skia2/include/core/SkPicture.h
djsollen@google.com 7dade42e6f Always store pixels of mutable bitmaps when recording a SkPicture.
Prior to this CL mutable bitmaps only saved a copy of their pixels
if a flag was set at recording time.  That flag has been removed
and the default behavior when recording a mutable bitmap is to
make a copy of it's pixels. This is the only way to ensure that
the pixels are not manipulated before we playback their contents.

However, enabling this behavior breaks the recording of extracted
bitmaps in SkPicture. This is because we currently cache bitmaps
within a picture based only on their pixelRef. This results in
false positive cache hit when drawing an extracted bitmap as it
shares a pixelRef with its orginating bitmap.  Therefore we must
update the index of the bitmap cache to be both the pixelRef AND
the size and offset of the bitmap using those pixels.

BUG=
TEST=extractbitmap.cpp

Review URL: https://codereview.appspot.com/6439043

git-svn-id: http://skia.googlecode.com/svn/trunk@4809 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-27 15:58:23 +00:00

151 lines
4.9 KiB
C++

/*
* Copyright 2007 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPicture_DEFINED
#define SkPicture_DEFINED
#include "SkRefCnt.h"
class SkBitmap;
class SkCanvas;
class SkPicturePlayback;
class SkPictureRecord;
class SkStream;
class SkWStream;
/** \class SkPicture
The SkPicture class records the drawing commands made to a canvas, to
be played back at a later time.
*/
class SK_API SkPicture : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(SkPicture)
/** The constructor prepares the picture to record.
@param width the width of the virtual device the picture records.
@param height the height of the virtual device the picture records.
*/
SkPicture();
/** Make a copy of the contents of src. If src records more drawing after
this call, those elements will not appear in this picture.
*/
SkPicture(const SkPicture& src);
/**
* Recreate a picture that was serialized into a stream. If an error occurs
* the picture will be "empty" : width and height == 0
*/
explicit SkPicture(SkStream*);
virtual ~SkPicture();
/**
* Swap the contents of the two pictures. Guaranteed to succeed.
*/
void swap(SkPicture& other);
enum RecordingFlags {
/* This flag specifies that when clipPath() is called, the path will
be faithfully recorded, but the recording canvas' current clip will
only see the path's bounds. This speeds up the recording process
without compromising the fidelity of the playback. The only side-
effect for recording is that calling getTotalClip() or related
clip-query calls will reflect the path's bounds, not the actual
path.
*/
kUsePathBoundsForClip_RecordingFlag = 0x01
};
/** Returns the canvas that records the drawing commands.
@param width the base width for the picture, as if the recording
canvas' bitmap had this width.
@param height the base width for the picture, as if the recording
canvas' bitmap had this height.
@param recordFlags optional flags that control recording.
@return the picture canvas.
*/
SkCanvas* beginRecording(int width, int height, uint32_t recordFlags = 0);
/** Returns the recording canvas if one is active, or NULL if recording is
not active. This does not alter the refcnt on the canvas (if present).
*/
SkCanvas* getRecordingCanvas() const;
/** Signal that the caller is done recording. This invalidates the canvas
returned by beginRecording/getRecordingCanvas, and prepares the picture
for drawing. Note: this happens implicitly the first time the picture
is drawn.
*/
void endRecording();
/** Returns true if any draw commands have been recorded since the last
call to beginRecording.
*/
bool hasRecorded() const;
/** Replays the drawing commands on the specified canvas. This internally
calls endRecording() if that has not already been called.
@param surface the canvas receiving the drawing commands.
*/
void draw(SkCanvas* surface);
/** Return the width of the picture's recording canvas. This
value reflects what was passed to setSize(), and does not necessarily
reflect the bounds of what has been recorded into the picture.
@return the width of the picture's recording canvas
*/
int width() const { return fWidth; }
/** Return the height of the picture's recording canvas. This
value reflects what was passed to setSize(), and does not necessarily
reflect the bounds of what has been recorded into the picture.
@return the height of the picture's recording canvas
*/
int height() const { return fHeight; }
void serialize(SkWStream*) const;
/** Signals that the caller is prematurely done replaying the drawing
commands. This can be called from a canvas virtual while the picture
is drawing. Has no effect if the picture is not drawing.
*/
void abortPlayback();
private:
int fWidth, fHeight;
SkPictureRecord* fRecord;
SkPicturePlayback* fPlayback;
friend class SkFlatPicture;
friend class SkPicturePlayback;
typedef SkRefCnt INHERITED;
};
class SkAutoPictureRecord : SkNoncopyable {
public:
SkAutoPictureRecord(SkPicture* pict, int width, int height,
uint32_t recordingFlags = 0) {
fPicture = pict;
fCanvas = pict->beginRecording(width, height, recordingFlags);
}
~SkAutoPictureRecord() {
fPicture->endRecording();
}
/** Return the canvas to draw into for recording into the picture.
*/
SkCanvas* getRecordingCanvas() const { return fCanvas; }
private:
SkPicture* fPicture;
SkCanvas* fCanvas;
};
#endif