skia2/experimental/svg/model/SkSVGShape.h
Mike Reed 3a50981a83 switch to new filltype for SkPath
Change-Id: I7793324a9acf4afb0eb38c1e20fbb38eac25d636
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256102
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-11-25 22:31:46 +00:00

36 lines
798 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGShape_DEFINED
#define SkSVGShape_DEFINED
#include "experimental/svg/model/SkSVGTransformableNode.h"
#include "include/core/SkPath.h"
class SkSVGLengthContext;
class SkPaint;
class SkSVGShape : public SkSVGTransformableNode {
public:
~SkSVGShape() override = default;
void appendChild(sk_sp<SkSVGNode>) override;
protected:
SkSVGShape(SkSVGTag);
void onRender(const SkSVGRenderContext&) const final;
virtual void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPathFillType) const = 0;
private:
typedef SkSVGTransformableNode INHERITED;
};
#endif // SkSVGShape_DEFINED