3cceb9f400
git-svn-id: http://skia.googlecode.com/svn/trunk@8780 2bbb7eff-a529-9590-31e7-b0007b416f81
159 lines
4.7 KiB
C++
159 lines
4.7 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkDataTable_DEFINED
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#define SkDataTable_DEFINED
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#include "SkChunkAlloc.h"
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#include "SkData.h"
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#include "SkFlattenable.h"
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#include "SkString.h"
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#include "SkTDArray.h"
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/**
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* Like SkData, SkDataTable holds an immutable data buffer. The data buffer is
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* organized into a table of entries, each with a length, so the entries are
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* not required to all be the same size.
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*/
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class SK_API SkDataTable : public SkFlattenable {
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public:
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SK_DECLARE_INST_COUNT(SkDataTable)
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/**
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* Returns true if the table is empty (i.e. has no entries).
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*/
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bool isEmpty() const { return 0 == fCount; }
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/**
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* Return the number of entries in the table. 0 for an empty table
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*/
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int count() const { return fCount; }
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/**
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* Return the size of the index'th entry in the table. The caller must
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* ensure that index is valid for this table.
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*/
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size_t atSize(int index) const;
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/**
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* Return a pointer to the data of the index'th entry in the table.
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* The caller must ensure that index is valid for this table.
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*
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* @param size If non-null, this returns the byte size of this entry. This
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* will be the same value that atSize(index) would return.
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*/
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const void* atData(int index, size_t* size = NULL) const;
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template <typename T>
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const T* atDataT(int index, size_t* size = NULL) const {
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return reinterpret_cast<const T*>(this->atData(index, size));
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}
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/**
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* Returns the index'th entry as a c-string, and assumes that the trailing
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* null byte had been copied into the table as well.
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*/
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const char* atStr(int index) const {
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size_t size;
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const char* str = this->atDataT<const char>(index, &size);
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SkASSERT(strlen(str) + 1 == size);
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return str;
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}
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static SkDataTable* NewEmpty();
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/**
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* Return a new DataTable that contains a copy of the data stored in each
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* "array".
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*
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* @param ptrs array of points to each element to be copied into the table.
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* @param sizes array of byte-lengths for each entry in the corresponding
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* ptrs[] array.
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* @param count the number of array elements in ptrs[] and sizes[] to copy.
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*/
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static SkDataTable* NewCopyArrays(const void * const * ptrs, const size_t sizes[],
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int count);
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/**
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* Return a new table that contains a copy of the data in array.
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*
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* @param array contiguous array of data for all elements to be copied.
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* @param elemSize byte-length for a given element.
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* @param count the number of entries to be copied out of array. The number
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* of bytes that will be copied is count * elemSize.
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*/
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static SkDataTable* NewCopyArray(const void* array, size_t elemSize,
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int count);
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDataTable)
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protected:
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SkDataTable(SkFlattenableReadBuffer&);
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virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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private:
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SkDataTable(int count, SkData* dataWeTakeOverOwnership);
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virtual ~SkDataTable();
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int fCount;
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SkData* fData;
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typedef SkFlattenable INHERITED;
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};
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/**
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* Helper class that allows for incrementally building up the data needed to
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* create a SkDataTable.
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*/
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class SK_API SkDataTableBuilder {
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public:
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SkDataTableBuilder(size_t minChunkSize);
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~SkDataTableBuilder();
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int count() const { return fSizes.count(); }
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/**
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* Forget any previously appended entries, setting count() back to 0.
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*/
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void reset();
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/**
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* Copy size-bytes from data, and append it to the growing SkDataTable.
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*/
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void append(const void* data, size_t size);
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/**
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* Helper version of append() passes strlen() + 1 for the size,
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* so the trailing-zero will be copied as well.
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*/
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void appendStr(const char str[]) {
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this->append(str, strlen(str) + 1);
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}
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/**
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* Helper version of append() passes string.size() + 1 for the size,
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* so the trailing-zero will be copied as well.
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*/
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void appendString(const SkString& string) {
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this->append(string.c_str(), string.size() + 1);
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}
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/**
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* Return an SkDataTable from the accumulated entries that were added by
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* calls to append(). This data is logically distinct from the builder, and
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* will not be affected by any subsequent calls to the builder.
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*/
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SkDataTable* createDataTable();
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private:
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SkTDArray<size_t> fSizes;
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SkTDArray<void*> fPtrs;
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SkChunkAlloc fHeap;
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};
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#endif
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