skia2/tools/debugger/DebugCanvas.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

225 lines
8.0 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKDEBUGCANVAS_H_
#define SKDEBUGCANVAS_H_
#include "include/core/SkCanvas.h"
#include "include/core/SkCanvasVirtualEnforcer.h"
#include "include/core/SkPath.h"
#include "include/core/SkString.h"
#include "include/core/SkVertices.h"
#include "include/pathops/SkPathOps.h"
#include "include/private/SkTArray.h"
#include "tools/UrlDataManager.h"
#include "tools/debugger/DrawCommand.h"
class GrAuditTrail;
class SkNWayCanvas;
class SkPicture;
class DebugCanvas : public SkCanvasVirtualEnforcer<SkCanvas> {
public:
DebugCanvas(int width, int height);
DebugCanvas(SkIRect bounds);
~DebugCanvas() override;
/**
* Enable or disable overdraw visualization
*/
void setOverdrawViz(bool overdrawViz);
bool getOverdrawViz() const { return fOverdrawViz; }
/**
* Set the color of the clip visualization. An alpha of zero renders the clip invisible.
*/
void setClipVizColor(SkColor clipVizColor) { this->fClipVizColor = clipVizColor; }
void setDrawGpuOpBounds(bool drawGpuOpBounds) { fDrawGpuOpBounds = drawGpuOpBounds; }
bool getDrawGpuOpBounds() const { return fDrawGpuOpBounds; }
/**
Executes all draw calls to the canvas.
@param canvas The canvas being drawn to
*/
void draw(SkCanvas* canvas);
/**
Executes the draw calls up to the specified index.
@param canvas The canvas being drawn to
@param index The index of the final command being executed
@param m an optional Mth gpu op to highlight, or -1
*/
void drawTo(SkCanvas* canvas, int index, int m = -1);
/**
Returns the most recently calculated transformation matrix
*/
const SkMatrix& getCurrentMatrix() { return fMatrix; }
/**
Returns the most recently calculated clip
*/
const SkIRect& getCurrentClip() { return fClip; }
/**
Removes the command at the specified index
@param index The index of the command to delete
*/
void deleteDrawCommandAt(int index);
/**
Returns the draw command at the given index.
@param index The index of the command
*/
DrawCommand* getDrawCommandAt(int index);
/**
Returns length of draw command vector.
*/
int getSize() const { return fCommandVector.count(); }
/**
Toggles the visibility / execution of the draw command at index i with
the value of toggle.
*/
void toggleCommand(int index, bool toggle);
/**
Returns a JSON object representing up to the Nth draw, where N is less than
DebugCanvas::getSize(). The encoder may use the UrlDataManager to store binary data such
as images, referring to them via URLs embedded in the JSON.
*/
void toJSON(SkJSONWriter& writer, UrlDataManager& urlDataManager, int n, SkCanvas*);
void toJSONOpList(SkJSONWriter& writer, int n, SkCanvas*);
void detachCommands(SkTDArray<DrawCommand*>* dst) { fCommandVector.swap(*dst); }
protected:
void willSave() override;
SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) override;
bool onDoSaveBehind(const SkRect*) override;
void willRestore() override;
void didConcat(const SkMatrix&) override;
void didSetMatrix(const SkMatrix&) override;
void onDrawAnnotation(const SkRect&, const char[], SkData*) override;
void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override;
void onDrawTextBlob(const SkTextBlob* blob,
SkScalar x,
SkScalar y,
const SkPaint& paint) override;
void onDrawPatch(const SkPoint cubics[12],
const SkColor colors[4],
const SkPoint texCoords[4],
SkBlendMode,
const SkPaint& paint) override;
void onDrawPaint(const SkPaint&) override;
void onDrawBehind(const SkPaint&) override;
void onDrawRect(const SkRect&, const SkPaint&) override;
void onDrawOval(const SkRect&, const SkPaint&) override;
void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override;
void onDrawRRect(const SkRRect&, const SkPaint&) override;
void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override;
void onDrawVerticesObject(const SkVertices*,
const SkVertices::Bone bones[],
int boneCount,
SkBlendMode,
const SkPaint&) override;
void onDrawPath(const SkPath&, const SkPaint&) override;
void onDrawRegion(const SkRegion&, const SkPaint&) override;
void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawBitmapLattice(const SkBitmap&,
const Lattice&,
const SkRect&,
const SkPaint*) override;
void onDrawBitmapRect(const SkBitmap&,
const SkRect* src,
const SkRect& dst,
const SkPaint*,
SrcRectConstraint) override;
void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawImageLattice(const SkImage* image,
const Lattice& lattice,
const SkRect& dst,
const SkPaint* paint) override;
void onDrawImageRect(const SkImage*,
const SkRect* src,
const SkRect& dst,
const SkPaint*,
SrcRectConstraint) override;
void onDrawBitmapNine(const SkBitmap&,
const SkIRect& center,
const SkRect& dst,
const SkPaint*) override;
void onDrawImageNine(const SkImage*,
const SkIRect& center,
const SkRect& dst,
const SkPaint*) override;
void onDrawAtlas(const SkImage*,
const SkRSXform[],
const SkRect[],
const SkColor[],
int,
SkBlendMode,
const SkRect*,
const SkPaint*) override;
void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override;
void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override;
void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override;
void onClipRegion(const SkRegion& region, SkClipOp) override;
void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override;
void onDrawDrawable(SkDrawable*, const SkMatrix*) override;
void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override;
void onDrawEdgeAAQuad(const SkRect&,
const SkPoint[4],
QuadAAFlags,
SkColor,
SkBlendMode) override;
void onDrawEdgeAAImageSet(const ImageSetEntry[],
int count,
const SkPoint[],
const SkMatrix[],
const SkPaint*,
SrcRectConstraint) override;
private:
SkTDArray<DrawCommand*> fCommandVector;
SkMatrix fMatrix;
SkIRect fClip;
bool fOverdrawViz;
SkColor fClipVizColor;
bool fDrawGpuOpBounds;
/**
Adds the command to the class' vector of commands.
@param command The draw command for execution
*/
void addDrawCommand(DrawCommand* command);
GrAuditTrail* getAuditTrail(SkCanvas*);
void drawAndCollectOps(int n, SkCanvas*);
void cleanupAuditTrail(SkCanvas*);
typedef SkCanvasVirtualEnforcer<SkCanvas> INHERITED;
};
#endif