c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
26 lines
1.0 KiB
C++
26 lines
1.0 KiB
C++
#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=9f454fb93bca6482598d198b4121f0a6
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REG_FIDDLE(Surface_readPixels, 256, 32, false, 0) {
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void draw(SkCanvas* canvas) {
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sk_sp<SkSurface> surf(SkSurface::MakeRasterN32Premul(64, 64));
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auto surfCanvas = surf->getCanvas();
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surfCanvas->clear(SK_ColorRED);
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SkPaint paint;
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paint.setTextSize(40);
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surfCanvas->drawString("&", 0, 32, paint);
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std::vector<SkPMColor> storage;
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storage.resize(surf->width() * surf->height());
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SkPixmap pixmap(SkImageInfo::MakeN32Premul(32, 32), &storage.front(),
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surf->width() * sizeof(storage[0]));
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if (surf->readPixels(pixmap, 0, 0)) {
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SkBitmap surfBits;
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surfBits.installPixels(pixmap);
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canvas->drawBitmap(surfBits, 0, 0);
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}
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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