skia2/debugger/QT/SkCanvasWidget.cpp
2012-07-10 14:36:14 +00:00

173 lines
5.1 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPicture.h"
#include "SkStream.h"
#include "SkCanvasWidget.h"
#include "SkColor.h"
#include <iostream>
SkCanvasWidget::SkCanvasWidget(QWidget *parent) :
QWidget(parent) {
/* TODO(chudy): The 800x800 is a default number. Change it to be
* set dynamically. Also need to pass size into debugCanvas for current
* command filter. */
fBitmap.setConfig(SkBitmap::kARGB_8888_Config, 800, 800);
fBitmap.allocPixels();
fBitmap.eraseColor(0);
/* TODO(chudy): Add fCanvas, fDevice to the stack. The bitmap being
* cleared does get rid of fDevices link to it. See if there's someway around
* it so that we don't have to delete both canvas and device to clear out
* the bitmap. */
fDevice = new SkDevice(fBitmap);
fCanvas = new SkCanvas(fDevice);
fDebugCanvas = new SkDebugCanvas();
fScaleFactor = 1.0;
fIndex = 0;
fPreviousPoint.set(0,0);
fTransform.set(0,0);
this->setStyleSheet("QWidget {background-color: white; border: 1px solid #cccccc;}");
}
SkCanvasWidget::~SkCanvasWidget() {
delete fCanvas;
delete fDevice;
delete fDebugCanvas;
}
void SkCanvasWidget::resizeEvent(QResizeEvent* event) {
fBitmap.setConfig(SkBitmap::kARGB_8888_Config, event->size().width(), event->size().height());
fBitmap.allocPixels();
fBitmap.eraseColor(0);
delete fCanvas;
delete fDevice;
fDevice = new SkDevice(fBitmap);
fCanvas = new SkCanvas(fDevice);
fDebugCanvas->setBounds(event->size().width(), event->size().height());
fDebugCanvas->drawTo(fCanvas, fIndex);
this->update();
}
void SkCanvasWidget::drawTo(int fIndex) {
delete fCanvas;
fCanvas = new SkCanvas(fDevice);
fCanvas->translate(fTransform.fX, fTransform.fY);
if(fScaleFactor < 0) {
fCanvas->scale((1.0 / -fScaleFactor),(1.0 / -fScaleFactor));
} else if (fScaleFactor > 0) {
fCanvas->scale(fScaleFactor, fScaleFactor);
}
emit commandChanged(fIndex);
fDebugCanvas->drawTo(fCanvas, fIndex+1);
this->update();
this->fIndex = fIndex;
}
void SkCanvasWidget::loadPicture(QString filename) {
SkStream *stream = new SkFILEStream(filename.toAscii());
SkPicture *picture = new SkPicture(stream);
delete fDebugCanvas;
fDebugCanvas = new SkDebugCanvas();
fDebugCanvas->setBounds(this->width(), this->height());
picture->draw(fDebugCanvas);
fDebugCanvas->draw(fCanvas);
fIndex = fDebugCanvas->getSize();
SkColor color = fBitmap.getColor(fBitmap.width()-1,fBitmap.height()-1);
int r = SkColorGetR(color);
int g = SkColorGetG(color);
int b = SkColorGetB(color);
/* NOTE(chudy): This was a test to determine if the canvas size is accurately
* saved in the bounds of the recorded picture. It is not. Everyone of the
* sample GM images is 1000x1000. Even the one that claims it is
* 2048x2048.
std::cout << "Width: " << picture->width();
std::cout << " Height: " << picture->height() << std::endl; */
/* Updated style sheet without a background specified. If not removed
* QPainter paints the specified background color on top of our canvas. */
QString style("QWidget {border: 1px solid #cccccc; background-color: #");
style.append(QString::number(r, 16));
style.append(QString::number(g, 16));
style.append(QString::number(b, 16));
style.append(";}");
this->setStyleSheet(style);
this->update();
}
void SkCanvasWidget::mouseMoveEvent(QMouseEvent* event) {
SkIPoint eventPoint = SkIPoint::Make(event->globalX(), event->globalY());
fTransform += eventPoint - fPreviousPoint;
fPreviousPoint = eventPoint;
// TODO(chudy): Fix and remove +1 from drawTo calls.
drawTo(fIndex);
this->update();
}
void SkCanvasWidget::mousePressEvent(QMouseEvent* event) {
fPreviousPoint.set(event->globalX(), event->globalY());
}
void SkCanvasWidget::mouseDoubleClickEvent(QMouseEvent* event) {
fTransform.set(0,0);
fScaleFactor = 1.0;
emit scaleFactorChanged(fScaleFactor);
drawTo(fIndex);
this->update();
}
void SkCanvasWidget::paintEvent(QPaintEvent *event) {
QPainter painter(this);
QStyleOption opt;
opt.init(this);
style()->drawPrimitive(QStyle::PE_Widget, &opt, &painter, this);
QPoint origin(0,0);
QImage image((uchar *)fBitmap.getPixels(), fBitmap.width(),
fBitmap.height(), QImage::Format_ARGB32_Premultiplied);
painter.drawImage(origin, image);
painter.end();
}
void SkCanvasWidget::wheelEvent(QWheelEvent* event) {
fScaleFactor += event->delta()/120;
/* The range of the fScaleFactor crosses over the range -1,0,1 frequently.
* Based on the code below, -1 and 1 both scale the image to it's original
* size we do the following to never have a registered wheel scroll
* not effect the fScaleFactor. */
if (fScaleFactor == 0) {
fScaleFactor += (event->delta()/120) * 2;
}
emit scaleFactorChanged(fScaleFactor);
// TODO(chudy): Fix and remove +1 from drawTo calls.
drawTo(fIndex);
this->update();
}