Go to file
reed@android.com 3c9b2a4a0e expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader
(like gradients) to support predithering. If they do, then they would suppress
kConstInY16, since they no longer are const.

The blitters now check for each flag separately, so we don't have to give up
const-in-Y in the 32bit case, since in that mode we don't care about dithering.



git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-27 19:28:37 +00:00
bench add benchmark for repeat-tile bitmaps 2009-08-12 20:30:58 +00:00
experimental use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader 2009-08-27 19:28:37 +00:00
samplecode expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader 2009-08-27 19:28:37 +00:00
src expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader 2009-08-27 19:28:37 +00:00
tests fixes around isOpaque and dithering 2009-08-22 03:44:57 +00:00
tools almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
xcode fixes around isOpaque and dithering 2009-08-22 03:44:57 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile add benchmark for repeat-tile bitmaps 2009-08-12 20:30:58 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects