6c8422c671
ignore offscreen, srgb, and animated fiddles for now. Change-Id: I923131b684865698e6cda138b004930e11f504d5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
25 lines
864 B
C++
25 lines
864 B
C++
// Copyright 2020 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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REG_FIDDLE(issue640176, 256, 256, false, 0) {
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void draw(SkCanvas* canvas) {
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SkPaint p;
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p.setColor(SK_ColorRED);
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p.setAntiAlias(true);
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float startAngle = -0.5235985, endAngle = -2.439e-4, radius = 120;
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canvas->translate(radius, radius);
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SkPath path;
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path.moveTo(0, 0);
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path.lineTo(radius * cos(startAngle), radius * sin(startAngle));
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SkRect oval = {-radius, -radius, radius, radius};
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path.arcTo(oval, startAngle * 180 / 3.14159265359,
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(endAngle - startAngle) * 180 / 3.14159265359, false);
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canvas->drawPath(path, p);
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p.setStyle(SkPaint::kStroke_Style);
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p.setColor(SK_ColorGREEN);
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canvas->drawPath(path, p);
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}
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} // END FIDDLE
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