skia2/tools/flags/SkCommonFlagsConfig.cpp
Brian Salomon f06c358267 Remove instanced rendering
Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4
Reviewed-on: https://skia-review.googlesource.com/82241
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-08 13:41:10 +00:00

513 lines
20 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkColorSpace_Base.h"
#include "SkCommonFlagsConfig.h"
#include "SkImageInfo.h"
#include <stdlib.h>
#if SK_SUPPORT_GPU
using sk_gpu_test::GrContextFactory;
#endif
#if defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS)
# define DEFAULT_GPU_CONFIG "gles"
#else
# define DEFAULT_GPU_CONFIG "gl"
#endif
static const char defaultConfigs[] =
"8888 " DEFAULT_GPU_CONFIG " nonrendering "
#if defined(SK_BUILD_FOR_WIN)
" angle_d3d11_es2"
#endif
;
#undef DEFAULT_GPU_CONFIG
static const struct {
const char* predefinedConfig;
const char* backend;
const char* options;
} gPredefinedConfigs[] ={
#if SK_SUPPORT_GPU
{ "gl", "gpu", "api=gl" },
{ "gles", "gpu", "api=gles" },
{ "glmsaa4", "gpu", "api=gl,samples=4" },
{ "glmsaa8" , "gpu", "api=gl,samples=8" },
{ "glesmsaa4", "gpu", "api=gles,samples=4" },
{ "glnvpr4", "gpu", "api=gl,nvpr=true,samples=4" },
{ "glnvpr8" , "gpu", "api=gl,nvpr=true,samples=8" },
{ "glnvprdit4", "gpu", "api=gl,nvpr=true,samples=4,dit=true" },
{ "glnvprdit8" , "gpu", "api=gl,nvpr=true,samples=8,dit=true" },
{ "glesnvpr4", "gpu", "api=gles,nvpr=true,samples=4" },
{ "glesnvprdit4", "gpu", "api=gles,nvpr=true,samples=4,dit=true" },
{ "glinst", "gpu", "api=gl,inst=true" },
{ "glinst4", "gpu", "api=gl,inst=true,samples=4" },
{ "glinstdit4", "gpu", "api=gl,inst=true,samples=4,dit=true" },
{ "glinst8" , "gpu", "api=gl,inst=true,samples=8" },
{ "glinstdit8" , "gpu", "api=gl,inst=true,samples=8,dit=true" },
{ "glesinst", "gpu", "api=gles,inst=true" },
{ "glesinst4", "gpu", "api=gles,inst=true,samples=4" },
{ "glesinstdit4", "gpu", "api=gles,inst=true,samples=4,dit=true" },
{ "gl4444", "gpu", "api=gl,color=4444" },
{ "gl565", "gpu", "api=gl,color=565" },
{ "glf16", "gpu", "api=gl,color=f16" },
{ "glsrgb", "gpu", "api=gl,color=srgb" },
{ "glsrgbnl", "gpu", "api=gl,color=srgbnl" },
{ "glesf16", "gpu", "api=gles,color=f16" },
{ "glessrgb", "gpu", "api=gles,color=srgb" },
{ "glessrgbnl", "gpu", "api=gles,color=srgbnl" },
{ "glsrgb", "gpu", "api=gl,color=srgb" },
{ "glwide", "gpu", "api=gl,color=f16_wide" },
{ "glnarrow", "gpu", "api=gl,color=f16_narrow" },
{ "glnostencils", "gpu", "api=gl,stencils=false" },
{ "glessrgb", "gpu", "api=gles,color=srgb" },
{ "gleswide", "gpu", "api=gles,color=f16_wide" },
{ "glesnarrow", "gpu", "api=gles,color=f16_narrow" },
{ "gldft", "gpu", "api=gl,dit=true" },
{ "glesdft", "gpu", "api=gles,dit=true" },
{ "gltestthreading", "gpu", "api=gl,testThreading=true" },
{ "debuggl", "gpu", "api=debuggl" },
{ "nullgl", "gpu", "api=nullgl" },
{ "angle_d3d11_es2", "gpu", "api=angle_d3d11_es2" },
{ "angle_d3d11_es3", "gpu", "api=angle_d3d11_es3" },
{ "angle_d3d9_es2", "gpu", "api=angle_d3d9_es2" },
{ "angle_d3d11_es2_msaa4", "gpu", "api=angle_d3d11_es2,samples=4" },
{ "angle_d3d11_es2_msaa8", "gpu", "api=angle_d3d11_es2,samples=8" },
{ "angle_d3d11_es3_msaa4", "gpu", "api=angle_d3d11_es3,samples=4" },
{ "angle_d3d11_es3_msaa8", "gpu", "api=angle_d3d11_es3,samples=8" },
