3cfdf6c8b1
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3980 Change-Id: Icfc5dfb985b966c625d9bc81f61719ac5549085e Reviewed-on: https://skia-review.googlesource.com/3980 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
400 lines
14 KiB
C++
400 lines
14 KiB
C++
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef SkGifImageReader_h
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#define SkGifImageReader_h
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// Define ourselves as the clientPtr. Mozilla just hacked their C++ callback class into this old C decoder,
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// so we will too.
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class SkGifCodec;
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#include "SkCodec.h"
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#include "SkCodecPriv.h"
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#include "SkCodecAnimation.h"
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#include "SkColorTable.h"
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#include "SkData.h"
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#include "SkImageInfo.h"
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#include "SkStreamBuffer.h"
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#include "../private/SkTArray.h"
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#include <memory>
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#include <vector>
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typedef SkTArray<unsigned char, true> SkGIFRow;
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#define SK_MAX_DICTIONARY_ENTRY_BITS 12
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#define SK_MAX_DICTIONARY_ENTRIES 4096 // 2^SK_MAX_DICTIONARY_ENTRY_BITS
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#define SK_MAX_COLORS 256
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#define SK_BYTES_PER_COLORMAP_ENTRY 3
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// List of possible parsing states.
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enum SkGIFState {
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SkGIFType,
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SkGIFGlobalHeader,
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SkGIFGlobalColormap,
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SkGIFImageStart,
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SkGIFImageHeader,
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SkGIFImageColormap,
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SkGIFImageBody,
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SkGIFLZWStart,
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SkGIFLZW,
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SkGIFSubBlock,
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SkGIFExtension,
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SkGIFControlExtension,
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SkGIFConsumeBlock,
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SkGIFSkipBlock,
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SkGIFDone,
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SkGIFCommentExtension,
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SkGIFApplicationExtension,
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SkGIFNetscapeExtensionBlock,
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SkGIFConsumeNetscapeExtension,
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SkGIFConsumeComment
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};
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struct SkGIFFrameContext;
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// LZW decoder state machine.
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class SkGIFLZWContext final : public SkNoncopyable {
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public:
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SkGIFLZWContext(SkGifCodec* client, const SkGIFFrameContext* frameContext)
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: codesize(0)
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, codemask(0)
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, clearCode(0)
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, avail(0)
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, oldcode(0)
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, firstchar(0)
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, bits(0)
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, datum(0)
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, ipass(0)
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, irow(0)
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, rowsRemaining(0)
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, rowIter(0)
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, m_client(client)
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, m_frameContext(frameContext)
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{ }
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bool prepareToDecode();
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bool outputRow(const unsigned char* rowBegin);
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bool doLZW(const unsigned char* block, size_t bytesInBlock);
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bool hasRemainingRows() { return SkToBool(rowsRemaining); }
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private:
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// LZW decoding states and output states.
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int codesize;
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int codemask;
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int clearCode; // Codeword used to trigger dictionary reset.
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int avail; // Index of next available slot in dictionary.
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int oldcode;
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unsigned char firstchar;
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int bits; // Number of unread bits in "datum".
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int datum; // 32-bit input buffer.
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int ipass; // Interlace pass; Ranges 1-4 if interlaced.
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size_t irow; // Current output row, starting at zero.
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size_t rowsRemaining; // Rows remaining to be output.
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unsigned short prefix[SK_MAX_DICTIONARY_ENTRIES];
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unsigned char suffix[SK_MAX_DICTIONARY_ENTRIES];
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unsigned short suffixLength[SK_MAX_DICTIONARY_ENTRIES];
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SkGIFRow rowBuffer; // Single scanline temporary buffer.
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unsigned char* rowIter;
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SkGifCodec* const m_client;
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const SkGIFFrameContext* m_frameContext;
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};
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class SkGIFColorMap final {
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public:
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SkGIFColorMap()
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: m_isDefined(false)
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, m_colors(0)
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, m_packColorProc(nullptr)
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{
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}
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void setNumColors(size_t colors) {
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m_colors = colors;
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}
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size_t numColors() const { return m_colors; }
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void setRawData(const char* data, size_t size)
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{
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// FIXME: Can we avoid this copy?
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m_rawData = SkData::MakeWithCopy(data, size);
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SkASSERT(m_colors * SK_BYTES_PER_COLORMAP_ENTRY == size);
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m_isDefined = true;
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}
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bool isDefined() const { return m_isDefined; }
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// Build RGBA table using the data stream.
