skia2/include
Jim Van Verth 3c1b7db243 Add SkShadowMaskFilter
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3824

Change-Id: Idde7f7d6a61583a8be26df7a7c4b293c4710bccf
Reviewed-on: https://skia-review.googlesource.com/3824
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2016-10-31 20:29:30 +00:00
..
android change SkStreams to work with sk_sp<SkData> instead of SkData* 2016-09-12 12:01:44 -07:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c spin off easy stuff from Herb's windows GN CL 2016-08-04 06:19:33 -07:00
codec Tag images as sRGB by default in SkCodec 2016-10-31 19:19:33 +00:00
config gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformly 2016-08-24 12:28:38 -07:00
core remove lots of legacy flags 2016-10-31 19:35:15 +00:00
effects Add SkShadowMaskFilter 2016-10-31 20:29:30 +00:00
gpu Change comments to refer to "render target context" rather than "draw context" 2016-10-29 04:32:35 +00:00
images Remove SkMovie and giflib 2016-10-27 12:24:43 -07:00
pathops Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
ports Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
private remove xfermode from public api 2016-10-28 20:06:17 +00:00
svg Delete the legacy SVG parser 2016-07-19 06:12:54 -07:00
utils remove xfermode from public api 2016-10-28 20:06:17 +00:00
views Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
xml Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00