skia2/modules/sksg
Florin Malita 178b860769 [skottie] Initial support for per-character 3D
When per-character 3D is enabled, text properties can be animated in
3 dimensions.

 - position and scale become 3-value vectors
 - in addition to existing "r" (really rz), rotation gains "rx" and "ry"
 - instead of specializing for 3D, expand the existing structures to
   handle both 3D and 2D modes
 - also ensure that sksg::Transform does not flatten to SkMatrix

Change-Id: I426a7ee1ff38c1702deb85e9f1db80f6069f36d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272648
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-21 21:14:02 +00:00
..
include [sksg] Improved layer elision heuristic 2020-02-07 23:20:34 +00:00
samples [skottie] Expose SG inval controller on seek() 2019-07-22 16:33:15 +00:00
src [skottie] Initial support for per-character 3D 2020-02-21 21:14:02 +00:00
tests [sksg] Fix setVisible() invalidation 2019-07-23 14:16:39 +00:00
BUILD.gn GN: split out skia_*_public from skia_*_sources 2019-03-15 18:29:19 +00:00
sksg.gni [skottie] Caching motion tile 2019-07-10 19:13:41 +00:00