skia2/tests/PaintTest.cpp
commit-bot@chromium.org e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00

257 lines
8.6 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkLayerDrawLooper.h"
#include "SkPath.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkTypeface.h"
#include "SkUtils.h"
static size_t uni_to_utf8(const SkUnichar src[], void* dst, int count) {
char* u8 = (char*)dst;
for (int i = 0; i < count; ++i) {
int n = SkUTF8_FromUnichar(src[i], u8);
u8 += n;
}
return u8 - (char*)dst;
}
static size_t uni_to_utf16(const SkUnichar src[], void* dst, int count) {
uint16_t* u16 = (uint16_t*)dst;
for (int i = 0; i < count; ++i) {
int n = SkUTF16_FromUnichar(src[i], u16);
u16 += n;
}
return (char*)u16 - (char*)dst;
}
static size_t uni_to_utf32(const SkUnichar src[], void* dst, int count) {
SkUnichar* u32 = (SkUnichar*)dst;
if (src != u32) {
memcpy(u32, src, count * sizeof(SkUnichar));
}
return count * sizeof(SkUnichar);
}
static SkTypeface::Encoding paint2encoding(const SkPaint& paint) {
SkPaint::TextEncoding enc = paint.getTextEncoding();
SkASSERT(SkPaint::kGlyphID_TextEncoding != enc);
return (SkTypeface::Encoding)enc;
}
static int find_first_zero(const uint16_t glyphs[], int count) {
for (int i = 0; i < count; ++i) {
if (0 == glyphs[i]) {
return i;
}
}
return count;
}
static void test_cmap(skiatest::Reporter* reporter) {
static const int NGLYPHS = 64;
SkUnichar src[NGLYPHS];
SkUnichar dst[NGLYPHS]; // used for utf8, utf16, utf32 storage
static const struct {
size_t (*fSeedTextProc)(const SkUnichar[], void* dst, int count);
SkPaint::TextEncoding fEncoding;
} gRec[] = {
{ uni_to_utf8, SkPaint::kUTF8_TextEncoding },
{ uni_to_utf16, SkPaint::kUTF16_TextEncoding },
{ uni_to_utf32, SkPaint::kUTF32_TextEncoding },
};
SkRandom rand;
SkPaint paint;
paint.setTypeface(SkTypeface::RefDefault())->unref();
SkTypeface* face = paint.getTypeface();
for (int i = 0; i < 1000; ++i) {
// generate some random text
for (int j = 0; j < NGLYPHS; ++j) {
src[j] = ' ' + j;
}
// inject some random chars, to sometimes abort early
src[rand.nextU() & 63] = rand.nextU() & 0xFFF;
for (size_t k = 0; k < SK_ARRAY_COUNT(gRec); ++k) {
paint.setTextEncoding(gRec[k].fEncoding);
size_t len = gRec[k].fSeedTextProc(src, dst, NGLYPHS);
uint16_t glyphs0[NGLYPHS], glyphs1[NGLYPHS];
bool contains = paint.containsText(dst, len);
int nglyphs = paint.textToGlyphs(dst, len, glyphs0);
int first = face->charsToGlyphs(dst, paint2encoding(paint), glyphs1, NGLYPHS);
int index = find_first_zero(glyphs1, NGLYPHS);
REPORTER_ASSERT(reporter, NGLYPHS == nglyphs);
REPORTER_ASSERT(reporter, index == first);
REPORTER_ASSERT(reporter,
!memcmp(glyphs0, glyphs1, NGLYPHS * sizeof(uint16_t)));
if (contains) {
REPORTER_ASSERT(reporter, NGLYPHS == first);
} else {
REPORTER_ASSERT(reporter, NGLYPHS > first);
}
}
}
}
// temparary api for bicubic, just be sure we can set/clear it
static void test_filterlevel(skiatest::Reporter* reporter) {
SkPaint p0, p1;
REPORTER_ASSERT(reporter,
SkPaint::kNone_FilterLevel == p0.getFilterLevel());
static const SkPaint::FilterLevel gLevels[] = {
SkPaint::kNone_FilterLevel,
SkPaint::kLow_FilterLevel,
SkPaint::kMedium_FilterLevel,
SkPaint::kHigh_FilterLevel
};
for (size_t i = 0; i < SK_ARRAY_COUNT(gLevels); ++i) {
p0.setFilterLevel(gLevels[i]);
REPORTER_ASSERT(reporter, gLevels[i] == p0.getFilterLevel());
p1 = p0;
REPORTER_ASSERT(reporter, gLevels[i] == p1.getFilterLevel());
p0.reset();
REPORTER_ASSERT(reporter,
SkPaint::kNone_FilterLevel == p0.getFilterLevel());
}
}
static void test_copy(skiatest::Reporter* reporter) {
SkPaint paint;
// set a few member variables
paint.setStyle(SkPaint::kStrokeAndFill_Style);
paint.setTextAlign(SkPaint::kLeft_Align);
paint.setStrokeWidth(SkIntToScalar(2));
// set a few pointers
