skia2/include/sksl
Brian Osman 3cbb13a93b Reland "Add SkCapabilities object"
This is a reland of commit 69fecd6c2d

Original change's description:
> Add SkCapabilities object
>
> This describes the capabilities of a particular Skia rendering context
> (GPU context, or the CPU backend). At the moment, it only contains the
> supported SkSL version (with a new enum added to specify the current
> value as "100" and a new ES3 value as "300".
>
> SkCapabilities can not be retrieved from an SkCanvas - the client must
> have a concrete way of knowing what their destination device that will
> do the actual rendering is (GrCaps or SkSurface).
>
> This CL doesn't make use of the SkCapabilities yet, that's coming in
> follow-up CLs that alter the SkSL compiler and SkRuntimeEffect API.
>
> Bug: skia:11209
> Change-Id: I4e9fd21ff7ffd79f1926c5c2eb34e10b3af4bc9b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537876
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>

Bug: skia:11209
Change-Id: If76343a8a536ade25f6b3d80e0885c7bc47d2adf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/540919
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-05-17 13:15:06 +00:00
..
BUILD.bazel Reland "Add SkCapabilities object" 2022-05-17 13:15:06 +00:00
DSL.h [includes] Enforce IWYU on sksl code 2022-03-21 12:43:02 +00:00
DSLBlock.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLCase.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLCore.h Improved positions of for loop errors 2022-04-21 16:56:12 +00:00
DSLExpression.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLFunction.h Improved SkSL error positions for return types 2022-04-22 19:13:45 +00:00
DSLLayout.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLModifiers.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLStatement.h Improved positions of for loop errors 2022-04-21 16:56:12 +00:00
DSLSymbols.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLType.h Improved SkSL error positions for return types 2022-04-22 19:13:45 +00:00
DSLVar.h Improved positions of variable name errors 2022-04-22 14:39:14 +00:00
DSLWrapper.h Initial land of DSLParser 2021-07-20 20:28:54 +00:00
OWNERS Add Ethan and John to OWNERS for include/sksl/. 2022-04-26 23:38:58 +00:00
SkSLDebugTrace.h Add SkRuntimeEffect::MakeTraced API for SkShader debugging. 2021-12-07 22:34:00 +00:00
SkSLErrorReporter.h [includes] Enforce IWYU on sksl code 2022-03-21 12:43:02 +00:00
SkSLOperator.h Added an SkSL Operator enum 2022-03-31 13:20:57 +00:00
SkSLPosition.h Fit Position in 4 bytes. 2022-04-27 00:01:06 +00:00
SkSLVersion.h Reland "Add SkCapabilities object" 2022-05-17 13:15:06 +00:00