c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
21 lines
1.0 KiB
C++
21 lines
1.0 KiB
C++
// Copyright 2019 Google LLC.
|
|
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
|
|
#include "tools/fiddle/examples.h"
|
|
// HASH=9547e74a9d37553a667b913ffd1312dd
|
|
REG_FIDDLE(Pixmap_empty_constructor, 256, 256, true, 0) {
|
|
void draw(SkCanvas* canvas) {
|
|
const char* alphas[] = {"Unknown", "Opaque", "Premul", "Unpremul"};
|
|
const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x",
|
|
"BGRA_8888", "RGBA_1010102", "RGB_101010x", "Gray_8", "RGBA_F16Norm",
|
|
"RGBA_F16"};
|
|
SkPixmap pixmap;
|
|
for (int i = 0; i < 2; ++i) {
|
|
SkDebugf("width: %2d height: %2d", pixmap.width(), pixmap.height());
|
|
SkDebugf(" color: k%s_SkColorType", colors[pixmap.colorType()]);
|
|
SkDebugf(" alpha: k%s_SkAlphaType\n", alphas[pixmap.alphaType()]);
|
|
pixmap.reset(SkImageInfo::Make(25, 35, kRGBA_8888_SkColorType, kOpaque_SkAlphaType),
|
|
nullptr, 0);
|
|
}
|
|
}
|
|
} // END FIDDLE
|