SkLayerDrawLooper* looper = new SkLayerDrawLooper();
paint.setLooper(looper)->unref();
SkMaskFilter* mask = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)));
paint.setMaskFilter(mask)->unref();
// copy the paint using the copy constructor and check they are the same
SkPaint copiedPaint = paint;
REPORTER_ASSERT(reporter, paint == copiedPaint);
#ifdef SK_BUILD_FOR_ANDROID
// the copy constructor should preserve the Generation ID
uint32_t paintGenID = paint.getGenerationID();
uint32_t copiedPaintGenID = copiedPaint.getGenerationID();
REPORTER_ASSERT(reporter, paintGenID == copiedPaintGenID);
REPORTER_ASSERT(reporter, !memcmp(&paint, &copiedPaint, sizeof(paint)));
#endif
// copy the paint using the equal operator and check they are the same
copiedPaint = paint;
REPORTER_ASSERT(reporter, paint == copiedPaint);
#ifdef SK_BUILD_FOR_ANDROID
// the equals operator should increment the Generation ID
REPORTER_ASSERT(reporter, paint.getGenerationID() == paintGenID);
REPORTER_ASSERT(reporter, copiedPaint.getGenerationID() != copiedPaintGenID);
copiedPaintGenID = copiedPaint.getGenerationID(); // reset to the new value
REPORTER_ASSERT(reporter, memcmp(&paint, &copiedPaint, sizeof(paint)));
#endif
// clean the paint and check they are back to their initial states
SkPaint cleanPaint;
paint.reset();
copiedPaint.reset();
REPORTER_ASSERT(reporter, cleanPaint == paint);
REPORTER_ASSERT(reporter, cleanPaint == copiedPaint);
#ifdef SK_BUILD_FOR_ANDROID
// the reset function should increment the Generation ID
REPORTER_ASSERT(reporter, paint.getGenerationID() != paintGenID);
REPORTER_ASSERT(reporter, copiedPaint.getGenerationID() != copiedPaintGenID);
REPORTER_ASSERT(reporter, memcmp(&cleanPaint, &paint, sizeof(cleanPaint)));
REPORTER_ASSERT(reporter, memcmp(&cleanPaint, &copiedPaint, sizeof(cleanPaint)));
#endif
}
// found and fixed for webkit: mishandling when we hit recursion limit on
// mostly degenerate cubic flatness test
static void regression_cubic(skiatest::Reporter* reporter) {
SkPath path, stroke;
SkPaint paint;
path.moveTo(SkFloatToScalar(460.2881309415525f),
SkFloatToScalar(303.250847066498f));
path.cubicTo(SkFloatToScalar(463.36378422175284f),
SkFloatToScalar(302.1169735073363f),
SkFloatToScalar(456.32239330810046f),
SkFloatToScalar(304.720354932878f),
SkFloatToScalar(453.15255460013304f),
SkFloatToScalar(305.788586869862f));
SkRect fillR, strokeR;
fillR = path.getBounds();
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(2));
paint.getFillPath(path, &stroke);
strokeR = stroke.getBounds();
SkRect maxR = fillR;
SkScalar miter = SkMaxScalar(SK_Scalar1, paint.getStrokeMiter());
SkScalar inset = paint.getStrokeJoin() == SkPaint::kMiter_Join ?
SkScalarMul(paint.getStrokeWidth(), miter) :
paint.getStrokeWidth();
maxR.inset(-inset, -inset);
// test that our stroke didn't explode
REPORTER_ASSERT(reporter, maxR.contains(strokeR));
}
// found and fixed for android: not initializing rect for string's of length 0
static void regression_measureText(skiatest::Reporter* reporter) {
SkPaint paint;
paint.setTextSize(SkFloatToScalar(12.0f));
SkRect r;
r.setLTRB(SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN);
// test that the rect was reset
paint.measureText("", 0, &r, SkFloatToScalar(1.0f));
REPORTER_ASSERT(reporter, r.isEmpty());
}
static void TestPaint(skiatest::Reporter* reporter) {
// TODO add general paint tests
test_copy(reporter);
// regression tests
regression_cubic(reporter);
regression_measureText(reporter);
test_filterlevel(reporter);
// need to implement charsToGlyphs on other backends (e.g. linux, win)
// before we can run this tests everywhere
if (false) {
test_cmap(reporter);
}
}
#include "TestClassDef.h"
DEFINE_TESTCLASS("Paint", TestPaintClass, TestPaint)