skia2/include/gpu
Brian Salomon 3de0aee181 Make SkGpuDevice::drawVertices perform color byte order swap and premul step using vertex shader.
Change-Id: I8153ba8c6bb48d8b15d524fbfafbe3c6d83f39c5
Reviewed-on: https://skia-review.googlesource.com/7727
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-30 16:39:41 +00:00
..
effects Add geometric version of spot shadow 2017-01-27 19:53:18 +00:00
gl Add image functions to GrGLInterface 2016-11-15 19:37:35 +00:00
vk Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
GrBlend.h Create fragment processor for performing input color blend with child processor 2015-09-15 15:33:27 -07:00
GrBuffer.h Add resource provider flag to avoid client-side buffers 2016-07-13 10:16:32 -07:00
GrCaps.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrClip.h Relandx2 "Remove antialiasing control from GrPaint." 2016-12-09 20:43:41 +00:00
GrColor.h Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" 2017-01-27 16:43:38 +00:00
GrColorSpaceXform.h Add storage and computation of SkColor4f version of gradient stops. 2016-09-15 11:09:45 -07:00
GrConfig.h Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. 2016-04-29 06:41:35 -07:00
GrContext.h Push GrTextureProxy down to more effects 2017-01-30 13:40:15 +00:00
GrContextOptions.h Misc batch->op cleanup Part 1 of 2 2016-12-21 16:45:40 +00:00
GrCoordTransform.h Make GrYUVEffect take GrTextureProxies 2017-01-24 12:23:28 +00:00
GrFragmentProcessor.h Rename GrFragmentProcessor::MulOutputByInputUnpremulColor to MakeInputPremulAndMulByOutput. 2017-01-28 21:26:34 +00:00
GrGpuResource.h Fix undefined GrIORef test method on Chrome win bot 2017-01-11 21:11:12 +00:00
GrGpuResourceRef.h Move resource ref/io manipulation from GrProgramElement to GrProcessor 2017-01-09 21:51:05 +00:00
GrInvariantOutput.h Stop tracking whether GrFragmentProcessors read their input 2017-01-23 20:17:53 +00:00
GrPaint.h Allow GrSingleTextureEffect to take GrTextureProxies 2017-01-24 22:03:40 +00:00
GrProcessor.h Allow GrSingleTextureEffect to take GrTextureProxies 2017-01-24 22:03:40 +00:00
GrProcessorUnitTest.h Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" 2017-01-27 16:43:38 +00:00
GrProgramElement.h Add class GrProcessorSet which represents color and coverage FPs and a XPFactory. 2017-01-18 16:48:41 +00:00
GrRenderTarget.h Added GrSurfaceContext and GrTextureContext 2016-11-23 15:52:27 +00:00
GrRenderTargetContext.h Make SkGpuDevice::drawVertices perform color byte order swap and premul step using vertex shader. 2017-01-30 16:39:41 +00:00
GrResourceKey.h Add support for tagging GrUniqueKeys with a debug string 2017-01-06 17:54:03 +00:00
GrSamplerParams.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrShaderCaps.h Fix Vulkan crashes on nexus player 2017-01-20 16:19:02 +00:00
GrShaderVar.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrSurface.h Change GPU read/write pixels API to support color space conversion 2016-12-22 16:44:56 +00:00
GrSurfaceContext.h Move GrDrawingManager pointer to GrSurfaceContext 2017-01-26 13:15:14 +00:00
GrTestUtils.h Add helper to create random AsFPArgs for Ganesh unit tests 2016-10-19 16:01:07 +00:00
GrTexture.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrTextureContext.h Move GrDrawingManager pointer to GrSurfaceContext 2017-01-26 13:15:14 +00:00
GrTextureProvider.h Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear" 2016-12-09 19:29:38 +00:00
GrTypes.h Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" 2017-01-27 16:43:38 +00:00
GrTypesPriv.h Add helper for idenitfying hw GrAATypes. 2016-12-13 18:10:31 +00:00
GrXferProcessor.h Revert "Revert "Make it possible to query GrXPFactory for dst texture without GrPipelineAnalysis."" 2017-01-20 20:04:01 +00:00
SkGr.h Continue making Ganesh use absolute texture coordinates - take 2 2017-01-20 18:18:18 +00:00