e0e7cfe44b
The goal here is to get people to start using the new random number generator, while leaving the old one in place so we don't have to rebaseline GMs. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23576015 git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkBitmap.h"
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#include "SkRect.h"
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#include "SkRandom.h"
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static int nextRand(SkRandom& rand, int min, int max) {
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return min + (int)rand.nextRangeU(0, max - min);
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}
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static void rand_irect(SkIRect* rect, int W, int H, SkRandom& rand) {
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const int DX = W / 2;
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const int DY = H / 2;
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rect->fLeft = nextRand(rand, -DX, W + DX);
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rect->fTop = nextRand(rand, -DY, H + DY);
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rect->fRight = nextRand(rand, -DX, W + DX);
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rect->fBottom = nextRand(rand, -DY, H + DY);
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rect->sort();
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}
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static void test_equal_A1_A8(skiatest::Reporter* reporter,
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const SkBitmap& bm1, const SkBitmap& bm8) {
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SkASSERT(SkBitmap::kA1_Config == bm1.config());
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SkASSERT(SkBitmap::kA8_Config == bm8.config());
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REPORTER_ASSERT(reporter, bm1.width() == bm8.width());
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REPORTER_ASSERT(reporter, bm1.height() == bm8.height());
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for (int y = 0; y < bm1.height(); ++y) {
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for (int x = 0; x < bm1.width(); ++x) {
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int p1 = *bm1.getAddr1(x, y) & (1 << (7 - (x & 7)));
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SkASSERT(SkIsPow2(p1));
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p1 = p1 ? 0xFF : 0;
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int p8 = *bm8.getAddr8(x, y);
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SkASSERT(0 == p8 || 0xFF == p8);
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REPORTER_ASSERT(reporter, p1 == p8);
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}
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}
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}
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static void test_eraserect_A1(skiatest::Reporter* reporter) {
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const int W = 43;
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const int H = 13;
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SkBitmap bm1, bm8;
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bm1.setConfig(SkBitmap::kA1_Config, W, H);
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bm1.allocPixels();
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bm8.setConfig(SkBitmap::kA8_Config, W, H);
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bm8.allocPixels();
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SkRandom rand;
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for (int i = 0; i < 10000; ++i) {
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SkIRect area;
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rand_irect(&area, W, H, rand);
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bm1.eraseColor(0);
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bm8.eraseColor(0);
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bm1.eraseArea(area, SK_ColorWHITE);
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bm8.eraseArea(area, SK_ColorWHITE);
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test_equal_A1_A8(reporter, bm1, bm8);
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}
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}
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static void TestGetColor(skiatest::Reporter* reporter) {
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static const struct Rec {
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SkBitmap::Config fConfig;
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SkColor fInColor;
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SkColor fOutColor;
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} gRec[] = {
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// todo: add some tests that involve alpha, so we exercise the
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// unpremultiply aspect of getColor()
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{ SkBitmap::kA8_Config, 0xFF000000, 0xFF000000 },
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{ SkBitmap::kA8_Config, 0, 0 },
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{ SkBitmap::kRGB_565_Config, 0xFF00FF00, 0xFF00FF00 },
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{ SkBitmap::kRGB_565_Config, 0xFFFF00FF, 0xFFFF00FF },
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{ SkBitmap::kARGB_8888_Config, 0xFFFFFFFF, 0xFFFFFFFF },
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{ SkBitmap::kARGB_8888_Config, 0, 0 },
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{ SkBitmap::kARGB_8888_Config, 0xFF224466, 0xFF224466 },
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};
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// specify an area that doesn't touch (0,0) and may extend beyond the
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// bitmap bounds (to test that we catch that in eraseArea
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const SkColor initColor = 0xFF0000FF;
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const SkIRect area = { 1, 1, 3, 3 };
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for (size_t i = 0; i < SK_ARRAY_COUNT(gRec); i++) {
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SkBitmap bm;
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uint32_t storage[4];
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bm.setConfig(gRec[i].fConfig, 2, 2);
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bm.setPixels(storage);
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bm.eraseColor(initColor);
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bm.eraseArea(area, gRec[i].fInColor);
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SkColor c = bm.getColor(1, 1);
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REPORTER_ASSERT(reporter, c == gRec[i].fOutColor);
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}
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test_eraserect_A1(reporter);
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}
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#include "TestClassDef.h"
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DEFINE_TESTCLASS("GetColor", TestGetColorClass, TestGetColor)
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