0652baa23e
Reason for revert: webkit_headless! Original issue's description: > Cleanup use of legacy SkSurface creation methods a bit > > This: > removes the SK_SUPPORT_LEGACY_NEW_SURFACE_API flag from the bzl build > cleans up some remaining uses of the old API > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2223023002 > > Committed: https://skia.googlesource.com/skia/+/f21cd16228c20927fa4e9b937d6951471cfaa37a TBR=benjaminwagner@google.com,egdaniel@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2220933004 |
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GLFWTest.xcodeproj | ||
.gitignore | ||
glfw_main.cpp | ||
Info.plist | ||
README.txt |
This test is Mac-only for now. Adding Linux or Win support shouldn’t be that difficult — it just needs a project file. To run this demo, you’ll need to do three things: 1) Get GLFW 3.1.1 or later, and install it at third_party/externals/glfw. You’ll need to run ‘cmake’ in that directory to build the makefiles, and then ‘make’ to build the libglfw.a library. 2) Build the skia libraries via the command line (by running ‘ninja -C out/<config> dm’, for example. 3) Get a ship.png file. Place it in this directory.