b2d1a3bdd7
- Consolidate SVGColor resolution into one method in render context, now that it's a shared type. - Remove all instances of `~TypeName() override = default;`. The only thing this provides is slight/unreliable protection against someone inadvertently removing 'virtual' from the base class destructor. In our case that is SkRefCnt, which I'm assuming has very low risk of that happening. - Clean up some .h copy/paste issues of the form `#endif // Typename_DEFINED` Change-Id: I67fb40b2828b010fb7fdd83046bc1eae1a476267 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343421 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Tyler Denniston <tdenniston@google.com>
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSVGLine_DEFINED
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#define SkSVGLine_DEFINED
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#include "modules/svg/include/SkSVGShape.h"
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#include "modules/svg/include/SkSVGTypes.h"
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struct SkPoint;
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class SkSVGLine final : public SkSVGShape {
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public:
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static sk_sp<SkSVGLine> Make() { return sk_sp<SkSVGLine>(new SkSVGLine()); }
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void setX1(const SkSVGLength&);
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void setY1(const SkSVGLength&);
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void setX2(const SkSVGLength&);
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void setY2(const SkSVGLength&);
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protected:
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void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
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void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
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SkPathFillType) const override;
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SkPath onAsPath(const SkSVGRenderContext&) const override;
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private:
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SkSVGLine();
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// resolve and return the two endpoints
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std::tuple<SkPoint, SkPoint> resolve(const SkSVGLengthContext&) const;
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SkSVGLength fX1 = SkSVGLength(0);
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SkSVGLength fY1 = SkSVGLength(0);
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SkSVGLength fX2 = SkSVGLength(0);
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SkSVGLength fY2 = SkSVGLength(0);
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using INHERITED = SkSVGShape;
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};
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#endif // SkSVGLine_DEFINED
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