skia2/gm/tileimagefilter.cpp
senorblanco@chromium.org 0a5c233e3b Implement bounds traversals for tile and matrix convolution filters.
Add a new GM that exercises tiled drawing all pixel-moving filters
(and some non-pixel-moving ones) and compares it against non-tiled
drawing of the same filters. Fixing this test revealed that tile and
matrix convolution filters had no onFilterBounds() traversals
(test-driven development FTW). Tile requires (conservatively) the
bounds to include the whole source rect, since it may end up in the
result. Matrix convolution requires the bounds to be offset by the
kernel size and target.

R=reed@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/258243005

git-svn-id: http://skia.googlecode.com/svn/trunk@14432 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-29 15:20:39 +00:00

138 lines
4.8 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkColorMatrixFilter.h"
#include "SkColorFilterImageFilter.h"
#include "SkTileImageFilter.h"
#include "SkBitmapSource.h"
#define WIDTH 400
#define HEIGHT 100
#define MARGIN 12
namespace skiagm {
class TileImageFilterGM : public GM {
public:
TileImageFilterGM() : fInitialized(false) {
this->setBGColor(0xFF000000);
}
protected:
virtual SkString onShortName() {
return SkString("tileimagefilter");
}
void make_bitmap() {
fBitmap.allocN32Pixels(50, 50);
SkCanvas canvas(fBitmap);
canvas.clear(0xFF000000);
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(0xD000D000);
paint.setTextSize(SkIntToScalar(50));
const char* str = "e";
canvas.drawText(str, strlen(str), SkIntToScalar(10), SkIntToScalar(45), paint);
}
void make_checkerboard() {
fCheckerboard.allocN32Pixels(80, 80);
SkCanvas canvas(fCheckerboard);
canvas.clear(0x00000000);
SkPaint darkPaint;
darkPaint.setColor(0xFF404040);
SkPaint lightPaint;
lightPaint.setColor(0xFFA0A0A0);
for (int y = 0; y < 80; y += 16) {
for (int x = 0; x < 80; x += 16) {
canvas.save();
canvas.translate(SkIntToScalar(x), SkIntToScalar(y));
canvas.drawRect(SkRect::MakeXYWH(0, 0, 8, 8), darkPaint);
canvas.drawRect(SkRect::MakeXYWH(8, 0, 8, 8), lightPaint);
canvas.drawRect(SkRect::MakeXYWH(0, 8, 8, 8), lightPaint);
canvas.drawRect(SkRect::MakeXYWH(8, 8, 8, 8), darkPaint);
canvas.restore();
}
}
}
virtual SkISize onISize() {
return make_isize(WIDTH, HEIGHT);
}
virtual void onDraw(SkCanvas* canvas) {
if (!fInitialized) {
make_bitmap();
make_checkerboard();
fInitialized = true;
}
canvas->clear(0x00000000);
int x = 0, y = 0;
for (size_t i = 0; i < 4; i++) {
SkBitmap* bitmap = (i & 0x01) ? &fCheckerboard : &fBitmap;
SkRect srcRect = SkRect::MakeXYWH(SkIntToScalar(bitmap->width()/4),
SkIntToScalar(bitmap->height()/4),
SkIntToScalar(bitmap->width()/(i+1)),
SkIntToScalar(bitmap->height()/(i+1)));
SkRect dstRect = SkRect::MakeXYWH(SkIntToScalar(i * 8),
SkIntToScalar(i * 4),
SkIntToScalar(bitmap->width() - i * 12),
SkIntToScalar(bitmap->height()) - i * 12);
SkAutoTUnref<SkImageFilter> tileInput(SkBitmapSource::Create(*bitmap));
SkAutoTUnref<SkImageFilter> filter(
SkTileImageFilter::Create(srcRect, dstRect, tileInput));
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
SkPaint paint;
paint.setImageFilter(filter);
canvas->drawBitmap(fBitmap, 0, 0, &paint);
canvas->restore();
x += bitmap->width() + MARGIN;
if (x + bitmap->width() > WIDTH) {
x = 0;
y += bitmap->height() + MARGIN;
}
}
SkScalar matrix[20] = { SK_Scalar1, 0, 0, 0, 0,
0, SK_Scalar1, 0, 0, 0,
0, 0, SK_Scalar1, 0, 0,
0, 0, 0, SK_Scalar1, 0 };
SkRect srcRect = SkRect::MakeWH(SkIntToScalar(fBitmap.width()),
SkIntToScalar(fBitmap.height()));
SkRect dstRect = SkRect::MakeWH(SkIntToScalar(fBitmap.width() * 2),
SkIntToScalar(fBitmap.height() * 2));
SkAutoTUnref<SkImageFilter> tile(SkTileImageFilter::Create(srcRect, dstRect, NULL));
SkAutoTUnref<SkColorFilter> cf(SkColorMatrixFilter::Create(matrix));
SkAutoTUnref<SkImageFilter> cfif(SkColorFilterImageFilter::Create(cf, tile.get()));
SkPaint paint;
paint.setImageFilter(cfif);
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
canvas->clipRect(dstRect);
canvas->saveLayer(&dstRect, &paint);
canvas->drawBitmap(fBitmap, 0, 0);
canvas->restore();
canvas->restore();
}
private:
typedef GM INHERITED;
SkBitmap fBitmap, fCheckerboard;
bool fInitialized;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new TileImageFilterGM; }
static GMRegistry reg(MyFactory);
}