skia2/modules/sksg/include
Florin Malita 3c8f9cb45d [skottie] Harden motion blur
1) don't attempt to attach the effect when the layer is null

2) sksg::onRender can receive a null context - handle it gracefully

TBR=

Change-Id: I4fae08b15d448849c7c99b17df6811ad31f190c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237276
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-08-27 00:21:12 +00:00
..
SkSGClipEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGColorFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGDraw.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGEffectNode.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGeometryNode.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGeometryTransform.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGradient.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGroup.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGImage.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGInvalidationController.h [skottie] Expose SG inval controller on seek() 2019-07-22 16:33:15 +00:00
SkSGMaskEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGMerge.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGNode.h [skottie] Caching motion tile 2019-07-10 19:13:41 +00:00
SkSGOpacityEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPaint.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPath.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPlane.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGRect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGRenderEffect.h Update skottie/sksg to use new filter factories 2019-08-02 14:51:42 +00:00
SkSGRenderNode.h [skottie] Harden motion blur 2019-08-27 00:21:12 +00:00
SkSGRoundEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGScene.h [skottie] Ref-counted animators 2019-07-23 22:40:14 +00:00
SkSGText.h Use SkFontHinting instead of macros. 2019-05-08 12:16:37 +00:00
SkSGTransform.h [skottie] Parented camera support 2019-04-25 17:02:49 +00:00
SkSGTrimEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00