3dbb7b9f19
Apply opacity as fill/stroke paint alpha instead of saveLayer, when possible. R=robertphillips@google.com,stephana@google.com,reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2353503005 Review-Url: https://codereview.chromium.org/2353503005
26 lines
599 B
C++
26 lines
599 B
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkSVGContainer.h"
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SkSVGContainer::SkSVGContainer(SkSVGTag t) : INHERITED(t) { }
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void SkSVGContainer::appendChild(sk_sp<SkSVGNode> node) {
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SkASSERT(node);
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fChildren.push_back(std::move(node));
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}
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bool SkSVGContainer::hasChildren() const {
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return !fChildren.empty();
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}
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void SkSVGContainer::onRender(const SkSVGRenderContext& ctx) const {
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for (int i = 0; i < fChildren.count(); ++i) {
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fChildren[i]->render(ctx);
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}
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}
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