0c4b7b1f2f
A mechanical bulk move just to get these out of the public API. TBR=bsalomon@google.com Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3 Reviewed-on: https://skia-review.googlesource.com/112262 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
157 lines
5.7 KiB
C++
157 lines
5.7 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This is a GPU-backend specific test. It relies on static intializers to work
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#include "SkTypes.h"
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#include "Test.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrGeometryProcessor.h"
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#include "GrGpu.h"
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#include "GrOpFlushState.h"
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#include "GrRenderTargetContext.h"
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#include "GrRenderTargetContextPriv.h"
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#include "SkPointPriv.h"
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#include "SkString.h"
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#include "glsl/GrGLSLFragmentShaderBuilder.h"
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#include "glsl/GrGLSLGeometryProcessor.h"
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#include "glsl/GrGLSLVarying.h"
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#include "ops/GrMeshDrawOp.h"
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namespace {
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class Op : public GrMeshDrawOp {
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public:
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DEFINE_OP_CLASS_ID
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const char* name() const override { return "Dummy Op"; }
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static std::unique_ptr<GrDrawOp> Make(int numAttribs) {
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return std::unique_ptr<GrDrawOp>(new Op(numAttribs));
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}
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FixedFunctionFlags fixedFunctionFlags() const override {
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return FixedFunctionFlags::kNone;
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}
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RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*,\
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GrPixelConfigIsClamped) override {
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return RequiresDstTexture::kNo;
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}
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private:
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Op(int numAttribs) : INHERITED(ClassID()), fNumAttribs(numAttribs) {
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this->setBounds(SkRect::MakeWH(1.f, 1.f), HasAABloat::kNo, IsZeroArea::kNo);
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}
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bool onCombineIfPossible(GrOp*, const GrCaps&) override { return false; }
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void onPrepareDraws(Target* target) override {
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class GP : public GrGeometryProcessor {
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public:
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GP(int numAttribs)
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: INHERITED(kGP_ClassID) {
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SkASSERT(numAttribs > 1);
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for (auto i = 0; i < numAttribs; ++i) {
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fAttribNames.push_back().printf("attr%d", i);
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}
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for (auto i = 0; i < numAttribs; ++i) {
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this->addVertexAttrib(fAttribNames[i].c_str(), kFloat2_GrVertexAttribType);
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}
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}
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const char* name() const override { return "Dummy GP"; }
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GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override {
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class GLSLGP : public GrGLSLGeometryProcessor {
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public:
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void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
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const GP& gp = args.fGP.cast<GP>();
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args.fVaryingHandler->emitAttributes(gp);
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this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.getAttrib(0).fName);
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GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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fragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor);
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fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
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}
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void setData(const GrGLSLProgramDataManager& pdman,
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const GrPrimitiveProcessor& primProc,
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FPCoordTransformIter&&) override {}
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};
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return new GLSLGP();
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}
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void getGLSLProcessorKey(const GrShaderCaps&,
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GrProcessorKeyBuilder* builder) const override {
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builder->add32(this->numAttribs());
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}
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private:
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SkTArray<SkString> fAttribNames;
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typedef GrGeometryProcessor INHERITED;
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};
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sk_sp<GrGeometryProcessor> gp(new GP(fNumAttribs));
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QuadHelper helper;
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size_t vertexStride = gp->getVertexStride();
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SkPoint* vertices = reinterpret_cast<SkPoint*>(helper.init(target, vertexStride, 1));
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SkPointPriv::SetRectTriStrip(vertices, 0.f, 0.f, 1.f, 1.f, vertexStride);
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helper.recordDraw(target, gp.get(),
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target->makePipeline(0, GrProcessorSet::MakeEmptySet(),
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target->detachAppliedClip()));
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}
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int fNumAttribs;
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typedef GrMeshDrawOp INHERITED;
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};
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}
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DEF_GPUTEST_FOR_ALL_CONTEXTS(VertexAttributeCount, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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#if GR_GPU_STATS
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GrGpu* gpu = context->contextPriv().getGpu();
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#endif
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sk_sp<GrRenderTargetContext> renderTargetContext(
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context->contextPriv().makeDeferredRenderTargetContext(SkBackingFit::kApprox,
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1, 1, kRGBA_8888_GrPixelConfig,
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nullptr));
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if (!renderTargetContext) {
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ERRORF(reporter, "Could not create render target context.");
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return;
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}
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int attribCnt = context->caps()->maxVertexAttributes();
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if (!attribCnt) {
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ERRORF(reporter, "No attributes allowed?!");
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return;
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}
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context->flush();
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context->contextPriv().resetGpuStats();
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#if GR_GPU_STATS
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REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
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REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
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#endif
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// Adding discard to appease vulkan validation warning about loading uninitialized data on draw
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renderTargetContext->discard();
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GrPaint grPaint;
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// This one should succeed.
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renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt));
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context->flush();
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#if GR_GPU_STATS
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REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 1);
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REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
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#endif
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context->contextPriv().resetGpuStats();
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renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt + 1));
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context->flush();
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#if GR_GPU_STATS
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REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
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REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1);
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#endif
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}
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#endif
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