:00
mtl Remove legacy GrContext factories function and supporting code/types. 2018-03-23 21:12:50 +00:00
vk Reland "Move gn setup for vulkan library/headers into their own third_party directory." 2018-05-22 19:08:05 +00:00
FenceSync.h Add NV_fence support to get better timing from ANGLE ES2 2017-10-10 21:13:03 +00:00
GpuTimer.h skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
GrContextFactory.cpp Dest color space no longer impacts mipmaps or texture sampling 2018-06-01 17:00:26 +00:00
GrContextFactory.h Dest color space no longer impacts mipmaps or texture sampling 2018-06-01 17:00:26 +00:00
GrTest.cpp Dest color space no longer impacts mipmaps or texture sampling 2018-06-01 17:00:26 +00:00
GrTest.h Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS 2018-04-12 14:56:10 +00:00
ProxyUtils.cpp Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture& 2018-03-09 18:20:40 +00:00
ProxyUtils.h Initial texture data is never flipped when uploaded. 2018-03-07 18:22:40 +00:00
TestContext.cpp Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00
TestContext.h Remove legacy GrContext factories function and supporting code/types. 2018-03-23 21:12:50 +00:00