ab1c13864d
Add INHERITED declarations to class declarations that prevent compilation with the flag. Remove SK_DEFINE_INST_COUNT from all class implementations. Instead, use function-local static variables in the reference count helper classes to create the global instances to store the needed info. The accessor functions are defined inline in the helper classes, so definitions are not needed. The initialization point of the variables should be as well defined as previously. Remove SK_DECLARE_INST_COUNT_TEMPLATE and use SK_DECLARE_INST_COUNT instead. This avoids possible future compilation errors further. For SK_ENABLE_INST_COUNT=0 compilation, add an empty static member function to all classes that use SK_DECLARE_INST_COUNT and SK_DECLARE_INST_COUNT_ROOT macros. The function ensures that classes contain public INHERITED typedef. This member function seems to be compiled away. This shouĺd ensure that part of the compilation errors are caught earlier. Also adds DSK_DECLARE_INST_COUNT to few SkPDFDict subclasses. R=robertphillips@google.com, richardlin@chromium.org, bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/98703002 git-svn-id: http://skia.googlecode.com/svn/trunk@12501 2bbb7eff-a529-9590-31e7-b0007b416f81
246 lines
6.4 KiB
C++
246 lines
6.4 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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// This is a GPU-backend specific test
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#if SK_SUPPORT_GPU
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#include "GrMemoryPool.h"
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#include "SkRandom.h"
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#include "SkTDArray.h"
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#include "SkTemplates.h"
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#include "SkInstCnt.h"
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// A is the top of an inheritance tree of classes that overload op new and
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// and delete to use a GrMemoryPool. The objects have values of different types
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// that can be set and checked.
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class A {
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public:
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A() {};
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virtual void setValues(int v) {
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fChar = static_cast<char>(v);
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}
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virtual bool checkValues(int v) {
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return fChar == static_cast<char>(v);
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}
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virtual ~A() {};
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void* operator new(size_t size) {
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if (!gPool.get()) {
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return ::operator new(size);
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} else {
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return gPool->allocate(size);
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}
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}
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void operator delete(void* p) {
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if (!gPool.get()) {
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::operator delete(p);
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} else {
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return gPool->release(p);
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}
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}
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SK_DECLARE_INST_COUNT_ROOT(A);
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static A* Create(SkRandom* r);
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static void SetAllocator(size_t preallocSize, size_t minAllocSize) {
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#if SK_ENABLE_INST_COUNT
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SkASSERT(0 == GetInstanceCount());
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#endif
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GrMemoryPool* pool = new GrMemoryPool(preallocSize, minAllocSize);
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gPool.reset(pool);
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}
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static void ResetAllocator() {
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#if SK_ENABLE_INST_COUNT
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SkASSERT(0 == GetInstanceCount());
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#endif
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gPool.reset(NULL);
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}
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private:
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static SkAutoTDelete<GrMemoryPool> gPool;
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char fChar;
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};
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SkAutoTDelete<GrMemoryPool> A::gPool;
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class B : public A {
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public:
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B() {};
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virtual void setValues(int v) {
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fDouble = static_cast<double>(v);
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this->INHERITED::setValues(v);
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}
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virtual bool checkValues(int v) {
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return fDouble == static_cast<double>(v) &&
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this->INHERITED::checkValues(v);
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}
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virtual ~B() {};
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private:
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double fDouble;
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typedef A INHERITED;
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};
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class C : public A {
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public:
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C() {};
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virtual void setValues(int v) {
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fInt64 = static_cast<int64_t>(v);
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this->INHERITED::setValues(v);
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}
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virtual bool checkValues(int v) {
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return fInt64 == static_cast<int64_t>(v) &&
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this->INHERITED::checkValues(v);
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}
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virtual ~C() {};
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private:
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int64_t fInt64;
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typedef A INHERITED;
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};
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// D derives from C and owns a dynamically created B
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class D : public C {
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public:
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D() {
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fB = new B();
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}
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virtual void setValues(int v) {
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fVoidStar = reinterpret_cast<void*>(v);
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this->INHERITED::setValues(v);
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fB->setValues(v);
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}
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virtual bool checkValues(int v) {
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return fVoidStar == reinterpret_cast<void*>(v) &&