{ "angle_gl_es2", "gpu", "api=angle_gl_es2" },
{ "angle_gl_es3", "gpu", "api=angle_gl_es3" },
{ "commandbuffer", "gpu", "api=commandbuffer" },
{ "mock", "gpu", "api=mock" }
#ifdef SK_VULKAN
,{ "vk", "gpu", "api=vulkan" }
,{ "vksrgb", "gpu", "api=vulkan,color=srgb" }
,{ "vkwide", "gpu", "api=vulkan,color=f16_wide" }
,{ "vkmsaa4", "gpu", "api=vulkan,samples=4" }
,{ "vkmsaa8", "gpu", "api=vulkan,samples=8" }
#endif
#ifdef SK_METAL
,{ "mtl", "gpu", "api=metal" }
,{ "mtlsrgb", "gpu", "api=metal,color=srgb" }
,{ "mtlwide", "gpu", "api=metal,color=f16_wide" }
,{ "mtlmsaa4", "gpu", "api=metal,samples=4" }
,{ "mtlmsaa8", "gpu", "api=metal,samples=8" }
#endif
#else
{ "", "", "" }
#endif
};
static const char configHelp[] =
"Options: 565 8888 srgb f16 nonrendering null pdf pdfa skp pipe svg xps";
static const char* config_help_fn() {
static SkString helpString;
helpString.set(configHelp);
for (const auto& config : gPredefinedConfigs) {
helpString.appendf(" %s", config.predefinedConfig);
}
helpString.append(" or use extended form 'backend[option=value,...]'.\n");
return helpString.c_str();
}
static const char configExtendedHelp[] =
"Extended form: 'backend(option=value,...)'\n\n"
"Possible backends and options:\n"
#if SK_SUPPORT_GPU
"\n"
"gpu[api=string,color=string,dit=bool,nvpr=bool,inst=bool,samples=int]\n"
"\tapi\ttype: string\trequired\n"
"\t Select graphics API to use with gpu backend.\n"
"\t Options:\n"
"\t\tgl \t\t\tUse OpenGL.\n"
"\t\tgles \t\t\tUse OpenGL ES.\n"
"\t\tdebuggl \t\t\tUse debug OpenGL.\n"
"\t\tnullgl \t\t\tUse null OpenGL.\n"
"\t\tangle_d3d9_es2\t\t\tUse OpenGL ES2 on the ANGLE Direct3D9 backend.\n"
"\t\tangle_d3d11_es2\t\t\tUse OpenGL ES2 on the ANGLE Direct3D11 backend.\n"
"\t\tangle_d3d11_es3\t\t\tUse OpenGL ES3 on the ANGLE Direct3D11 backend.\n"
"\t\tangle_gl_es2\t\t\tUse OpenGL ES2 on the ANGLE OpenGL backend.\n"
"\t\tangle_gl_es3\t\t\tUse OpenGL ES3 on the ANGLE OpenGL backend.\n"
"\t\tcommandbuffer\t\tUse command buffer.\n"
"\t\tmock\t\tUse mock context.\n"
#ifdef SK_VULKAN
"\t\tvulkan\t\t\tUse Vulkan.\n"
#endif
#ifdef SK_METAL
"\t\tmetal\t\t\tUse Metal.\n"
#endif
"\tcolor\ttype: string\tdefault: 8888.\n"
"\t Select framebuffer color format.\n"
"\t Options:\n"
"\t\t8888\t\t\tLinear 8888.\n"
"\t\t4444\t\t\tLinear 4444.\n"
"\t\t565\t\t\tLinear 565.\n"
"\t\tf16{_gamut}\t\tLinear 16-bit floating point.\n"
"\t\tsrgb{_gamut}\t\tsRGB 8888.\n"
"\t gamut\ttype: string\tdefault: srgb.\n"
"\t Select color gamut for f16 or sRGB format buffers.\n"
"\t Options:\n"
"\t\tsrgb\t\t\tsRGB gamut.\n"
"\t\twide\t\t\tWide Gamut RGB.\n"
"\tdit\ttype: bool\tdefault: false.\n"
"\t Use device independent text.\n"
"\tnvpr\ttype: bool\tdefault: false.\n"
"\t Use NV_path_rendering OpenGL and OpenGL ES extension.\n"
"\tsamples\ttype: int\tdefault: 0.\n"
"\t Use multisampling with N samples.\n"
"\tstencils\ttype: bool\tdefault: true.\n"
"\t Allow the use of stencil buffers.\n"
"\ttestThreading\ttype: bool\tdefault: false.\n"
"\t Run config with and without worker threads, check that results match.\n"
"\n"
"Predefined configs:\n\n"
// Help text for pre-defined configs is auto-generated from gPredefinedConfigs
#endif
;
static const char* config_extended_help_fn() {
static SkString helpString;
helpString.set(configExtendedHelp);
for (const auto& config : gPredefinedConfigs) {