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sk_sp<SkColorTable> buildTable(SkColorType dstColorType, size_t transparentPixel) const;
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private:
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bool m_isDefined;
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size_t m_colors;
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sk_sp<SkData> m_rawData;
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mutable PackColorProc m_packColorProc;
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mutable sk_sp<SkColorTable> m_table;
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};
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// LocalFrame output state machine.
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struct SkGIFFrameContext : SkNoncopyable {
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public:
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SkGIFFrameContext(int id)
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: m_frameId(id)
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, m_xOffset(0)
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, m_yOffset(0)
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, m_width(0)
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, m_height(0)
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, m_transparentPixel(kNotFound)
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, m_disposalMethod(SkCodecAnimation::Keep_DisposalMethod)
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, m_requiredFrame(SkCodec::kNone)
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, m_dataSize(0)
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, m_progressiveDisplay(false)
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, m_interlaced(false)
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, m_delayTime(0)
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, m_currentLzwBlock(0)
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, m_isComplete(false)
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, m_isHeaderDefined(false)
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, m_isDataSizeDefined(false)
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{
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}
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static constexpr size_t kNotFound = static_cast<size_t>(-1);
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~SkGIFFrameContext()
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{
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}
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void addLzwBlock(const void* data, size_t size)
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{
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m_lzwBlocks.push_back(SkData::MakeWithCopy(data, size));
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}
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bool decode(SkGifCodec* client, bool* frameDecoded);
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int frameId() const { return m_frameId; }
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void setRect(unsigned x, unsigned y, unsigned width, unsigned height)
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{
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m_xOffset = x;
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m_yOffset = y;
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m_width = width;
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m_height = height;
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}
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SkIRect frameRect() const { return SkIRect::MakeXYWH(m_xOffset, m_yOffset, m_width, m_height); }
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unsigned xOffset() const { return m_xOffset; }
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unsigned yOffset() const { return m_yOffset; }
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unsigned width() const { return m_width; }
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unsigned height() const { return m_height; }
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size_t transparentPixel() const { return m_transparentPixel; }
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void setTransparentPixel(size_t pixel) { m_transparentPixel = pixel; }
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SkCodecAnimation::DisposalMethod getDisposalMethod() const { return m_disposalMethod; }
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void setDisposalMethod(SkCodecAnimation::DisposalMethod disposalMethod) { m_disposalMethod = disposalMethod; }
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size_t getRequiredFrame() const { return m_requiredFrame; }
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void setRequiredFrame(size_t req) { m_requiredFrame = req; }
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unsigned delayTime() const { return m_delayTime; }
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void setDelayTime(unsigned delay) { m_delayTime = delay; }
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bool isComplete() const { return m_isComplete; }
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void setComplete() { m_isComplete = true; }
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bool isHeaderDefined() const { return m_isHeaderDefined; }
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void setHeaderDefined() { m_isHeaderDefined = true; }
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bool isDataSizeDefined() const { return m_isDataSizeDefined; }
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int dataSize() const { return m_dataSize; }
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void setDataSize(int size)
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{
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m_dataSize = size;
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m_isDataSizeDefined = true;
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}
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bool progressiveDisplay() const { return m_progressiveDisplay; }
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void setProgressiveDisplay(bool progressiveDisplay) { m_progressiveDisplay = progressiveDisplay; }
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bool interlaced() const { return m_interlaced; }
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void setInterlaced(bool interlaced) { m_interlaced = interlaced; }
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void clearDecodeState() { m_lzwContext.reset(); }
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const SkGIFColorMap& localColorMap() const { return m_localColorMap; }
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SkGIFColorMap& localColorMap() { return m_localColorMap; }
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private:
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int m_frameId;
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unsigned m_xOffset;
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unsigned m_yOffset; // With respect to "screen" origin.
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unsigned m_width;
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unsigned m_height;
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size_t m_transparentPixel; // Index of transparent pixel. Value is kNotFound if there is no transparent pixel.
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SkCodecAnimation::DisposalMethod m_disposalMethod; // Restore to background, leave in place, etc.
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size_t m_requiredFrame;
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int m_dataSize;
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bool m_progressiveDisplay; // If true, do Haeberli interlace hack.
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bool m_interlaced; // True, if scanlines arrive interlaced order.
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unsigned m_delayTime; // Display time, in milliseconds, for this image in a multi-image GIF.
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std::unique_ptr<SkGIFLZWContext> m_lzwContext;
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std::vector<sk_sp<SkData>> m_lzwBlocks; // LZW blocks for this frame.
