30bc527fd6
This reverts commit7cda6f3743
. Reason for revert: legacy convexity code removed -- google3 should be ok Original change's description: > Reland "Revert "Use flat version of path-direction enum"" > > This reverts commit1792b19485
. > > Reason for revert: need to update legacy_convexity, still used by google3 > > Original change's description: > > Revert "Revert "Use flat version of path-direction enum"" > > > > This reverts commit0dacc6b7d3
. > > > > Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832 > > Auto-Submit: Mike Reed <reed@google.com> > > Reviewed-by: Mike Reed <reed@google.com> > > Commit-Queue: Mike Reed <reed@google.com> > > TBR=reed@google.com > > Change-Id: I0ecea0eb8a237298c6b908cc4bfd1cacdfc5b900 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255976 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Mike Reed <reed@google.com> TBR=reed@google.com Change-Id: I3529139bb391c4f62ce5cd0744cdf38a13b71d78 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255984 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
26 lines
983 B
C++
26 lines
983 B
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=340d6c51efaa1f7f3d0dcaf8b0e90696
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REG_FIDDLE(RRect_setRectRadii, 256, 128, false, 0) {
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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paint.setStrokeWidth(15);
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paint.setStrokeCap(SkPaint::kSquare_Cap);
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paint.setAntiAlias(true);
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float intervals[] = { 5, 21.75f };
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setPathEffect(SkDashPathEffect::Make(intervals, SK_ARRAY_COUNT(intervals), 0));
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SkPath path;
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SkRRect rrect;
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SkVector corners[] = {{15, 17}, {17, 19}, {19, 15}, {15, 15}};
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rrect.setRectRadii({20, 20, 100, 100}, corners);
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path.addRRect(rrect, SkPathDirection::kCW);
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canvas->drawPath(path, paint);
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path.rewind();
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path.addRRect(rrect, SkPathDirection::kCCW, 1);
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canvas->translate(120, 0);
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canvas->drawPath(path, paint);
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}
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} // END FIDDLE
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