helpString.appendf("\t%-10s\t= gpu(%s)\n", config.predefinedConfig, config.options);
}
return helpString.c_str();
}
DEFINE_extended_string(config, defaultConfigs, config_help_fn(), config_extended_help_fn());
SkCommandLineConfig::SkCommandLineConfig(const SkString& tag, const SkString& backend,
const SkTArray<SkString>& viaParts)
: fTag(tag)
, fBackend(backend)
, fViaParts(viaParts) {
}
SkCommandLineConfig::~SkCommandLineConfig() {
}
#if SK_SUPPORT_GPU
SkCommandLineConfigGpu::SkCommandLineConfigGpu(
const SkString& tag, const SkTArray<SkString>& viaParts, ContextType contextType, bool useNVPR,
bool useDIText, int samples, SkColorType colorType, SkAlphaType alphaType,
sk_sp<SkColorSpace> colorSpace, bool useStencilBuffers, bool testThreading)
: SkCommandLineConfig(tag, SkString("gpu"), viaParts)
, fContextType(contextType)
, fContextOverrides(ContextOverrides::kNone)
, fUseDIText(useDIText)
, fSamples(samples)
, fColorType(colorType)
, fAlphaType(alphaType)
, fColorSpace(std::move(colorSpace))
, fTestThreading(testThreading) {
if (useNVPR) {
fContextOverrides |= ContextOverrides::kRequireNVPRSupport;
} else {
// We don't disable NVPR for instanced configs. Otherwise the caps wouldn't use mixed
// samples and we couldn't test the mixed samples backend for simple shapes.
fContextOverrides |= ContextOverrides::kDisableNVPR;
}
// Subtle logic: If the config has a color space attached, we're going to be rendering to sRGB,
// so we need that capability. In addition, to get the widest test coverage, we DO NOT require
// that we can disable sRGB decode. (That's for rendering sRGB sources to legacy surfaces).
//
// If the config doesn't have a color space attached, we're going to be rendering in legacy
// mode. In that case, we don't require sRGB capability and we defer to the client to decide on
// sRGB decode control.
if (fColorSpace) {
fContextOverrides |= ContextOverrides::kRequireSRGBSupport;
fContextOverrides |= ContextOverrides::kAllowSRGBWithoutDecodeControl;
}
if (!useStencilBuffers) {
fContextOverrides |= ContextOverrides::kAvoidStencilBuffers;
}
}
static bool parse_option_int(const SkString& value, int* outInt) {
if (value.isEmpty()) {
return false;
}
char* endptr = nullptr;
long intValue = strtol(value.c_str(), &endptr, 10);
if (*endptr != '\0') {
return false;
}
*outInt = static_cast<int>(intValue);
return true;
}
static bool parse_option_bool(const SkString& value, bool* outBool) {
if (value.equals("true")) {
*outBool = true;
return true;
}
if (value.equals("false")) {
*outBool = false;
return true;
}
return false;
}
static bool parse_option_gpu_api(const SkString& value,
SkCommandLineConfigGpu::ContextType* outContextType) {
if (value.equals("gl")) {
*outContextType = GrContextFactory::kGL_ContextType;
return true;
}
if (value.equals("gles")) {
*outContextType = GrContextFactory::kGLES_ContextType;
return true;
}
if (value.equals("debuggl")) {
*outContextType = GrContextFactory::kDebugGL_ContextType;
return true;
}
if (value.equals("nullgl")) {
*outContextType = GrContextFactory::kNullGL_ContextType;
return true;
}
if (value.equals("angle_d3d9_es2")) {
*outContextType = GrContextFactory::kANGLE_D3D9_ES2_ContextType;
return true;
}
if (value.equals("angle_d3d11_es2")) {
*outContextType = GrContextFactory::kANGLE_D3D11_ES2_ContextType;
