e8f3062a36
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1817383002 CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot Review URL: https://codereview.chromium.org/1817383002
113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrPath.h"
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#include "GrStrokeInfo.h"
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkColor.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkDashPathEffect.h"
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#include "SkRRect.h"
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#include "SkRect.h"
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#include "SkSurface.h"
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#include "Test.h"
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#include <initializer_list>
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static void test_drawPathEmpty(skiatest::Reporter*, SkCanvas* canvas) {
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// Filling an empty path should not crash.
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SkPaint paint;
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SkRect emptyRect = SkRect::MakeEmpty();
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canvas->drawRect(emptyRect, paint);
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canvas->drawPath(SkPath(), paint);
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canvas->drawOval(emptyRect, paint);
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canvas->drawRect(emptyRect, paint);
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canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint);
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// Stroking an empty path should not crash.
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setColor(SK_ColorGRAY);
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paint.setStrokeWidth(SkIntToScalar(20));
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paint.setStrokeJoin(SkPaint::kRound_Join);
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canvas->drawRect(emptyRect, paint);
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canvas->drawPath(SkPath(), paint);
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canvas->drawOval(emptyRect, paint);
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canvas->drawRect(emptyRect, paint);
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canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint);
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}
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static void fill_and_stroke(SkCanvas* canvas, const SkPath& p1, const SkPath& p2,
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sk_sp<SkPathEffect> effect) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setPathEffect(effect);
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canvas->drawPath(p1, paint);
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canvas->drawPath(p2, paint);
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paint.setStyle(SkPaint::kStroke_Style);
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canvas->drawPath(p1, paint);
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canvas->drawPath(p2, paint);
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}
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static void test_drawSameRectOvals(skiatest::Reporter*, SkCanvas* canvas) {
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// Drawing ovals with similar bounds but different points order should not crash.
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SkPath oval1, oval2;
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const SkRect rect = SkRect::MakeWH(100, 50);
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oval1.addOval(rect, SkPath::kCW_Direction);
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oval2.addOval(rect, SkPath::kCCW_Direction);
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fill_and_stroke(canvas, oval1, oval2, nullptr);
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const SkScalar intervals[] = { 1, 1 };
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fill_and_stroke(canvas, oval1, oval2, SkDashPathEffect::Make(intervals, 2, 0));
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}
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DEF_GPUTEST_FOR_ALL_CONTEXTS(GpuDrawPath, reporter, context) {
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for (auto& test_func : { &test_drawPathEmpty, &test_drawSameRectOvals }) {
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for (auto& sampleCount : {0, 4, 16}) {
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SkImageInfo info = SkImageInfo::MakeN32Premul(255, 255);
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auto surface(
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SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, sampleCount, nullptr));
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if (!surface) {
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continue;
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}
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test_func(reporter, surface->getCanvas());
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}
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}
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}
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DEF_GPUTEST(GrPathKeys, reporter, /*factory*/) {
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// Keys should not ignore conic weights.
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SkPath path1, path2;
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path1.setIsVolatile(true);
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path2.setIsVolatile(true);
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SkPoint p0 = SkPoint::Make(100, 0);
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SkPoint p1 = SkPoint::Make(100, 100);
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path1.conicTo(p0, p1, .5f);
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path2.conicTo(p0, p1, .7f);
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bool isVolatile;
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GrUniqueKey key1, key2;
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GrStrokeInfo stroke(SkStrokeRec::kFill_InitStyle);
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GrPath::ComputeKey(path1, stroke, &key1, &isVolatile);
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GrPath::ComputeKey(path2, stroke, &key2, &isVolatile);
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REPORTER_ASSERT(reporter, key1 != key2);
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}
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#endif
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