skia2/docs/examples/Alpha_Constants_b.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

26 lines
1.0 KiB
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=0424f67ebc2858e8fd04ae3367b115ff
REG_FIDDLE(Alpha_Constants_b, 256, 128, false, 1) {
void draw(SkCanvas* canvas) {
std::vector<int32_t> srcPixels;
srcPixels.resize(source.height() * source.rowBytes());
SkPixmap pixmap(SkImageInfo::MakeN32Premul(source.width(), source.height()),
&srcPixels.front(), source.rowBytes());
source.readPixels(pixmap, 0, 0);
for (int y = 0; y < source.height(); ++y) {
for (int x = 0; x < source.width(); ++x) {
SkPMColor pixel = srcPixels[y * source.width() + x];
const SkColor color = SkUnPreMultiply::PMColorToColor(pixel);
if (SkColorGetA(color) == SK_AlphaOPAQUE) {
srcPixels[y * source.width() + x] = SK_ColorGREEN;
}
}
}
SkBitmap bitmap;
bitmap.installPixels(pixmap);
canvas->drawBitmap(bitmap, 0, 0);
}
} // END FIDDLE