6c8422c671
ignore offscreen, srgb, and animated fiddles for now. Change-Id: I923131b684865698e6cda138b004930e11f504d5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
23 lines
1.1 KiB
C++
23 lines
1.1 KiB
C++
// Copyright 2020 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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REG_FIDDLE(draw_patch, 350, 350, false, 6) {
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// draw_patch
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void draw(SkCanvas* canvas) {
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canvas->clear(SK_ColorWHITE);
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SkPaint p;
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p.setAntiAlias(true);
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const SkColor colors[] = {SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE,
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SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW};
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const SkPoint pts[] = {{100.f / 4.f, 0.f}, {3.f * 100.f / 4.f, 100.f}};
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p.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
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SkTileMode::kMirror));
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const SkPoint cubics[] = {{100, 100}, {150, 50}, {250, 150}, {300, 100},
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{250, 150}, {350, 250}, {300, 300}, {250, 250},
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{150, 350}, {100, 300}, {50, 250}, {150, 150}};
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const SkPoint texCoords[] = {
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{0.0f, 0.0f}, {100.0f, 0.0f}, {100.0f, 100.0f}, {0.0f, 100.0f}};
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canvas->drawPatch(cubics, nullptr, texCoords, SkBlendMode::kSrcOver, p);
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}
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} // END FIDDLE
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