return true;
}
if (value.equals("angle_d3d11_es3")) {
*outContextType = GrContextFactory::kANGLE_D3D11_ES3_ContextType;
return true;
}
if (value.equals("angle_gl_es2")) {
*outContextType = GrContextFactory::kANGLE_GL_ES2_ContextType;
return true;
}
if (value.equals("angle_gl_es3")) {
*outContextType = GrContextFactory::kANGLE_GL_ES3_ContextType;
return true;
}
if (value.equals("commandbuffer")) {
*outContextType = GrContextFactory::kCommandBuffer_ContextType;
return true;
}
if (value.equals("mock")) {
*outContextType = GrContextFactory::kMock_ContextType;
return true;
}
#ifdef SK_VULKAN
if (value.equals("vulkan")) {
*outContextType = GrContextFactory::kVulkan_ContextType;
return true;
}
#endif
#ifdef SK_METAL
if (value.equals("metal")) {
*outContextType = GrContextFactory::kMetal_ContextType;
return true;
}
#endif
return false;
}
static bool parse_option_gpu_color(const SkString& value,
SkColorType* outColorType,
SkAlphaType* alphaType,
sk_sp<SkColorSpace>* outColorSpace) {
// We always use premul unless the color type is 565.
*alphaType = kPremul_SkAlphaType;
if (value.equals("8888")) {
*outColorType = kRGBA_8888_SkColorType;
*outColorSpace = nullptr;
return true;
} else if (value.equals("4444")) {
*outColorType = kARGB_4444_SkColorType;
*outColorSpace = nullptr;
return true;
} else if (value.equals("565")) {
*outColorType = kRGB_565_SkColorType;
*alphaType = kOpaque_SkAlphaType;
*outColorSpace = nullptr;
return true;
}
SkTArray<SkString> commands;
SkStrSplit(value.c_str(), "_", &commands);
if (commands.count() < 1 || commands.count() > 2) {
return false;
}
const bool linearGamma = commands[0].equals("f16");
SkColorSpace::Gamut gamut = SkColorSpace::kSRGB_Gamut;
SkColorSpace::RenderTargetGamma gamma = linearGamma ? SkColorSpace::kLinear_RenderTargetGamma
: SkColorSpace::kSRGB_RenderTargetGamma;
*outColorSpace = SkColorSpace::MakeRGB(gamma, gamut);
if (commands.count() == 2) {
if (commands[1].equals("srgb")) {
// sRGB gamut (which is our default)
} else if (commands[1].equals("wide")) {
// WideGamut RGB
const float gWideGamutRGB_toXYZD50[]{
0.7161046f, 0.1009296f, 0.1471858f, // -> X
0.2581874f, 0.7249378f, 0.0168748f, // -> Y
0.0000000f, 0.0517813f, 0.7734287f, // -> Z
};
SkMatrix44 wideGamutRGBMatrix(SkMatrix44::kUninitialized_Constructor);
wideGamutRGBMatrix.set3x3RowMajorf(gWideGamutRGB_toXYZD50);
*outColorSpace = SkColorSpace::MakeRGB(gamma, wideGamutRGBMatrix);
} else if (commands[1].equals("narrow")) {
// NarrowGamut RGB (an artifically smaller than sRGB gamut)
SkColorSpacePrimaries primaries ={
0.54f, 0.33f, // Rx, Ry
0.33f, 0.50f, // Gx, Gy
0.25f, 0.20f, // Bx, By
0.3127f, 0.3290f, // Wx, Wy
};
SkMatrix44 narrowGamutRGBMatrix(SkMatrix44::kUninitialized_Constructor);
primaries.toXYZD50(&narrowGamutRGBMatrix);
*outColorSpace = SkColorSpace::MakeRGB(gamma, narrowGamutRGBMatrix);
} else {
// Unknown color gamut
return false;
}
}
// Now pick a color type
if (commands[0].equals("f16")) {
*outColorType = kRGBA_F16_SkColorType;
return true;
}
if (commands[0].equals("srgb") || commands[0].equals("srgbnl")) {
*outColorType = kRGBA_8888_SkColorType;
return true;
}
return false;
}
SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag,
const SkTArray<SkString>& vias,
const SkString& options) {
// Defaults for GPU backend.