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SkGIFColorMap m_localColorMap;
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size_t m_currentLzwBlock;
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bool m_isComplete;
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bool m_isHeaderDefined;
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bool m_isDataSizeDefined;
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};
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class SkGifImageReader final : public SkNoncopyable {
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public:
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// This takes ownership of stream.
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SkGifImageReader(SkStream* stream)
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: m_client(nullptr)
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, m_state(SkGIFType)
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, m_bytesToConsume(6) // Number of bytes for GIF type, either "GIF87a" or "GIF89a".
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, m_version(0)
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, m_screenWidth(0)
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, m_screenHeight(0)
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, m_loopCount(cLoopCountNotSeen)
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, m_streamBuffer(stream)
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, m_parseCompleted(false)
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, m_firstFrameHasAlpha(false)
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, m_firstFrameSupportsIndex8(false)
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{
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}
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static constexpr int cLoopCountNotSeen = -2;
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~SkGifImageReader()
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{
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}
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void setClient(SkGifCodec* client) { m_client = client; }
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unsigned screenWidth() const { return m_screenWidth; }
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unsigned screenHeight() const { return m_screenHeight; }
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// Option to pass to parse(). All enums are negative, because a non-negative value is used to
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// indicate that the Reader should parse up to and including the frame indicated.
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enum SkGIFParseQuery {
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// Parse enough to determine the size. Note that this parses the first frame's header,
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// since we may decide to expand based on the frame's dimensions.
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SkGIFSizeQuery = -1,
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// Parse to the end, so we know about all frames.
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SkGIFFrameCountQuery = -2,
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};
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// Parse incoming GIF data stream into internal data structures.
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// Non-negative values are used to indicate to parse through that frame.
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// Return true if parsing has progressed or there is not enough data.
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// Return false if a fatal error is encountered.
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bool parse(SkGIFParseQuery);
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// Decode the frame indicated by frameIndex.
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// frameComplete will be set to true if the frame is completely decoded.
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// The method returns false if there is an error.
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bool decode(size_t frameIndex, bool* frameComplete);
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size_t imagesCount() const
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{
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if (m_frames.empty())
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return 0;
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// This avoids counting an empty frame when the file is truncated right after
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// SkGIFControlExtension but before SkGIFImageHeader.
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// FIXME: This extra complexity is not necessary and we should just report m_frames.size().
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return m_frames.back()->isHeaderDefined() ? m_frames.size() : m_frames.size() - 1;
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}
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int loopCount() const { return m_loopCount; }
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const SkGIFColorMap& globalColorMap() const
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{
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return m_globalColorMap;
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}
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const SkGIFFrameContext* frameContext(size_t index) const
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{
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return index < m_frames.size() ? m_frames[index].get() : 0;
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}
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void clearDecodeState() {
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for (size_t index = 0; index < m_frames.size(); index++) {
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m_frames[index]->clearDecodeState();
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}
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}
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// Return the color table for frame index (which may be the global color table).
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sk_sp<SkColorTable> getColorTable(SkColorType dstColorType, size_t index) const;
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bool firstFrameHasAlpha() const { return m_firstFrameHasAlpha; }
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bool firstFrameSupportsIndex8() const { return m_firstFrameSupportsIndex8; }
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private:
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// Requires that one byte has been buffered into m_streamBuffer.
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unsigned char getOneByte() const {
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return reinterpret_cast<const unsigned char*>(m_streamBuffer.get())[0];
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}
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void addFrameIfNecessary();
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bool currentFrameIsFirstFrame() const
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{
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return m_frames.empty() || (m_frames.size() == 1u && !m_frames[0]->isComplete());
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}
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// Unowned pointer
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SkGifCodec* m_client;
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// Parsing state machine.
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SkGIFState m_state; // Current decoder master state.
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size_t m_bytesToConsume; // Number of bytes to consume for next stage of parsing.
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// Global (multi-image) state.
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int m_version; // Either 89 for GIF89 or 87 for GIF87.
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unsigned m_screenWidth; // Logical screen width & height.
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unsigned m_screenHeight;
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SkGIFColorMap m_globalColorMap;
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int m_loopCount; // Netscape specific extension block to control the number of animation loops a GIF renders.
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std::vector<std::unique_ptr<SkGIFFrameContext>> m_frames;
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SkStreamBuffer m_streamBuffer;
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bool m_parseCompleted;
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// These values can be computed before we create a SkGIFFrameContext, so we
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// store them here instead of on m_frames[0].
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bool m_firstFrameHasAlpha;
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bool m_firstFrameSupportsIndex8;
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};
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#endif
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