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fB->checkValues(v) &&
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this->INHERITED::checkValues(v);
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}
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virtual ~D() {
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delete fB;
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}
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private:
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void* fVoidStar;
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B* fB;
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typedef C INHERITED;
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};
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class E : public A {
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public:
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E() {}
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virtual void setValues(int v) {
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for (size_t i = 0; i < SK_ARRAY_COUNT(fIntArray); ++i) {
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fIntArray[i] = v;
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}
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this->INHERITED::setValues(v);
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}
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virtual bool checkValues(int v) {
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bool ok = true;
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for (size_t i = 0; ok && i < SK_ARRAY_COUNT(fIntArray); ++i) {
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if (fIntArray[i] != v) {
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ok = false;
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}
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}
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return ok && this->INHERITED::checkValues(v);
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}
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virtual ~E() {}
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private:
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int fIntArray[20];
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typedef A INHERITED;
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};
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A* A::Create(SkRandom* r) {
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switch (r->nextRangeU(0, 4)) {
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case 0:
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return new A;
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case 1:
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return new B;
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case 2:
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return new C;
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case 3:
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return new D;
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case 4:
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return new E;
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default:
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// suppress warning
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return NULL;
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}
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}
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struct Rec {
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A* fInstance;
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int fValue;
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};
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static void test_memory_pool(skiatest::Reporter* reporter) {
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// prealloc and min alloc sizes for the pool
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static const size_t gSizes[][2] = {
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{0, 0},
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{10 * sizeof(A), 20 * sizeof(A)},
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{100 * sizeof(A), 100 * sizeof(A)},
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{500 * sizeof(A), 500 * sizeof(A)},
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{10000 * sizeof(A), 0},
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{1, 100 * sizeof(A)},
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};
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// different percentages of creation vs deletion
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static const float gCreateFraction[] = {1.f, .95f, 0.75f, .5f};
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// number of create/destroys per test
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static const int kNumIters = 20000;
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// check that all the values stored in A objects are correct after this
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// number of iterations
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static const int kCheckPeriod = 500;
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SkRandom r;
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for (size_t s = 0; s < SK_ARRAY_COUNT(gSizes); ++s) {
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A::SetAllocator(gSizes[s][0], gSizes[s][1]);
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for (size_t c = 0; c < SK_ARRAY_COUNT(gCreateFraction); ++c) {
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SkTDArray<Rec> instanceRecs;
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for (int i = 0; i < kNumIters; ++i) {
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float createOrDestroy = r.nextUScalar1();
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if (createOrDestroy < gCreateFraction[c] ||
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0 == instanceRecs.count()) {
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Rec* rec = instanceRecs.append();
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rec->fInstance = A::Create(&r);
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rec->fValue = static_cast<int>(r.nextU());
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rec->fInstance->setValues(rec->fValue);
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} else {
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int d = r.nextRangeU(0, instanceRecs.count() - 1);
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Rec& rec = instanceRecs[d];
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REPORTER_ASSERT(reporter, rec.fInstance->checkValues(rec.fValue));
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delete rec.fInstance;
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instanceRecs.removeShuffle(d);
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}
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if (0 == i % kCheckPeriod) {
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for (int r = 0; r < instanceRecs.count(); ++r) {
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Rec& rec = instanceRecs[r];
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REPORTER_ASSERT(reporter, rec.fInstance->checkValues(rec.fValue));
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}
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}
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}
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for (int i = 0; i < instanceRecs.count(); ++i) {
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Rec& rec = instanceRecs[i];
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REPORTER_ASSERT(reporter, rec.fInstance->checkValues(rec.fValue));
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delete rec.fInstance;
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}
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#if SK_ENABLE_INST_COUNT
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REPORTER_ASSERT(reporter, !A::GetInstanceCount());
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#endif
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}
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}
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}
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#include "TestClassDef.h"
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DEFINE_TESTCLASS("GrMemoryPool", GrMemoryPoolClass, test_memory_pool)
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#endif
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