bool seenAPI = false;
SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kGL_ContextType;
bool seenUseNVPR = false;
bool useNVPR = false;
bool seenUseDIText =false;
bool useDIText = false;
bool seenSamples = false;
int samples = 0;
bool seenColor = false;
SkColorType colorType = kRGBA_8888_SkColorType;
SkAlphaType alphaType = kPremul_SkAlphaType;
sk_sp<SkColorSpace> colorSpace = nullptr;
bool seenUseStencils = false;
bool useStencils = true;
bool seenTestThreading = false;
bool testThreading = false;
SkTArray<SkString> optionParts;
SkStrSplit(options.c_str(), ",", kStrict_SkStrSplitMode, &optionParts);
for (int i = 0; i < optionParts.count(); ++i) {
SkTArray<SkString> keyValueParts;
SkStrSplit(optionParts[i].c_str(), "=", kStrict_SkStrSplitMode, &keyValueParts);
if (keyValueParts.count() != 2) {
return nullptr;
}
const SkString& key = keyValueParts[0];
const SkString& value = keyValueParts[1];
bool valueOk = false;
if (key.equals("api") && !seenAPI) {
valueOk = parse_option_gpu_api(value, &contextType);
seenAPI = true;
} else if (key.equals("nvpr") && !seenUseNVPR) {
valueOk = parse_option_bool(value, &useNVPR);
seenUseNVPR = true;
} else if (key.equals("dit") && !seenUseDIText) {
valueOk = parse_option_bool(value, &useDIText);
seenUseDIText = true;
} else if (key.equals("samples") && !seenSamples) {
valueOk = parse_option_int(value, &samples);
seenSamples = true;
} else if (key.equals("color") && !seenColor) {
valueOk = parse_option_gpu_color(value, &colorType, &alphaType, &colorSpace);
seenColor = true;
} else if (key.equals("stencils") && !seenUseStencils) {
valueOk = parse_option_bool(value, &useStencils);
seenUseStencils = true;
} else if (key.equals("testThreading") && !seenTestThreading) {
valueOk = parse_option_bool(value, &testThreading);
seenTestThreading = true;
}
if (!valueOk) {
return nullptr;
}
}
if (!seenAPI) {
return nullptr;
}
return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useDIText,
samples, colorType, alphaType, colorSpace, useStencils,
testThreading);
}
#endif
void ParseConfigs(const SkCommandLineFlags::StringArray& configs,
SkCommandLineConfigArray* outResult) {
outResult->reset();
for (int i = 0; i < configs.count(); ++i) {
SkString extendedBackend;
SkString extendedOptions;
SkString simpleBackend;
SkTArray<SkString> vias;
SkString tag(configs[i]);
SkTArray<SkString> parts;
SkStrSplit(tag.c_str(), "[", kStrict_SkStrSplitMode, &parts);
if (parts.count() == 2) {
SkTArray<SkString> parts2;
SkStrSplit(parts[1].c_str(), "]", kStrict_SkStrSplitMode, &parts2);
if (parts2.count() == 2 && parts2[1].isEmpty()) {
SkStrSplit(parts[0].c_str(), "-", kStrict_SkStrSplitMode, &vias);
if (vias.count()) {
extendedBackend = vias[vias.count() - 1];
vias.pop_back();
} else {
extendedBackend = parts[0];
}
extendedOptions = parts2[0];
simpleBackend.printf("%s[%s]", extendedBackend.c_str(), extendedOptions.c_str());
}
}
if (extendedBackend.isEmpty()) {
simpleBackend = tag;
SkStrSplit(tag.c_str(), "-", kStrict_SkStrSplitMode, &vias);
if (vias.count()) {
simpleBackend = vias[vias.count() - 1];
vias.pop_back();
}
for (auto& predefinedConfig : gPredefinedConfigs) {
if (simpleBackend.equals(predefinedConfig.predefinedConfig)) {
extendedBackend = predefinedConfig.backend;
extendedOptions = predefinedConfig.options;
break;
}
}
}
SkCommandLineConfig* parsedConfig = nullptr;
#if SK_SUPPORT_GPU
if (extendedBackend.equals("gpu")) {
parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOptions);
}
#endif
if (!parsedConfig) {
parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias);
}
outResult->emplace_back(parsedConfig);
}
}