skia2/docs/examples/Bitmap_setPixels.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

17 lines
673 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=f0db16e06c9a1436917c8179f8c1718f
REG_FIDDLE(Bitmap_setPixels, 256, 50, false, 0) {
void draw(SkCanvas* canvas) {
uint8_t set1[5] = { 0xCA, 0xDA, 0xCA, 0xC9, 0xA3 };
uint8_t set2[5] = { 0xAC, 0xA8, 0x89, 0x47, 0x87 };
SkBitmap bitmap;
bitmap.installPixels(SkImageInfo::Make(5, 1, kGray_8_SkColorType, kOpaque_SkAlphaType), set1, 5);
canvas->scale(10, 50);
canvas->drawBitmap(bitmap, 0, 0);
bitmap.setPixels(set2);
canvas->drawBitmap(bitmap, 10, 0);
}
} // END FIDDLE