skia2/gm/fadefilter.cpp
Mike Reed b286bc2da8 Introduce new factory for SkColorFilters
Idea: transition callers to this, so we can later typedef SkColorFilter
and SkShader to the same thing.

Bug: skia:8937
Change-Id: I000c882e11622091aa44c141aa6ddd1216414f46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-04-08 21:03:59 +00:00

23 lines
796 B
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkColorMatrixFilter.h"
#include "SkColorFilterImageFilter.h"
// This GM renders correctly in 8888, but fails in PDF
DEF_SIMPLE_GM(fadefilter, canvas, 256, 256) {
SkScalar matrix[20] = { 1, 0, 0, 0, 128.0f,
0, 1, 0, 0, 128.0f,
0, 0, 1, 0, 128.0f,
0, 0, 0, 1, 0 };
sk_sp<SkColorFilter> colorFilter(SkColorFilters::MatrixRowMajor255(matrix));
SkPaint layerPaint;
layerPaint.setImageFilter(SkColorFilterImageFilter::Make(std::move(colorFilter), nullptr));
canvas->drawRect(SkRect::MakeLTRB(64, 64, 192, 192), layerPaint);
}